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It's just GW's way of punishing anyone that plays a non-mech army, like nids, because those that play mech-armies are The Holy Ones!er why doesnt the shadows in the warp affect psychers taking a test in vehicles??? surely is the prescence of the creature and not the completely unarmoured open topped truck that should make the difference???
Agreed.I agree that the shadow in the warp ruling is ridiculous (apparently tanks are warp-proof)
I'd rather something be fair and not be fluffy than it be fluffy and horrifically imbalanced (i.e. the Doom Spirit Leeching people in vehicles).The doom not affecting vehicles is fair, but the cover saves is a bit iffy for me, sure it might be fair and all, but it makes no freaking sense (as does the SITW ruling)
The clarity of Leech and Shadow against transported models is great, but basically everything else was RAW :wink:Mawloc can target enemy units with Terror from the Deep!!! OMG! -RAW
Tyrant Guard DO count as a Retinue! -RAW
Doom can't Leech units in vehicles!
Mycetic Spore drop pods can be moved out of the way by other models, e.g. if tank shocked! -RAW
Which is the GW we all know and loveAnd once again, GW does a few things right, most things medicore, and a few idiotically.