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I'd go with non-independant characters like the hidden powerfist etc... Those can be tricky especially if the player doesn't tell us they have them....
 

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Discussion Starter #82
Well, shit, I totally spaced this weekend. Things have sucked at work.
Anyhow, I really like the hidden fist suggestion, and with 5th on its way promising to make it easier to take out specilaists, this looks like the time to get it in. So, Week 17 will be Powerfist Squad Leaders

Suggestions As Of Week 17
Asterix (*) denotes units that have been suggested more than once.
Sniper Drones
Mephiston
Plague Marines *
Wraithlord
Avatar of Khaine
The Nightbringer
The Deceiver *
Jump Packers
Kharn the Betrayer
Tigurius
Tau Skimmers*
Master of the Ravenwing
Abaddon the Despoiler
Howling Banshees
The Deathwing
Bikes/Jetbikes
Dreadnoughts
Defilers
Tau Stealth Teams
Ork Skullhammer
Eldar Rangers/Pathfinders
Grey Knights
Leman Russ
Death Cult Assassins
Greater Daemons
Soulgrinder
Fear of the Darkness
The Plaguefather
Ghazghkull Thraka
Bloodthirster
Skulltaker
The Changeling
The Deathwing
Genestealers
 

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I wouldn't say just fists. There are power weapons, special ranged weapons and characters like apothecaries too and it would be best to put them all together. Hidden specialist would be better and not overly specialised on just fists
 

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1,234 Posts
Ermmm I would suggest a "versus the Avatar" or "versus the wraithlord"

I've never played against them but I've played with them and I love these two things. Actually while I'm here I could also suggest "wriathguard", as they tend to get annoying at times...

And... what about those annoying units which they can ignore one save per turn? Geez how I hate those....
 

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How about versus the scarab swarm ? Some anti tarpit technology could be coming up...

Did I mention that I like scarabs...
 

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Executive Nitpicker
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Discussion Starter #86
Once again, I've spazzed out and Versus starts late.

With 5th edition coming up, I'm going to start adding a 5th twist to the threads, looking at how some of the new rules will change our tactics.

So in that regard, I'm going for Tau Skimmers

Suggestions As Of Week 18
Asterix (*) denotes units that have been suggested more than once.
Sniper Drones
Mephiston
Plague Marines *
Wraithlord *
Avatar of Khaine *
The Nightbringer
The Deceiver *
Jump Packers
Kharn the Betrayer
Tigurius
Master of the Ravenwing
Abaddon the Despoiler
Howling Banshees
The Deathwing
Bikes/Jetbikes
Dreadnoughts
Defilers
Tau Stealth Teams
Ork Skullhammer
Eldar Rangers/Pathfinders
Grey Knights
Leman Russ
Death Cult Assassins
Greater Daemons
Soulgrinder
Fear of the Darkness
The Plaguefather
Ghazghkull Thraka
Bloodthirster
Skulltaker
The Changeling
The Deathwing
Genestealers
Wraithguard
Scarab Swarms
 

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Don;t Worry about it Galahad, life is more important then the internet( but leave us and we'll hunt you down :wink:), this whole versus idea is probably the best thing yet I've seen here on Herey.

PS if I vote for the Avatar/Wraithlord again? will it count? :p
 

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Can I request we consider KFF in light of 5 Edition. They are about to become one of the best pieces of kit in the game especially when combined with Battlewagons. The uses are now myriad and increasingly potent. New cover rules mean that if you have a KFF with your front line troops then potentially everyone in your army will benefit from a 5+ cover or better, now consider that the army we talking about here is made up of 150+ Orks at 1500pts all running, how do u deal with this.

Even worse the new obscured rules make them twice as useful for protecting vehicles. One Mek with a KFF can give 3 fully loaded battlewagons a 4+ cover save.

All in all I imagine KFF's will appear with far greater regularity in Ork list, how do u deal with them?
 

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Executive Nitpicker
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8,276 Posts
Discussion Starter #89
I believe the cover save for vehicles protected by a KFF will only be 5+
The 5th ed rules say that obscured vehicles use whatever cover save the terrain imparts. Bits of wargear or special rules (like smoke launchers) that confer obscurement give 4+ *unless* stated otherwise. Since it;s already stated that KFF gives a 5+ cover save, I think it's clear that it should only give 5+ to vehicles too.

Still, that's a kickass advantage, and one worthy of discussion.
Bravo. Week 19 will be Kustom Force Fields

Suggestions As Of Week 19
Asterix (*) denotes units that have been suggested more than once.
Sniper Drones
Mephiston
Plague Marines *
Wraithlord *
Avatar of Khaine *
The Nightbringer
The Deceiver *
Jump Packers
Kharn the Betrayer
Tigurius
Master of the Ravenwing
Abaddon the Despoiler
Howling Banshees
The Deathwing
Bikes/Jetbikes
Dreadnoughts
Defilers
Tau Stealth Teams
Ork Skullhammer
Eldar Rangers/Pathfinders
Grey Knights
Leman Russ
Death Cult Assassins
Greater Daemons
Soulgrinder
Fear of the Darkness
The Plaguefather
Ghazghkull Thraka
Bloodthirster
Skulltaker
The Changeling
The Deathwing
Genestealers
Wraithguard
Scarab Swarms
 

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Executive Nitpicker
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8,276 Posts
Discussion Starter #90
I've been slacking off again. Work and the holiday have conspired to make Versus late yet again.

I'm disappointed that nobody's suggested a single thing this week. We really do need the feedback if this thing is going to keep going.

Anyhow, looking at the list, I see another good candidate for out looking towards 5th theme.

Week 20 will be Plague Marines


Suggestions As Of Week 20
Asterix (*) denotes units that have been suggested more than once.
Sniper Drones
Mephiston
Wraithlord *
Avatar of Khaine *
The Nightbringer
The Deceiver *
Jump Packers
Kharn the Betrayer
Tigurius
Master of the Ravenwing
Abaddon the Despoiler
Howling Banshees
The Deathwing
Bikes/Jetbikes
Dreadnoughts
Defilers
Tau Stealth Teams
Ork Skullhammer
Eldar Rangers/Pathfinders
Grey Knights
Leman Russ
Death Cult Assassins
Greater Daemons
Soulgrinder
Fear of the Darkness
The Plaguefather
Ghazghkull Thraka
Bloodthirster
Skulltaker
The Changeling
The Deathwing
Genestealers
Wraithguard
Scarab Swarms
 

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Executive Nitpicker
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8,276 Posts
Discussion Starter #92
I don't think they're a valid list anymore
And in 5th they certainly won't be...but I could definitely see IG Tanks as a worthy entry, or Tank-Heavy Armies.
 

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Executive Nitpicker
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8,276 Posts
Discussion Starter #94
I'll expand that to Whirlwinds, but yeah that's a good one. Those minefields are a pain
 

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Executive Nitpicker
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8,276 Posts
Discussion Starter #95
We got some more suggestions this week, which is great. But I'm still a little depressed that we;re not getting near as much feedback as we did early on.
come on, guys. I don't care if you've already pitched an idea, just come in and give us some feedback on the list. Add a suggestion, nominate an old one...do both!

That said, we haven't really done anything for Chaos Daemons yet, so I'm going to pull one from the old pool nd digging out...The Soulgrinder

Suggestions As Of Week 21
Asterix (*) denotes units that have been suggested more than once.
Sniper Drones
Mephiston
Wraithlord *
Avatar of Khaine *
The Nightbringer
The Deceiver *
Jump Packers
Kharn the Betrayer
Tigurius
Master of the Ravenwing
Abaddon the Despoiler
Howling Banshees
The Deathwing
Bikes/Jetbikes
Dreadnoughts
Defilers
Tau Stealth Teams
Ork Skullhammer
Eldar Rangers/Pathfinders
Grey Knights
Leman Russ*
Death Cult Assassins
Greater Daemons
Soulgrinder
Fear of the Darkness
The Plaguefather
Ghazghkull Thraka
Bloodthirster
Skulltaker
The Changeling
The Deathwing
Genestealers
Wraithguard
Scarab Swarms
Tank Armies
Whirwinds
 

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380 Posts
The Green Tide! how do you fight against hundreds of orks in a 1500pts game??? This also applies to an all Guardsmen army but im more concerned about all them boys.
 

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Ok, that's uncanny... I came in here specifically because I wanted to pitch the exact same idea as the poster above me...

A horde of Orks!

Now in 5th that troops only score, I just went to 1 tournament and got my ass kicked several times bij hordes of green. We need a versus topic on this. :D
 

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Executive Nitpicker
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8,276 Posts
Discussion Starter #98
As thrilled as I am to get suggestions, I should point out that it's worth visiting page One so you can see (and get linked to) all the stuff we've already done.
The Ork Horde was covered on Week Nine.

However, you're free to go back and post on that thread and ask for new insight on it, in light of the new edition.

So now that you've got your 'how to kill great mobs of orks' advice, anything else you want taken down on Versus?
 

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Wraithguard Totally destroyed my army recently so tactics against them would be nice. also paired with the wraithlord to kind of expand the thread....
 
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