McMuffin pretty much hit the nail on the head with this one:goodpost:Maybe if you play someone who is retarded enough to field Abaddon on his own you can kill him, but he should be in combat before his bodyguard is dead. And face it, if tau are in combat, they lose. Dont be so quick to assume your plan will work against every chaos player.
What you also have to understand as well is that 600+ points isn't being invested in Abaddon in anything less than 2000pt games, so that means there is usually still 1400+pts of enemies other than him and his Land Raider buddies.To field Abby, a land raider and 3-4 terminators it costs about 650 points. For virtually the same number of points a Tau player can destroy any Abbadon combination with relative ease. Conclusion being, don't try to use Abbadon against any semi-competent Tau player or you will lose horribly.
So, with your 1 Hammerhead, 3 Broadsides, 5 Piranhas-that-only-kill-one-thing-per-turn, you remove two Rhinos first turn (1 Wrecked, 1 Explodes, and one Weapon Destroyed/Shaken for argument's sake). Now I shoot back. 3 Plasma Cannons kill all the Shield Drones on the Broadsides. 3 Lascannons blow up the Hammerhead. 3 TL-Meltaguns, and the Melta fire from my surviving Rhinos, destroy those Piranhas as they're in Melta range. You've removed 80 points of my army and lost around 350 of your own, losing a significant chunk of anti-tank ability and your remaining Railguns are looking very vulnerable now that the Shield Drones are down.@ mcmuffin. True, broadside shooting can be easily avoided but if you are trying to bring a massive landraider down to the opponents table edge there will me many opportunities to get shots off no matter how you move it. Except it can move 14" in the first tun and pop smoke. Second turn it moves 6", Abaddon gets out 2" from the ramp, moves 6", assaults 6". Assuming a 12" deployment zone, he's gone 34" in two turns. If you destroy the Land Raider on the third turn, he's still in assault range. Even if you do manage to get Abbadon in CC with a group of broadsides there would still be another two squads of three to worry about So you have no Hammerheads, which is great since Obliterators now have many more interesting targets to shoot at.. So as soon as Abbadon brutalizes the one squad he will be a sitting duck during my next shooting phase. (due to the fact that you can't consolidate into combat anymore :grin Unless you survive the one round. Then you're screwed. There will also be a bunch of soft kroot squads sitting infront of my more valuable units who will be meat shields that will once again give me an extra shooting phase to destroy Abbadon or other targets. A canny player mows down Kroot before Abaddon arrives. Bolters mow down Kroot awfully quickly. And don't get me started on 65 point piranahs equiped with fusion blasters who will go on tank hunting missions so CSM troops will have to footslogg the rest of the way...11 armour rhinos don't last long against Str 8 Ap 1 meltas... Meh, at 2k points there's equal/more Rhinos on the table than Piranhas. Now on to D-A-S's comment. I understand what you are saying about there being 1400+ extra points left over. That works for both sides (Abbadon + posse= 650 points, Broadsides x3 = 660) With those extra 1400 points i can field a plethera of Anti tank piranahs ( did i mention I can have a squad of them 5 of them for a little over 300 points...310 to be exact Great, you shoot my Rhino with 5 Meltaguns. Just how dead did you need me to be?) So with the broadsides and those 5 piranahs i still have over 1000 points left to invest in a number of crisis battle suits, Commander battle suits, fire warrior meat shields, kroot meat shields and even some devilfish for some extra mobility. The Tau do have a some what effective CC hero Pfff, I found out about him and I used used him in my last game against Space wolves and he single handly took out a 5 man terminator squad, he is a real hidden treasure for the Tau and he is pretty inexpensive for what he does.Ok, so he kills stuff in combat! And he shoots stuff with Plasma! Isn't he just great? Well, no, he isn't, because you can't take Kroot any more. Oh, and it's a 3 Broadside cap for you. And 1 Hammerhead. And 1 Piranha squadron. Doesn't look so good anymore, does he?