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I guess that different Hive Fleets have different Hive Minds, each with it's own unique "personality". One Hive Fleet adapts, the other with seer numbers, and yet another tries to go in a two prong attack. The way each Hive Fleet fights and how much resources spent on X and Y are depending on the "personalities". These personalities aren't true personalities just minor quirks that seem to of shown up due to w/e variations they have. That's what I believe. Is it Canon? Who knows. Does it make sense? A bit.
 

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I don't know. I think each fleet is more of an experiment to see how things work out against these particular people in this particular situation with these particular characteristics.

That's why the Swarmlord never made sense to me. Why have one particular Tyranid leader? They shouldn't need a leader. It's the Hivemind that's in control. The big ones are just relaying the orders.
 

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I don't know. I think each fleet is more of an experiment to see how things work out against these particular people in this particular situation with these particular characteristics.

That's why the Swarmlord never made sense to me. Why have one particular Tyranid leader? They shouldn't need a leader. It's the Hivemind that's in control. The big ones are just relaying the orders.
Perhaps there's need for the bigger guns, which is why you see unique units pop up in sporadic intervals. Swarmlord could be one those unique units needed to see as fit. It could be a backup server (one that bites, claws, and does nasty stuff but no less a backup server) in case the programs fail. For instance your computer is the hivemind, an individual program is a synapse creature the data provided by the program are the troops. There's tons of data across all these programs, however what if a program is deleted? And enough of these programs are deleted, instead of losing the data it's going through the backup server. This server then sends you the data back, and everything is just fine even without the programs running.

That's how I see it.
 

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So a "program" or a synapse creature dies? And instead of running amok like most smaller Tyranid forms do in the absence of a synapse creature? So the Swarmlord would be like some super synapse creature that keeps all the smaller forms in line?
 

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So a "program" or a synapse creature dies? And instead of running amok like most smaller Tyranid forms do in the absence of a synapse creature? So the Swarmlord would be like some super synapse creature that keeps all the smaller forms in line?
According to Lexicanum Swarm Lord actually thinks, from the looks of things it's fully sentient with memory and everything. Much like a backup computer which has it's own processing but also can take and give stuff to the main computer. It's like having two hiveminds and immortality of the memories and what not because it's auto backed by the main computer.

Lexicanum states when Physical and Biological adaptation fails, the Swarmlord is there to out-think and develop new strategies. Kinda like a Brain Bug in Starship Troopers. Or a super Genestealer, as Genestealers are sentient and have their own mini Hivemind.
 

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Discussion Starter · #27 ·
Imagine it more as the Internet being the Hive Mind, with each computer being a Hive Fleet that has all it's files accessable by said internet and the various splinter fleets and synapse creatures are programmes contained on each Computer.
good show.:victory:
 

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But, why would they need to be sentient? There are two cases:

It has all the knowledge that the Hivemind has. Therefore it is equal to the Hivemind. Why do you need a general to lead it?

It has less knowledge than the Hivemind. It's worse than the Hivemind. Why do you let it lead?

And of course I dismiss the possibility it has more knowledge than the Hivemind...since you could just feed the information back to the Hivemind and it would then be equal with the Hivemind.
 

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But, why would they need to be sentient? There are two cases:

It has all the knowledge that the Hivemind has. Therefore it is equal to the Hivemind. Why do you need a general to lead it?

It has less knowledge than the Hivemind. It's worse than the Hivemind. Why do you let it lead?

And of course I dismiss the possibility it has more knowledge than the Hivemind...since you could just feed the information back to the Hivemind and it would then be equal with the Hivemind.
Hivemind is multiple minds all together. Perhaps the need for a single mind that has the knowledge of multiple minds but the decisive order of a single mind.

Perhaps that's what the Swarmlord's supposed sentience is for, to shift through the data given by the Hivemind and come up with new ways of getting the noms. When the need for brains instead of brawn comes into play, a single mind with quick thinking is better than multiple minds in a semi-gestalt sentience.
 

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The individual parts of the Hivemind (apparently the higher forms) are more akin to CPUs than programs. They aren't taking information from the Hivemind and making their own decisions, but processing the information for the Hivemind who ultimately makes a single, instantaneous decision with all available knowledge.

The codex states it has a sense of autonomy. This is very strange for a race engineered to function as a single being. The ONLY possible way I can see it having any sort of benefit (in the long run) would be if the knowledge it and its hivefleet gained was not sent back to the Hivemind. Therefore the Swarmlord would have a situational advantage.

But why bother with that? Do as every other Hivefleet does and send the knowledge and calculate a new, better plan.
 

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Think of the zerg for a simple anology. Each Hive Fleet has an overmind. (Norn Queen)

Each overmind commands a number of cerebrates. (Hive Tyrants)

Which then command overlords. (Tyranid Warriors)


If you read the fluff, each creature designated as a synapse creature is described as having a level of sentience, as well as access to the repository of the Hive Mind`s collective knowledge.

The Hive Mind in this case would be the sum of all Hive Fleet`s psyches (overminds) spread across the fleets. Not necessarily an entity in itself, simply a common driving instinct, a shared bond of knowledge and will. It explains why some fleets behave differently than others. They have their own preferrd styles of warfare, hunting, overall strategy, and pursue it as per their own whim.

The swarmlord is a particularly powerful Hive Tyrant, grown in influence to such a degree that it can trancend the boundaries of Hive Fleets to appear where it is needed most. The codex describes it pretty well; summoning the swarmlord is a stress response to a threat that the original overmind could not outwit. Naturally, such an ancient and powerful member of their race would be a great boon when leading in person. Just ask Calgar.

These are my thoughts on this. As a tyranid and necron player, I am getting a bit irritated by all the rants about how my two favourite races are completely devoid of character and heart. You just don`t understand us... :(
 

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Discussion Starter · #32 ·
when i 1st played the starcraft RTS, i thought that some unites looked alot like 40k unites. Did Blizzard and starcraft have something to do with GW? i asked a friend about this way back when i was a freshmen in highschool, he had told me that starcraft was a game project Blizzard was trying to sell to GW, or something along those lines. Is there some truth to this or not?

i have neve thought about that until today, its been years lol im getting old.
 

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It seems odd that these guys would be sentient in any way. To what benefit would an individual have over the enormous thinking capacity of the entire Hivemind? I know the codex says so, but it seems silly to have thinking Tyranids.

And my understanding on the differing strategies differs from yours, Serpion5. I always assumed that each Hivefleet is testing a particular strategy against a particular foe. See what works best.

It seems sorta silly, again, to handicap yourself into one strategy.
 
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