Daemons do not have psychic abilities, in page 73 of the Daemon Codex, specifies that any Daemonic Gifts are NOT psychic powers. Thus you do not need to worry about psychic hoods.They will also laugh at you if you try to use psychic powers to stop them as any DH player worth his salt will take the infinite range psychic hood.
What a crock of shit...Codex is called 'Chaos Daemons'...a Daemon is a Daemon. Players like you make me sick.Figured Id better get in here and point out a few things. The first is almost NONE of the daemons in the Chaos Daemons codex count as Daemons to Grey Knights. That's crazy you say! :shok: But true! On page 20 of the Daemonhunters codex it clearly states what counts as daemons to them. You will notice most of those entries dont exist in the Daemons codex with the exception of Greater Daemons and Nurglings as daemonic packs refers to a specific entry in the Chaos Marine 3rd Ed codex as does the daemonic beasts entry and daemon princes as chaos lords with 50 points or more of wargear. So this means no assualting as if in difficult terrain, no sacred incense, no grimoire of true names, etc is going to affect your daemonic troops, elites, or heavies, or Daemonic Heralds. So basically just beware their psycannons, use bloodletters against them, and throw down lots of grinders or princes to really chew them up. Grey Knights have very few options to take lascannons and such plus their powerfists and such are insanely expensive. I regularily spank my buds Grey Knights with my Khorne Daemon army. :grin:
To all those Grey Knight players crying foul just remember when your codex was written the Chaos Space Marines were THE most powerful army in 40K and the daemons had marines for back-up. That is no longer the case. I think once Ordo Inquistion releases these oversights will be corrected but I think the Knights will be getting a severe thrashing with the nerf bat like Chaos did.
Actually the RAW states, without arguement, that to DH there are only specific units they consider Daemons. Period. That's in the DH Codex. The fact that it says they are Daemons in the Daemon Codex means nothing. Are you going to start using the Kill Them All rule from the Black Templar Codex even though that rule is no longer in effect? Because it's in that Codex means it must take precidence over the others? Maybe even the rulebook? How do you choose which rules you should use exactly as presented then?I play DH/GK and I know dozens of both Daemon and DH/GK players...not one of them says that daemoms don't count as Daemons...not one.
At GW stores and at Tourneys none of them have had that argument brought up...why, because it's a crock and goes against RAW, sportsmanship, common sense etc.
The DH Codex doesn't overwrite the Daemons Codex, so it's list of Daemons isn't a definitive list of what a Daemon is. By RAW all the Daemons listed in the Daemons Codex are Daemons, and saying they're not is Rules Lawyering to such a degree it's extremely poor sportsmanship.
Man I'm glad I have a decent group of guys to game with...life is too short to put up with BS like this.