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World Eaters 2000 points

723 Views 9 Replies 7 Participants Last post by  ROT
BLOOD FOR THE BLOOD GOD!

HQ: 405

1 Kharn the Betrayer 165
1 Daemon Prince 140
w/ Wings, MoK
1 Greater Daemon 100

Elites: 400

5 Chaos Terminators 200
w/ Icon of Khorne, 2 Lightning Claws
5 Chaos Terminators 200
w/ Icon of Khorne, 1 Power Fist

Troops: 958

10 Chaos Space Marines 275
w/ Aspiring Champion, Icon of Khorne, 2 Meltaguns, Powerfist and Rhino
8 Khorne Bezerkers 243
w/ Skull Champion, Powerfist, Rhino
8 Khorne Bezerkers 243
w/ Skull Champion, Powerfist, Rhino
15 Summoned Lesser Daemons 195

Heavy Support: 225

3 Obliterators 225

~~~~~~~~~

Okay, here's the tactica. The force will be divided into 3 Groups. Group One has the two Bezerker Squads, Kharn and the CSM's. Group Two has the Greater Daemon and the 15 Lesser Daemons. Group Three has everything else.

Now, Group One will be the only Group to start in play, making use of cover to advance towards the enemy. Once they have made as far across the table as possible, the Greater Daemon and the Lesser Daemons will deploy around the IoKs thus avoiding any deep striking incidents. Finally, whilst the enemy is busy trying to eliminate Groups One and Two, Group Three will arrive nearest the Enemies' biggest cluster of Heavy Support Units and take them out, joining in to mop up the rest of the enemy.

Win.

SKULLS FOR THE SKULL THRONE!
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This is very close to what i run. Changes i'd make:

-Make Daemon Prince unmarked with warptime. Statisticly much better than MoK.

-Termies are unfocused and might just die horribly. Give them combi-meltas and use them as termicide. Better yet, replace with Chosen.

-Take the PF out of the vanilla marine squad. They shouldn't be in CC, and with all the zerkers on the field i doubt they will be. This also gives you a cheap option for summoning the Greater Daemon.

-Lesser Daemons are blah. They don't do anything your zerkers aren't already doing better. Add in more Heavy Support instead.

-Kharn loves his Land Raider. Replace Termies with Chosen and ditch the Lesser daemons, and you should have enough points to mount him up in a vehicle fit for a Champion fo the Blood God! Nothing sucks more than Kharn's Rhino getting popped first turn.
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