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52 Posts
Simple, Unless it's a Walker or two, there is no such thing as vehicles touching, and I want them to lose their AT fields and actually be able to hit one another.
It's pretty much an addition to tank shock.
The armour penertration rules show us what Strength is needed to glance the AV, so I'd say this is the 'strength' of the side. In tank shock, a non-close combat vehicle may do damage to another vehicle if given the chance, it does Tank shock as usual, but when it hits the other vehicle, it does an attack equal to the strength needed to glance its own front armour (front because you can't drift your way to the enemy), so AV13 is S7 & etc. and it does the attack as normal on the side it collides with.
If you can follow my strange, strange explanation, do you like it?
It's pretty much an addition to tank shock.
The armour penertration rules show us what Strength is needed to glance the AV, so I'd say this is the 'strength' of the side. In tank shock, a non-close combat vehicle may do damage to another vehicle if given the chance, it does Tank shock as usual, but when it hits the other vehicle, it does an attack equal to the strength needed to glance its own front armour (front because you can't drift your way to the enemy), so AV13 is S7 & etc. and it does the attack as normal on the side it collides with.
If you can follow my strange, strange explanation, do you like it?