Warhammer 40k Forum and Wargaming Forums banner

1 - 2 of 2 Posts

·
Registered
Joined
·
71 Posts
Discussion Starter #1 (Edited)
I'm trying to keep this fluffy, so two squads of Rubric Marines, a squad of vanilla marines (though they'll look anything but; twisted mutations will be the order of the day for any non-Rubric Marines) and two squads of Raptors (which will be modelled with feathered wings, of course!) with meltaguns which I'm hoping will give them an anti-tank element. Anyway, check it out and tell me what you think:

HQ

Daemon Prince - 210
Mark of Tzeentch
Wings
Gift of Chaos
Wind of Chaos

Sorcerer - 200
Mark of Tzeentch
Doombolt
Bolt of Change
Familiar
Disc of Tzeentch

-------------------

Troops

Thousand Sons - 269
8 x Thousand Sons
1 x Sorcerer
Bolt of Change

Thousand Sons - 274
8 x Thousand Sons
1 x Sorcerer
Wind of Chaos

Tactical Squad - 210
9 x Chaos Marines
1 x Aspiring Champion
Power Fist
Autocannon
Flamer

-------------------

Fast Attack

Chaos Raptors - 180
6 x Raptors
Aspiring Champion
Power fist
2 x Meltagun

Chaos Raptors - 180
6 x Raptors
Aspiring Champion
Pair of Lightning Claws
2 x Meltagun

-------------------

Elites

1 x Dreadnought - 105
Plasma Cannon

-------------------

Heavy Support

Defiler - 150

-------------------

Daemons

Greater Daemon - 100

Summoned Lesser Daemons - 117
9 x Daemons

-------------------

Total = 1995
 

·
Registered
Joined
·
86 Posts
This looks like a fun list wins will come hard but you'll get some. You don't need the familiar unless you forgot to list a psychic power . I like to GoC on Aspiring Sorcerers as they get to use it twice, even if in CC, this gives you extra models in CC. An erea that T-Sons need help with.
 
1 - 2 of 2 Posts
Top