hmm, unless it particularly says ignore all armor saves, including invulnerable saves, the nightbringer still gets a 4+ save. Plus needs to pass a leadership test to assault the nightbringer (i don't know if the skulltaker is autopass on those cause I don't know the rules for him. I'm just bringing up points that could conflict.) I don't know if this applies to the skulltaker either, but phase weapons can't inflict wounds. Lastly, I'm assuming the skulltaker has a higher initiative than 4 (if he only had 5 or less than this point could become a major point if the nightbringer were to charge) but the nightbringer ignores even invulnerable saves. So with strength 10 attacks and an 8 toughness it sounds like that it'd still give a skulltaker a run for its money.I seem to remember Skulltaker (the demon special character of Khorne) being particularly brutal against C'tan? Correct me if I'm wrong, but doesn't he wound on a set roll, as well as cause instant death on every wound?
Remember that you don't actually 'kill' the Nightbringer: he is a god. You shatter the Necrodermis that contains some of the Nightbringer's essence with the instant kill, but the essence lives on and returns to the Tomb World to inhabit another form.nightbringer is not immune to instant death(I KNOW HE'S GOD, WHATS UP WITH THAT!)
the skulltaker has I 5 4 attacks and ws 7, he also has furious charge so... he hits on 3's then all needs is too roll a 4 and the night bringer to fail his save and he's dead, because all rending attacks from the skulltaker inflicts instant death, oh yea skulltaker rends on 4+ not 6+:biggrin:
i know but in TT he still should be, if i collected necrons i would be well pissed off if someone killed my night bringer with a crappy force weaponRemember that you don't actually 'kill' the Nightbringer: he is a god. You shatter the Necrodermis that contains some of the Nightbringer's essence with the instant kill, but the essence lives on and returns to the Tomb World to inhabit another form.