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Which army is the best overall

  • Trolls

    Votes: 8 40.0%
  • Tzeentch

    Votes: 10 50.0%
  • Nurgle

    Votes: 2 10.0%
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Hero = 175

Troll King 175

Core = 675

3x trolls = 135
3x trolls = 135
3x trolls = 135
6x trolls = 270

Rare = 150

chaos warshine with MoT = 150
Don't go for MSU, go for two large units of trolls, and two Shrines. Also, I'd find way to wind in a Sorceror and BSB. Sub 1500 is very hard to pull this army off, as you need those 3 heroes, and without a Lord Caster which many people take, you'll need that defence - especially if they take Lore of Fire (does dirty things to this army).

Hero = 160

Lv 2 Chaos Sorcerer With MoT and Disc = 160

Core = 672

21x Chaos Warrior MoT with shield, halberds, BoR and full comm = 442

30x Chaos Marauders MoK with shield and la = 230

Rare = 150

chaos warshine with MoT = 150
Take MoN or MoT with the Marauders - they can't benefit from parry while frenzied. Alternatively, ignore the armour altogether, and go for Flails - if you get units shooting them, they're not taking potshots at the warriors, meaning they survive, and if even a couple of ranks hit the enemy lines, it will cause a bit of damage. Shrine has less benefit in this army - might want to look at getting the Skull to two dice cast most spells, or Puppet to shield yourself from miscasts or to nuke enemy miscasts. Either way, take a Talisman of Protection at least for a 5+ Ward.

Hero = 176

Lv 2 Chaos Sorcerer MoN with chaos steed, Luck stone and spell familiar = 176

Core = 520

5x Marauder horse man MoN with Shields and Throwing axes = 122
5x Marauder horse man MoN with Shields and Throwing axes = 122
6x Marauder horse man MoN with Shields and Throwing axes = 138
6x Marauder horse man MoN with Shields and Throwing axes = 138

Special = 300

2x chaos chariot with MoN = 300 [/quote[
There's no easy way to say this, but there are 7 things wrong with this list - in order - the Sorceror, the Marauder Horse, The Marauder Horse, the Marauder Horse, the Marauder Horse, the Chariot, and the Chariot.

-1 to hit a T5 Chariot with a 3+ Save? Nobodies going to target it with anything less than a War Machine, or a Magic Missile in any case, and -1 WS in CC means that you're still getting hit on a 4 anyway. Marauder Horse - Throwing Axes blow harder than Sylvia Saint and Fast Cavalry in short are fairly shit unless they can shoot, and Throwing Axes is not shooting, and Cavalry in general is fairly shit unless you can kill about 20 models on the charge.

Barded Chaos Steed will only slow down the Fast Cavalry, and reduces the line of sight you have. The spells are decent, but mainly supportive.

In order here, 2, 1, 3 are the best.



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