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· JUGGERNUT
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2,558 Posts
Discussion Starter · #1 · (Edited)
The model we saw previews for during the HH Weekender event is finally here, a twisted Contemptor now warped by the powers of the... warp.







http://www.forgeworld.co.uk/The_Horus_Heresy/Legiones_Astartes/Word_Bearers/MHARA_GAL.html

RULES: http://www.forgeworld.co.uk/Downloads/Product/PDF/M/Mhara Gal.pdf

I personally feel like this is one of the rare instances that FW releases a lousy sculpt. This thing is fugly, which in and of itself could actually work, considering what it is. Doesn't work for me, but I'm sure others will love it.
 

· JUGGERNUT
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2,558 Posts
Discussion Starter · #3 ·
I love the Gal Vorbak! Similar aesthetic to this monstrosity, but pulled off well IMO.

With this Contemptor, I think it's the waist. All Contemptors have a relatively fat torso on a skinny waist, but those torsos are somewhat squat and the look works. This Mhara Gal has a much longer torso on the same skinny waist, so it looks like a stiff breeze would snap it in half.
 

· Critique for da CriticGod
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3,339 Posts
Yep. This is not successful.

It's a good idea . . . But as Svart said poorly executed.

I really like the mutated aesthetic when done well. I really like the old Rogue Trader chaos dreadnoughts, which is what I think this is trying to reference.
Both of mine have been converted, but you can clearly see the spinal column like edging and organic forms.


I think the Gal Vorbak mostly work as do the plastic possessed.

This on the other hand looks too messy, too much of a hodge podge, too "Mr Potato Head" to work for me. Granted it might be a more realistic rendition of a mutated dreadnought but it looks stupid.

I have trouble with the teeth in the middle of the chest, the spindly waist, the bulbous upper torso.
 

· Great Unclean One
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2,597 Posts
I have trouble with the teeth in the middle of the chest, the spindly waist, the bulbous upper torso.
The chest-teeth would be fine if they were sculpted better and had a sense of being properly inset into the model's physionomy, but those look like someone's whittled the end of some cocktail sticks and stuck them on randomly - there's no sense of a jawbone for them to be anchored to and emerge from, it's effectively 5 similarly-sized badly-done teeth sat in the middle of nowhere with no mutational context and no sense of a jawline of teeth that starts somewhere and goes somewhere. I don't know if those are meant to be intestines in the centre of the torso, directly below the head, but if they are they are also very poorly sculpted, as bad as the piss-poor intestines on the plastic Herald Of Nurgle sculpt. The torso's proportions would be fine if the waist as beefed up with some vertebrae-like segments and possibly some strands of flesh to bulk it out somewhat.

This makes me want to start on the Death Guard Contemptor that's been sat on my shelf since just before GW made me redundant, just to show them how this sort of thing can be done; this is not at all the standard I expect from FW.
 

· Critique for da CriticGod
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3,339 Posts
Thank you professor @Svartmetall for your lesson. =)

Few people can use "physiognomy" in a sentence let alone unironically when discussing the "mutational context" of a model.

That's a very long way of saying, 'it's nice to see you posting again.'
 

· Premium Member
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5,030 Posts
Love it. It looks twisted, tainted and insane. And those rules! They are awesome;

-Any attack made by fire/heat/plasma weapons is reduced by S1.
-Any attack made by a model with less than T7 or AV13 takes a To Hit modifer of -1 in combat.
-Upon death the Mhara Gal explodes with a 7" blast marker, any model caught in the blast suffers a S6, AP5 Barrage hit with Soul Blaze.
-Fear tests against the unit have a -2 modifier.
-All Daemons and Psykers within 6" of the Mhara Gal suffer a S5, AP2, Ignores Cover hit at the end of the turn.
-Model completely ignores Dangerous Terrain and suffers no penalties when moving through it.
-Any successful Invincible Save made against an attack from the Tainted Power Claw,S10, AP2, must be re-rolled. (Only the first)
-Any unit that suffers a casualty from the Warpfire Plasma Cannon, S8, AP2, 36", must take a Morale Check as if 25% of the unit had been lost.

This thing is a beast, would be great at savaging TEQs and units that rely on ++ Saves. I want one for my CSM army, a Black Legion version with Niliahk Oxide shining out of the cracks and indentations. :grin:


LotN
 

· Registered
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1,252 Posts
I agree with the paint job, It is shyte. Also enough with placing mouths on the torso, Possessed get away with it and it looks cool on the possessed, but here it is out of whack, out of balance.

Speaking of balance it certainly has none of that, I mean that waist is dainty at best, exceptionally fragile at worst.

Shyte Model, probably the recasters in China/Russia will have to fix it up as usual to get a decent copy and at 1/4 of the cost.

Another GW Fail:mad:
 

· Critique for da CriticGod
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3,339 Posts
After reading the rules, which are pretty fearsome I think somebody at FW went "Uh, that's not one of our best models. Well, we just need to give it nasty rules to ensure it sells!"
 

· Critique for da CriticGod
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3,339 Posts
I'm actually going to recant one of my criticisms.

I just spent a little while looking through all the Contemptor Dreads on ForgeWorld's site, and the waist in Mhara Gal isn't any skinnier than on other contemptors. It's just a little more obvious because it doesn't have the same armor plate which typically hangs down in front of it. And that ball joint/waist is really obvious from the rear.

I wish they did a better job on this guy.

After doing some reading over on Stuff of Legends, it is increasingly clear to me that these new dreads are a recreation of the original Rogue Trader dreadnoughts. And Mhara Gal is likely the only really chaosy dreadnought we'll get. Not that the legion ones aren't cool, but I'd like to see dreads with some more corruption, but less . . . dopey.

Stuff of Legends: Rogue Trader Dreadnoughts & Robots.

You will noticed that the dreadnought classes are:
  • Contemptor class dreadnought
  • Deredeo class dreadnought
  • Furibundus class dreadnought
  • and Chaos dreadnought

And Forge World have release many contemptor classes, a deredeo class, and now a mutant chaos dread. It would not surprise me if they release a Furibundus class (or similar name) in the near future.

 

· Premium Member
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5,030 Posts
I agree with the paint job, It is shyte. Also enough with placing mouths on the torso, Possessed get away with it and it looks cool on the possessed, but here it is out of whack, out of balance.
Well since this is basically a Possessed Dreadnought, surely it isn't out of balance for it to have similar features to the Possessed Marines kit.


LotN
 

· Herald of The Warp
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2,753 Posts
Also enough with placing mouths on the torso, Possessed get away with it and it looks cool on the possessed, but here it is out of whack, out of balance.
But I think it looks cool :cray: Am I the only one here, beyond Lord of he Night who thinks it looks awesome?
 
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