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=I= Sisters of Battle - 2000 points

1.8K views 18 replies 6 participants last post by  devilgaunt  
#1 ·
I am in the process of fine tuning this list and I have a delima about my Dominion squad with their Immolator transport. I like the idea of the Immolator and I think it could come in handy with its TL Hflamer. The dominion have 4 Meltaguns giving me some anti tank capabilities.


On the other hand I could just trade the Dominion squad straight up for another Battle Sister squad giving me 5 troop choices and about 80 Sisters.

They both sound good and I just can't descide for myself. Help me out and give me reasons to take what you think is better.

The list as is for now...

Canoness
Book of St. Lucius, Cloak of St Aspira,
Blessed Weapon, Litanies of Faith, Jump Pack
145

Canoness
Bolter, Book of St. Lucius, Melta Bomb
57

Troops

Inquisitorial Storm Troopers
7 Storm Troopers
2 Plasmaguns
Chimera Transport
2 Heavy Bolters
Smoke and extra Armor
Searchlight
178

Battle Sister Squad
15 Sisters
1 flamer
1 H flamer
1 Veteran Superior
Eviscerator
auspex
235

Battle Sister Squad
15 Sisters
1 flamer
1 H flamer
1 Veteran Superior
Eviscerator
auspex
235

Battle Sisters Squad
15 Sisters
1 flamer
1 H flamer
1 Veteran superior
Eviscerator
auspex
235

Fast Attack

Dominion Squad
5 Dominion
4 Meltaguns
Imagifer
1 Veteran Superior
Immolator Transport
Smoke and Extra Armor
Searchlight
234

Seraphim Squad
7 Seraphim
2 Twin hand flamers
Melta Bombs
1 Veteran Superior
Eviscerator
257

Heavy Support

Exorcist
Extra Armor
Searchlight
141

Exorcist
Extra Armor
Searchlight
141

Exorcist
Extra Armor
Searchlight
141
 
#5 ·
Plus you will need to add and Inq Lord ... drop the cheaper Canonness, for this option.

With the Dominions; Keep them. With 4 meltas it is overkill (and expensive), but at the moment you are relying on the Exorcists only for AT, not a good plan.
Having that Imagifer in there is really limited to Spirit of the martyr rolls, as you won't need it for DG (in a flamer mob would be useful for both AoF)

I would think about converting one of the Sisters troops to rhino also, throw in a melta for opportunist targets (and to back up the Dominions against meqs).

A point to also consider is PMSB for the Exorcists.

So to get flavour with the Inq (basic), Eversor and hhmm... Lance strike additions, you will need to drop a HQ & more than one Exorcist ... and don't do that! Losing a couple of the Eviscerators to help fund it, you can live with. More likely live without the Lance strike.

I'm having a problem with mobility at the moment (4 footslogging SoB), so am likely to convert 2 of them to rhino mounted, see if that improves my game play.
 
#6 ·
Ypu could take a bare bones inquisitor for cheap in the elites slot, then you can take the eversor. I'd go for a callidus or vindicare myself though.... Also I think change an eviscerator To a power weapon for some of them.... It's good to keep the speed.... Also your current heavy support you have a possible 18 str.8 shots. That's overkill really. Drop one and go for a the assassin and inquisitor.... plus a few spare points for some fun =)
 
#7 · (Edited)
I need that bare bone Canoness for FP's. ;)

You do have a point about the anti tank though, if I take out an exorcist then I'm short on anti tank so I think I'll keep the Dominion with the Meltas. I also have the seraphim for anti tank too so that should give me plenty of anti tank, hopefully. Is this list not to overpowerful now?

Canoness
Book of St. Lucius, Cloak of St Aspira,
Blessed Weapon, Litanies of Faith, Jump Pack
145

Canoness
Bolter, Book of St. Lucius
52

Elite

Ordo Hereticus Inquistitor
Inferno Pistol, Inquisitorial Mandate
75

Eversor Temple Assassin
95

Troops

Inquisitorial Storm Troopers
7 Storm Troopers
2 Plasmaguns
Chimera Transport
2 Heavy Bolters
extra Armor
173

Battle Sister Squad
14 Sisters
1 flamer
1 H flamer
1 Veteran Superior
Eviscerator
auspex
224

Battle Sister Squad
14 Sisters
1 flamer
1 H flamer
1 Veteran Superior
Eviscerator
auspex
224

Battle Sisters Squad
14 Sisters
1 flamer
1 H flamer
1 Veteran superior
Eviscerator
auspex
224

Fast Attack

Dominion Squad
5 Dominion
4 Meltaguns
1 Veteran Superior
Immolator Transport
Smoke and Extra Armor
Searchlight
214

Seraphim Squad
8 Seraphim
2 Twin hand flamers
Melta Bombs
222

Heavy Support

Orbital Strike
Lance Strike
70

Exorcist
Extra Armor
Searchlight
141

Exorcist
Extra Armor
Searchlight
141
 
#8 ·
Sounds good but I dunno why you think you don't have enough anti tank. two exorcists and an immolator full of meltas is great!!
 
#9 ·
I'd redistribute those meltas through the squads. Kill six sisters and a pair of Exorcists, which isn't that tall an order, and somebody with a tank is going to walk right through you. You've got a heavy flamer in each squad, so you've got the sort of powerful anti-infantry weapon there already-- it's good to be able to take on all comers, in my experience. Besides, the melta is an anti-everyone weapon.

It might sound silly, since she's not going to be double-armed with the blessed weapon, but give the canoness at least a bolt pistol.

I'd ditch the stormtroopers, too. Sisters are better and they're not significantly more expensive, and you get faith out of the Veteran Superior anyway. I'd take those points, and lose the orbital strike, and bring a squad of Retributors with four heavy bolters as your third Heavy. Again, more Sisters, and you're putting out a lot more shots with them. A fun trick is to make those heavy bolters AP1 with an Act of Faith! You're pouring enough shots out that some of 'em will be sixes...No surer way in my experience to shred heavy infantry. You'll still have points to spare, too, so you can get a squad or two up to 18-strong or so. If you're going to foot-slog, bring enough for them to do their job-- they're going to be getting shot at a lot.
 
#10 ·
Canoness
Book of St. Lucius, Cloak of St Aspira,
Blessed Weapon, Litanies of Faith, Jump Pack
145

Canoness
Bolter, Book of St. Lucius
52

Elite

Ordo Hereticus Inquistitor
Inferno Pistol, Inquisitorial Mandate
75


Troops

Battle Sister Squad
11 Sisters
2 Meltaguns
1 Veteran Superior
Power Weapon
176

Battle Sister Squad
14 Sisters
1 flamer
1 H flamer
1 Veteran Superior
Eviscerator
auspex
224

Battle Sister Squad
14 Sisters
1 flamer
1 H flamer
1 Veteran Superior
Eviscerator
auspex
224

Battle Sisters Squad
14 Sisters
1 flamer
1 H flamer
1 Veteran superior
Eviscerator
auspex
224

Fast Attack

Dominion Squad
5 Dominion
4 Meltaguns
1 Veteran Superior
Immolator Transport
Smoke and Extra Armor
Searchlight
214

Seraphim Squad
8 Seraphim
2 Twin hand flamers
Melta Bombs
222

Heavy Support

Retributor Squad
7 Retributors
4 Heavy Bolters
1 Veteran Superior
162

Exorcist
Extra Armor
Searchlight
141

Exorcist
Extra Armor
Searchlight
141

Ok I made the appropriate changes and now I have 81 Sisters which are all following the Inquisitor blindy into battle. The new Battle Sister squad has two Meltas for anti tank.

Is this a good list that follows the fluff?

Is there any way for my VSS in the Retributor squad to have a Heavy Bolter too?
 
#11 ·
HQ

Give the canoness with jump packs some ranged punch. I would say an inferno pistol or at least meltabombs. Frag grenades would be good too, so she can charge stuff in cover.

I assume the other canoness is going in one of the SOB squads. Give her a power weapon at least and drop the meltabombs she won't be using them most likely.

Elites

Your inquisitor is probably going with the storm trooper squad. Power weapon would be good just for some extra killing power. If you have the points, maybe the psychic power that makes a unit that charges the unit pass a leadership test first.

Eversor is a good choice, but if its the only one unit that is infiltrating it might do as well as if you had stuff to accompany it (eg death cult assassin). Looking into the callidus assassin, costs a bit more but more likely to get to its target, especially if it gets held up a turn. Coming in on turn three or four can really mess up an opponent know that you have a unit that can drop in anywhere and attack units reliably.

Troops

Storm troopers, I would say swap out a plasma gun with a grenade launcher, they are great, don't overheat and are very versatile. Smoke on the chimera would be useful, pretty cheap too.

The rest of your troops are fine. Although like it was mentioned above, swapping out a flamer for a melta gun in those troop squads definitely makes em more versatile and able to handle more situations.

Fast Attack

Where is vet with an eviserator in the seraphim squad?

Fast attack looks good. Only suggestion is to mix in a flamer or two in there. I assume the immolator has heavy flamers on it.

Heavy

Two exorcists are a good choice.

Either retributors or lance strikes are both great choices, although lance strikes takes a little more finesse to use. Don't expect them to kill lots of things, but they can annoy the heck out of an opponent and if you get lucky cause some serious damage. A good hint, place it on a piece of terrain in an opponents zone that has an objective.

If you go with retributors, take a full squad just so you can soak up wounds. An imagifier might be good just to get divine guidance off, especially after you have taken a few wounds.

Those are just some suggestions. But its a pretty solid list to go with
 
#12 · (Edited)
Im going to have the Inquistor in the rhino with those 9 Sisters. That way I have three Anti Tank weapons together and stand a better chance of destroying their target. Adding the Rhino will also give me two APC's to run my other Battle sister squads behind to get into rapid fire range.

Would it be a good idea to charge those 9 Sisters into CC and combine HotE and DG or wait until I get charged and then reveal the mandate since maybe more sisters will be near and in Combat?


Canoness
Book of St. Lucius, Cloak of St Aspira,
Blessed Weapon, Litanies of Faith, Jump Pack
145

Canoness
Bolter, Book of St. Lucius
52

Elite

Ordo Hereticus Inquistitor
Inferno Pistol, Inquisitorial Mandate
75


Troops

Battle Sister Squad
8 Sisters
2 Meltaguns
1 Veteran Superior
Power Weapon, bolt pistol
Rhino Transport
Smoke and Extra Armor
202

Battle Sister Squad
14 Sisters
1 flamer
1 H flamer
1 Veteran Superior
Eviscerator, Bolt Pistol
auspex
225

Battle Sister Squad
14 Sisters
1 flamer
1 H flamer
1 Veteran Superior
Eviscerator, Bolt Pistol
auspex
225

Battle Sisters Squad
14 Sisters
1 flamer
1 H flamer
1 Veteran superior
Eviscerator, Bolt pistol
auspex
225

Fast Attack

Dominion Squad
5 Dominion
4 Meltaguns
1 Veteran Superior
Immolator Transport
Smoke and Extra Armor
213

Seraphim Squad
7 Seraphim
2 Twin hand flamers
Melta Bombs
196

Heavy Support

Retributor Squad
7 Retributors
4 Heavy Bolters
1 Veteran Superior
Auspex
162

Exorcist
Extra Armor
140

Exorcist
Extra Armor
140
 
#15 ·
Putting sister's in cc should be a last resort even if they get an extra attack from the inquisitorial mandate. Since you don't have an assassin or orbital bombardments why even take an inquisitor. You are paying 75 points for maybe one shot with an inferno pistol at a vehicle. Most likely you will get one shot off with that pistol before he dies, it may not even be at a vehicle. I would say drop it and use those points to boost a sisters squad.
 
#16 ·
[/QUOTE]

Ok I made the appropriate changes and now I have 81 Sisters which are all following the Inquisitor blindy into battle. The new Battle Sister squad has two Meltas for anti tank.

Is this a good list that follows the fluff?

Is there any way for my VSS in the Retributor squad to have a Heavy Bolter too?[/QUOTE]

I like it ...... wouldn't want to face it as a MEQ :biggrin:


But, sorry, no chance of that Heavy Bolter :(