Morning Chaps,
I played my first 2k game against a lizardman army with a Slann in and got my arse handed to me.
I fielded
30 LB's with GW and FC
18 Warriors with GW and FC
1 Organ Gun
1 Grudge Thrower
1 Cannon
20 Ironbreakers FC
1 Master Engineer
1 Thane BSB
1 Runelord with AOD
and he fielded
3 lots of 12 skinks, two with blow pipes, one with Javelins
1 Stegadon with a great bow
10 Cold one Cav
15 Temple Guard with a Slann in (the Slann had a rule where he added a power dice to his casting attempt every go and something that he knew every spell in a lore, he picked lore of life)
2 lots of 15 Saurus.
1st turn went well as I shot the cannon at the Steg and killed all the crew, the following moster reaction was that it stood still at the far end of the table.
I then killed 4 skinks which were being used as a skirmish screen for the saurus with the anvil, thereby slowing down his army a tad. The Organ gun was out of range and the Grudge Thrower killed 1 temple guard.
He marched across the field towards me and in his magic phase rolled a fairly big number. I had MRO Balance and a rune of spelleating which I thought would be enough, but in order to maximise his dice he used a few dice often which meant that I was always keeping some dice in reserve in case he decided to try and pull of dwellers. Throne of Vines is a pain in the arse and I wish I had got rid of it quicker with the spelleater as the buffs to successful spells are great.
Basically it went downhill from there, in turn 2 the anvil miscast and missed a turn, and everything else either missed or killed nothing. Eventually we got to the fight and he sniped off all my warmachines with his skinks as my IB’s were engaged with Saurus and the LB’s were waiting for the inevitable charge. The anvil then blew up leaving me defenceless for magic as all my dice and runes were gone.
Couple of points I decided from this game.
1.The AOD is useless in a 2k game, you’re better off with a Runelord as he has better survivability, which you need if you’re going to load up on anti-magic.
2. Either I need to go on the offensive with more warriors and therefore limit my shooting or use the points saved from the anvil to get in my usual core shooters.
3. LB hordes with Oathstones should get into combat ASAP as otherwise they get sniped by skinks.
4. Always play the refused flank so that the skinks can’t get in amongst your war machines.
5. Take out vine of thrones early on, dwellers is a IF spell really and my opponent would rather go for buffs.
Would love your thoughts on these.
I played my first 2k game against a lizardman army with a Slann in and got my arse handed to me.
I fielded
30 LB's with GW and FC
18 Warriors with GW and FC
1 Organ Gun
1 Grudge Thrower
1 Cannon
20 Ironbreakers FC
1 Master Engineer
1 Thane BSB
1 Runelord with AOD
and he fielded
3 lots of 12 skinks, two with blow pipes, one with Javelins
1 Stegadon with a great bow
10 Cold one Cav
15 Temple Guard with a Slann in (the Slann had a rule where he added a power dice to his casting attempt every go and something that he knew every spell in a lore, he picked lore of life)
2 lots of 15 Saurus.
1st turn went well as I shot the cannon at the Steg and killed all the crew, the following moster reaction was that it stood still at the far end of the table.
I then killed 4 skinks which were being used as a skirmish screen for the saurus with the anvil, thereby slowing down his army a tad. The Organ gun was out of range and the Grudge Thrower killed 1 temple guard.
He marched across the field towards me and in his magic phase rolled a fairly big number. I had MRO Balance and a rune of spelleating which I thought would be enough, but in order to maximise his dice he used a few dice often which meant that I was always keeping some dice in reserve in case he decided to try and pull of dwellers. Throne of Vines is a pain in the arse and I wish I had got rid of it quicker with the spelleater as the buffs to successful spells are great.
Basically it went downhill from there, in turn 2 the anvil miscast and missed a turn, and everything else either missed or killed nothing. Eventually we got to the fight and he sniped off all my warmachines with his skinks as my IB’s were engaged with Saurus and the LB’s were waiting for the inevitable charge. The anvil then blew up leaving me defenceless for magic as all my dice and runes were gone.
Couple of points I decided from this game.
1.The AOD is useless in a 2k game, you’re better off with a Runelord as he has better survivability, which you need if you’re going to load up on anti-magic.
2. Either I need to go on the offensive with more warriors and therefore limit my shooting or use the points saved from the anvil to get in my usual core shooters.
3. LB hordes with Oathstones should get into combat ASAP as otherwise they get sniped by skinks.
4. Always play the refused flank so that the skinks can’t get in amongst your war machines.
5. Take out vine of thrones early on, dwellers is a IF spell really and my opponent would rather go for buffs.
Would love your thoughts on these.