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Discussion Starter · #1 ·
Hi guys, Snowy here.

Ok, I have the usual problem, I was flicking through the pages of my favourite White Dwarf today, and I saw the Tale of Four Gamers article, I loved this article cause it was the push I needed to start 40k, when looking through all those years ago (two years is a long time.) I saw these great figures called Space Marines who have big Tanks and they beat the shit outta everyone else. Reading this I just had to have some, I went with Loyalist marines at first but now having some experience and some games under my belt I felt its time to wander.

I'm asking you, dear Heresyists, what in your opinion, is the funnest kind of Marines to play.
I've found that Generic Marines, are well, too generic, I love my Marines to have some kind of flavour and I want your Suggestions/ Opinions/ Comments/ Shopping Lists/ Death Threats, the lot.

Game On! :victory:
 

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played generic until I read SW series loved the fluff got started on them (Back when their codex was under 100 pages long xD) at first I hated it because I was so outdated gretchin were winning against me (Figuratively) that I almost switched back to generic but then the new shiny codex came out and I'm happy with my company of pups...but I really like Iron warriors too :*(
 

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It's totally dependant on what you want your army to do and what you enjoy painting for models. Fluff is a pretty big factor for me too.

My first marine army was World Eaters. Pure assualt specialists. I've been taking skulls for Khorne since 3rd edition first came out. I loved the idea of frothing madmen weilding chainaxes all for the glory of their bestial god and the anger they felt towards the False Emperor who used their legion to further his own goals. I've yet to see any army besides Khorne Daemons that these guys couldn't absolutely massacar in close combat.

If you wanted an army based around infiltration and surprise attacks I'd play either the Alpha Legion (who have some of the coolest fluff IMO) or the White Scars (boo! Loyalists....).

If you want to lay down torrents of firepower you have plenty of options. Iron Warriors (love those guys), Emperor's Children (extremely fast pleasure seeking junkies), Death Guard (highly resilent to everything but plasma and tougher shots), and the Crimson Fists (I really like the fluff behind these guys). You might even go so far as to try out the Sisters of Battle. With their faith points and power armour they can achieve some devastating shooting. Like AP1 rapid firing bolters :hang1: But they may be getting a new codex in the near future too.

Personally I find the Chaos Space Marines have the most unique armies and the Loyalists are all stuck in vanilla ville except the Space Wolves, who really just equate to playing herohammer IMO, and Blood Angels. The Blood Angels I think are a good viable assualt army but not the best. I'm also really fond of the Black Templar and Grey Knights BUT their codexes are old and due to be redone in the near future so I find no reason to collect an army then find everything changed.

Best idea is to make army lists for other marine armies you want to try and play some proxy games with your friends. Read some Black Libray books and look up other peoples pictures of their armies. That way you'll have an army you like the looks of, it's playstyle, and it's fluff. It's how I've settled on Word Bearers for my second army. :victory:
 

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Discussion Starter · #4 ·
Thanks for the great ideas guys.

Keep it coming.
 

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I honestly feel that the generic SM codex is completely undeserving of that title. It's up to the individual to spice up their own army and playing a specific chapter can help with that a lot. For instance, a Khan list with all bikes, or a Vulkan list that focuses on tons of flamer/melta/TH weaponry. It really is a great codex imo and there are tons of options available in it to make varied lists.

I love the space wolves codex personally because it is one of the most competitive out there and can field lots of different options that make strong lists. I'm a fairly competitive player so I was attracted to the codex quickly and I have not looked back. I run a razorwolves list and I have to say that my gunline rivals many IG gunlines as its packed with tons of missile launchers, lascannons, plasma and the amazing rune priest shooting powers.

The BA codex also has tons of sweet options you can take and I would deem it the most "different" of the SM codexes. All jump armies I've seen do very well and there fast vehicles make for some really cool blitzkrieg like lists. They have numerous great options like Mephiston, sang priests, Dante, fast vindicators, etc.

I can't really comment on the Black Templars or Dark Angels codexes as I have not played them nor have I seen someone else play them. All I can really say is what I've heard and read about from others and that is that they aren't very competitive at all. As you can probably tell I'm kind of a competitive player and when a codex has only one viable list then I tend to steer clear from it unless I want to play it solely for fun. From what I understand it's either LR spam for the BT or doublewing for the DA.

I think Chaos Marines would make for a fun army as well. Their myriad troop choices are all pretty cool and making a theme army can be both fluffy and semi-competitive which is nice. It's a shame that their latest codex was gutted versus the previous one however. I read that previous codex a couple days ago and HOLY SHIT it was awesome. Perhaps it was a little complicated for newer players but allowing for unique rules for each different legion was sooo cool and the sheer amount of options astounded me. I would let any player facing me use that codex just because it is so cool.
 

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DA and BT are pretty bad now with the 5th edition out
 

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Discussion Starter · #7 ·
I'm leaning heaviily towards the Space Vikings right now, but I'm still looking for some opinnions about BT and DA
 
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