naked dwarf syndrome. Basically, when a character with a high toughness (typically a dwarf) can absorb more damage with is toughness alone (hence the "naked" part) than an average guy in full plate. It's usually considered a bad thing, hence the "syndrome" part.
Also, I don't care about the fluff. I'd rather create my own worlds. Sure, It's good inspiration. But there's nothing that forces me to use the Old World for a WFRP campaign, I could also use the engine on Eberron, Planescape, Forgotten Realms, Or the 41st millenium for that matter.
(This is why I never buy more than the core rulebook). And perhaps the manual of arms. And rule expansions. But never a campaign setting. The latter, I will read it at the store than put it back on the shelves =P.
Also, I have found that combats, at least at low level, is rather boring in WFRP 2nd edition. We usually avoided fights, not because they were dangerous, rather because they bored us as hell as players.
Any tips on how to GM fights scenes effectively using WFRP 2nd edition ?