Joined
·
141 Posts
I;ve got a battle with a friend comming up in about 1 month. Its going to be a Space Marine VS. Space Marine battle. My enemy has a divergant army, but i cant remember its traits. This is my planned list using Ultramarines.
Captain (100)
Power fist
Combi-melta
Artificer armor
Epistolary (130)
Bolt Pistol
Artificer Armor
Might of Heroes
Fury of the Ancients
Command Squad (285)
1 Sergeant with terminator honors and a plasma pistol
1 champion
1 apothecary
1 standard bearer with terminator honors, chapter banner, and a lightning claw
2 space marines with melta guns
2 space marines with bolt pistols and chainswords
Dreadnought (168)
Smoke launchers
Venerable
Tank Hunter
Drop Pod
Tactical Squad (90)
1 sergeant with bolter
1 space marine with a plasma gun
1 heavy bolter
2 space marines with bolters
Tactical Squad (239)
1 Sergeant with a power weapon and plasma pistol
1 space marine with a flamer
3 space marines with bolters
Razorback Transport
Lascannon
Smoke launchers
Extra armor
Pintle-mounted storm bolter
Land Speeder (65)
Multi-melta
Devastator Squad (170)
1 sergeant with a bolter
1 space marine with a lascannon
3 space marines with missile launchers
Land Raider (253)
Smoke launchers
The point is togive the command squad and a tactical squad transports and armor rush while i have the devs and other thins killing off armor. The dread is some extra support where needed and the landspeeer is also some anti-armor. the basis of this entire army was speed and power.
Please double-check my math becasue i keep comming out with answers varying from 200 below to 200 above so i have given up on getting an exact point total for today. it should be close to 1500. also please double check legality, but above all please comment and provide suggestions. (army based off of what i have and is almost my entire force. i have in addition 1 terminator chaplain, 5 termies with 2 ass-cannons, and 1 chainfist on a storm bolter, 5 scouts with ccw+ bolt pistols, 7 space marines with bolters, 2 space marines with flamers, and 3 space marines not built yet and 1 familiar.)
Captain (100)
Power fist
Combi-melta
Artificer armor
Epistolary (130)
Bolt Pistol
Artificer Armor
Might of Heroes
Fury of the Ancients
Command Squad (285)
1 Sergeant with terminator honors and a plasma pistol
1 champion
1 apothecary
1 standard bearer with terminator honors, chapter banner, and a lightning claw
2 space marines with melta guns
2 space marines with bolt pistols and chainswords
Dreadnought (168)
Smoke launchers
Venerable
Tank Hunter
Drop Pod
Tactical Squad (90)
1 sergeant with bolter
1 space marine with a plasma gun
1 heavy bolter
2 space marines with bolters
Tactical Squad (239)
1 Sergeant with a power weapon and plasma pistol
1 space marine with a flamer
3 space marines with bolters
Razorback Transport
Lascannon
Smoke launchers
Extra armor
Pintle-mounted storm bolter
Land Speeder (65)
Multi-melta
Devastator Squad (170)
1 sergeant with a bolter
1 space marine with a lascannon
3 space marines with missile launchers
Land Raider (253)
Smoke launchers
The point is togive the command squad and a tactical squad transports and armor rush while i have the devs and other thins killing off armor. The dread is some extra support where needed and the landspeeer is also some anti-armor. the basis of this entire army was speed and power.
Please double-check my math becasue i keep comming out with answers varying from 200 below to 200 above so i have given up on getting an exact point total for today. it should be close to 1500. also please double check legality, but above all please comment and provide suggestions. (army based off of what i have and is almost my entire force. i have in addition 1 terminator chaplain, 5 termies with 2 ass-cannons, and 1 chainfist on a storm bolter, 5 scouts with ccw+ bolt pistols, 7 space marines with bolters, 2 space marines with flamers, and 3 space marines not built yet and 1 familiar.)