venerable means u can ask them to re-roll the rsult on the Armour penetration test each time, one re-roll per penetration. And with Blood Angels, their CC Dreadnoughts tend to attract alot of fire early on, very annoying, as i got explosion twic against a venerable and had to re-roll and got double 1
I tried fielding Venerable Furioso Dreads w/Heavy Flamer and Drop Pod for my BA's, it was touch and go...the Veteran Assault Squads are a better ELITE choice IMHO. But if you like the model its definitely fun once you get it into close combat. The problem is it attracts a lot of fire along the way and without a Drop Pod it moves 6" a turn. Unfortunately the BA's don't have access to the Venerable Skills you just get to re-roll damage results.
I've also used the Venerable Death Company Version, IMO its hard to keep your Chappie close enough to control it. I've had veteran players having me chase small useless units around the board which gets frustrating.
Just a little friendly advise, sorry if its a little off topic.
I always take one dreadnought, and I prefer the las/ML version - if I have the extra points, Venerable and Tank Hunter are a worthy investment. However, in a tight list with few points to spare I have no problem fielding a regular dread.
More players tend to take dreadnoughts with assault cannon/DCCW and often heavy flamer. I can't comment on this as I don't have a lot of experience with it. Venerable will certainly keep it alive longer, especially in close-combat.
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