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2,019 Posts
Lords:
Spellweaver - 295pts
- wych wand of elm
- divination orb
Highborn - 257pts (ARMY GENERAL)
- rhymer's harp
- annoyance of netlings
- shield
- light armour
- great weapon
Heroes:
Branchwraith - 115pts
- lamentation of despairs
- cluster of radiants
Noble - 131pts
- hail of doom arrow
- gambler's armour
- shield
- additional hand weapon
Core:
18 Glade Guard - 222pts
- musician
18 Glade Guard - 222pts
- musician
38 Eternal Guard - 536pts
-full command
- faoghir the banner of dwindling
19 Dryads - 228pts
Special:
5 Warhawks - 200pts
Rare:
Treeman - 285pts
Total: 2491pts
The Noble and Higborn will go into the Eternal Guard ranks making them a core choice and giving them that extra survivability, with the Highborn there to give a 5+ Ward Save to the entire unit and also accept challenges where needed as he will be hit on 6's, this will give me a unit of 40 to go either 5 wide and 8 deep or reform and go 10 wide 4 deep. They will also keep Stubborn no matter how many models they loose due to the Higborn and noble being in the unit with them
The Branchwraith will go with the Dryads for that extra punch.
My only worry with this list is the Noble and Highborn being to lightly armoured, should I drop the hail of doom change the Highborn purely for combat and build the noble for challenges. By this the Highborn would take the gamblers armour, rhymer's harp and enchanted shield giving him a 3+ save 5+ save and then give him a great weapon or additional hand weapon and the the noble takes the annoynace of netlings with other gear?
Share your thoughts
Spellweaver - 295pts
- wych wand of elm
- divination orb
Highborn - 257pts (ARMY GENERAL)
- rhymer's harp
- annoyance of netlings
- shield
- light armour
- great weapon
Heroes:
Branchwraith - 115pts
- lamentation of despairs
- cluster of radiants
Noble - 131pts
- hail of doom arrow
- gambler's armour
- shield
- additional hand weapon
Core:
18 Glade Guard - 222pts
- musician
18 Glade Guard - 222pts
- musician
38 Eternal Guard - 536pts
-full command
- faoghir the banner of dwindling
19 Dryads - 228pts
Special:
5 Warhawks - 200pts
Rare:
Treeman - 285pts
Total: 2491pts
The Noble and Higborn will go into the Eternal Guard ranks making them a core choice and giving them that extra survivability, with the Highborn there to give a 5+ Ward Save to the entire unit and also accept challenges where needed as he will be hit on 6's, this will give me a unit of 40 to go either 5 wide and 8 deep or reform and go 10 wide 4 deep. They will also keep Stubborn no matter how many models they loose due to the Higborn and noble being in the unit with them
The Branchwraith will go with the Dryads for that extra punch.
My only worry with this list is the Noble and Highborn being to lightly armoured, should I drop the hail of doom change the Highborn purely for combat and build the noble for challenges. By this the Highborn would take the gamblers armour, rhymer's harp and enchanted shield giving him a 3+ save 5+ save and then give him a great weapon or additional hand weapon and the the noble takes the annoynace of netlings with other gear?
Share your thoughts