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World Eaters 2000 points

722 Views 9 Replies 7 Participants Last post by  ROT

HQ: 405

1 Kharn the Betrayer 165
1 Daemon Prince 140
w/ Wings, MoK
1 Greater Daemon 100

Elites: 400

5 Chaos Terminators 200
w/ Icon of Khorne, 2 Lightning Claws
5 Chaos Terminators 200
w/ Icon of Khorne, 1 Power Fist

Troops: 958

10 Chaos Space Marines 275
w/ Aspiring Champion, Icon of Khorne, 2 Meltaguns, Powerfist and Rhino
8 Khorne Bezerkers 243
w/ Skull Champion, Powerfist, Rhino
8 Khorne Bezerkers 243
w/ Skull Champion, Powerfist, Rhino
15 Summoned Lesser Daemons 195

Heavy Support: 225

3 Obliterators 225


Okay, here's the tactica. The force will be divided into 3 Groups. Group One has the two Bezerker Squads, Kharn and the CSM's. Group Two has the Greater Daemon and the 15 Lesser Daemons. Group Three has everything else.

Now, Group One will be the only Group to start in play, making use of cover to advance towards the enemy. Once they have made as far across the table as possible, the Greater Daemon and the Lesser Daemons will deploy around the IoKs thus avoiding any deep striking incidents. Finally, whilst the enemy is busy trying to eliminate Groups One and Two, Group Three will arrive nearest the Enemies' biggest cluster of Heavy Support Units and take them out, joining in to mop up the rest of the enemy.


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1 - 1 of 10 Posts
I agree with the DP thing, swap for reg DP with WT much better than MofK! Also you're champs all have PF's that makes your GD alot more expensive when he arrives! Just a thought might be worth taking PF out of the melta squad!
The only other concern is the termies! if you deep strike them near heavy support choices wont they just get annilhated? Wouldn't a small termicide squad be better suited for this role??
Instead, why not buy a chosen squad? The champ in there is only 28 points, and they bring you a much needed way to get close and wreck an opponents back table huggers.
1 - 1 of 10 Posts
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