Here's 2K of hybrid wolves - shooty + assault that focuses on Rune Priests....
Rune Priest, 7 Grey Hunters (Melta and Power Weapon), Wolf Guard (melta bombs and Powerweapon) in a Rhino with PMSB
Rune Priest, 7 Grey Hunters (Melta and Power Weapon), Wolf Guard (melta bombs and Powerweapon) in a Rhino with PMSB
Wolf Guard with Thunderhammer, 8 Grey Hunters (Melta and Power Weapon) in Rhino with PMSB.
Long Fang Pack – 5 Missile Launchers, Squad Leader in Razorback with TL Lascannon
Long Fang Pack – 5 Missile Launchers, Squad Leader in Razorback with TL Lascannon
Long Fang Pack – 5 Missile Launchers, Squad Leader in Razorback with TL Lascannon
5 Grey Hunters (Flamer) in Razorback with TL Lascannon
5 Wolf Scouts (meltagun and melta bombs)
Land Speeder Typhoon (ML and Melta)
Land Speeder Typhoon (ML and Melta)
Here's Gen Ahab's 2K Thunderwolf....
2k point TWC army.
Pros: Rips through infantry and light to medium armor lists.
Cons: No true psykic defense and can have problems with heavy armor.
HQ
Lord W/ FB, SS, TWM, SotWB, and 2 Wolves- 260
Loud out explanation: FB will take advantage of the 5S offered by the TWM and SotWB will give you some damn good anti-horde killing power. The 2 wolves will give you some hit and some extra wounds.
Elites
Iron Priest W/ TWM, and 4 Cyber wolves- 165
Iron Priest W/ TWM, and 4 Cyber wolves- 165
Loud out explanation: This is pretty cut and dry, TWM gives the priests one hell of a stat boost and speed and the 4 wolves hit hard and give some extra wounds for the unit they join.
Troops
10 GH with MotW, Standard, and 2 Melta guns. Rhino -215
10 GH with MotW, Standard, and 2 Melta guns. Rhino -215
Load out explanation: In this list your GH aren’t your go to guys but you want them to be effective in almost any situation, regardless of their overall standing in your priority list. MotW and a Standard will give them the ability to trash most potential threats, not including CC specs. 2 meltas will give them some much needed punch against mech, a priority in the tread heavy days of 5th edition.
FA
3x3 TWC with TH, and SS. -630
Load out explanation: These guys are upgraded to take advantage of wound allocation and the 5S of the TWC.
HS
5 LF W/ 4 ML-115
5 LF W/ 4 ML-115
5 LF W/ 4 ML-115
Loud out explanation: None required.
This list can be altered to fit a RP with some work.
Ok, this is a simple, easy, and effective TWC list that shouldn’t have much trouble with most lists you will come across.
With this you use a fairly simple plan; drive up with your rhinos using them as cover for your thunder wolves while you advance and your LF will provide fire support.
Warning: there is no such thing as a TWC beginners list.... it just doesn’t happen very often. If you are just starting out DO NOT attempt to go right to this. It will cost you a great deal of $$ and it is hard to find the models. Plus it takes a bit of finesse. IOW start small and work your way to this.
Here's 2K of Razorwolves....
@ Isarofeen - LOL
OK, went home and worked out perhaps the ugliest Space Wolf high volume firepower list I could think of...
Rune Priest - Hangs out with 4 ML longfangs
2 x 5 ML Long Fangs
4 x 5 man Grey Hunter Squads (Razorbacks w/ TL Las)
3 x Typhoon w/ Multi Melta
3 x Rifleman Dreads
Transport = 4 razorbacks w/ upgraded gun for the Grey Hunters and 3 more for the Long Fangs
So... lets count up the ugly... 3 LF, 3 Typhoons, 3 Rifleman, 7 Razorbacks = 16 shooting threats every turn (goes to 19 if I split fire on the LF)
My thought is that this would be more fun in tournament than it would be vs a casual player.
So typically, I tend to run a ton of Razorbacks - though I see you only have 4 rhinos... so you might think about a 4 Rune Priest list... with Riflemen, Speeders, and Longfangs to back the TWC in production....