Yes well, just because your in close combat does not mean you have to swing something at the enemy; a multiple ton construct running into or tackling tends to be pretty effective as well.the units base attacks stat in its profile are without the bonuses from CCWs so even with no arms it can still fight (kind of) although in your case a Killa Kan becomes much less effective!
Pfft i said as per the rules for DCCW, obviously including that part. Mine was a general answer for all Walkers, such as Soul Grinders which have two DCCW's.The Walker will not lose attacks unless it has two DCCWs and gained a bonus attack for them. If it only has one to begin with it gains/loses no attacks.
Also the attacks are made at the Walkers basic Strength value and do not negate armor saves.
Bad Aramoro...BAD!
It kicks you in the nuts with it's big fat dreadnought footWhat happens to a walker when a DCCW is blown off
Killa-Kan Uses X-sissorDread uses headbutt!
*Honk*