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Alconol reeled underneath his new vision in his quarters. What he saw horrified him beyond anything that he had met before in all his years of war. The Yngir were here in force and planned to destroy everything in the system. Or were they looking for something in system. Right now they were focussed on the star in the system, the sun and Alconol knew not what they would do. At least that explained why the other craftworlds forces were here, and Alconol knew that he would have to re-focus his attention now, focus on the Yngir.

He stood and moved quickly towards the bridge, the second he left his quarters his two bodyguard warp spiders fell into step behind him. He looked at one, Exarch Esthos and spoke quickly to him. "Esthos, ready the troops, the Yngir are here and must be dealt with soon or else all hope is lost." With but a nod Esthos dissapeared into the warp, re materialising somewhere else on the ship in a second. As Alconol strode onto the bridge he looked at the admiral, "Admiral, we are going to have to co-ordinate with the other Eldar if we are to survive this day. Inform Kendra of my decision our focus must be on the Yngir. She and her retinue will stay with the Asuryan's Might other at Yuli Prime. You will control space forces here while I lead the troops planet side. Order the Rangers to move to the Desert, find a suitable location and guide in the shuttles. "

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Kendra stepped upon the soil of Yuli Prime, letting the wash over her before she moved forwards. She and her retinue of 10 warlocks moved towards the group in front of the webway gate, around the same size but Kendra knew their seer was far more powerful. She was hopeful to tell the truth, but also chilled about the news that Alconol had gifted to her. She stopped as the other seer spoke.

"I am Requiel Spiritwind, Farseer of Craftworld Ulthwe and Patriarch of House Spiritwind, I know of why your Autarch has sent you here, but I will hear what he has to say".
Kendra nodded before she spoke, "Well then you will know that I am Kendra Agon, seer of the Asuryan's Regret Strike Force of the craftworld Daeluithith. I am here at request of Autarch Alconol, to form an alliance with you. I believe he has had a vision, and knows that the only way to prevail against the Yngir is too work in tandem with each other. My Autarch, if you agree to accept our offers of an alliance has left me to co-ordinate with you and inform him of decisions made. If not then we will depart this world in peace and return to our own."
---------------------------------------------------------------------------
(Just a little request here)

Alconol immediatly set about contacting the council with the following transmission

"Brothers on the council, our situation is dire. The Yngir are here and their plans have forced us to adopt new strategies. I request that you release to me more ships and men. I request the wraithship "Illieth" and the escort Arconite vessel "Flame of Desthos" as well as 100 Guardians and 100 Storm Guardians. I urge the council to release me these men, they could prove vital in the war."


Military Movement:
100 Bonesingers move planet side and begin construction of fortifications in a desert canyon. 100 Dire Avengers, 075 Warp Spiders, 075 Dark Reapers, 050 Striking Scorpions, 075 Jet bikes, 025 Shinning Spears, 050 Fire Dragons, 050 Swooping Hawks, 3 Falcon's, 3 Fire Prisms, 2 Wraithlords, 3 Wave Serpents and 5 Vypers move to the constructing base. 50 Rangers move from mountain range to the canyons that surround the large canyon, laying ambushes as do the Striking Scorpions, Swooping Hawks, Warp Spiders and Dark Reapers.

100 Guardians, 25 Warp Spiders, 25 Dark Reaoers, 50 Striking Scorpions and 4 Wave Serpents remain in orbit.

Kendra and 10 warlocks on the planet, 100 Dire Avengers and 100 Storm Guardians remain in space.

Military Action: Setting up of base and movement of forces. Jet bikes and Shinning Spears run patrols while ambush groups finish setting up their positions. Units involved in Ambushes, 050 Rangers, 050 Striking Scorpions, 25 Warp Spiders, 25 Dark Reapers.

Diplomacy Actions: Offered Ulthwe forces a alliance to fight the Yngir and whatever else threatens the Eldar.

Space Actions: None, all ships ready for combat.
 

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"My dear Eliza." Kitaraq said with a hiss. "I've got a new plan. The wyches have been itching for a fight. I think we should give them one." She proceeded to lay out the details of her latest mission to her second. Eliza just grinned wickedly.

Military movement:
Continue scouting of the planet. I want to know the lay of the land and the forces that have already been deployed there.

Diplomatic movement:
Wait to hear back from my ambassadors to the other eldar factions. I sent them in Imperial shuttles from my flagship. They went under flags of truce, but you never know with the craftworld kin of mine...

Ship movement:
Emperorshand89, I will PM you the details of my latest scheme :yahoo:
 

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Personal Stuff:

Shadow swept around the vast preparation chamber. Inside, a harness had been rigged, along with several energy converters, all ready to summon in the mighty star god. Shadow cackled with glee as tomb spyders floated around, fixing whatever was wrong, fine-tuning every last little detail. Nothing could go wrong. Suddenly, a buzz jarred through Shadow's head, annoying him. Sensing its location, Shadow teleported across the ship to the bridge using his Veil of Darkness. Upon arriving, he saw before him another Necron.

It was a Necron Lord. But this was impossible, as Shadow alone ruled the Shadow's Spectres.

"Who are you?" Shadow called out coldly, powering his Disruption Fields. Immediately, tomb spyders moved to block Shadow from this new Lord.

"What is this?!" Shadow cried.

The Lord stepped forward. He was brand new metal, gleaning a matte black, and armed with a Warscythe. He bowed to Shadow.

"I have been summoned here by the Tomb Matrix. My role was not being fulfilled, but now it is. I am Voidwalker, and I must tell you this; there is no C'tan here. You are wasting your time."

Shadow laughed, "No C'tan? Are you mad? It's right here on our scanners..." Shadow trailed off, noticing the holo-field projecting the area around the SUn was completely empty. The C'tan was gone.

"Impossible..." breathed Shadow. Angrily, he smashed aside one of the tomb spyders, and stormed away.

No C'tan, and now dissent inside his own ship. Shadow knew what he would do.

He would kill two birds with one stone.

Military Action: 150 Warriors, 25 Immortals, 25 Destroyers, 5 Monoliths, and Lord Voidwalker move onto the Night-class spaceship.

This leaves 550 Warriors, 75 Immortals, 75 Destroyers, 50 Pariahs, 15 Monoliths, and Shadow aboard the Cairn-class spaceship (the big one).

Diplomacy: :rofl:

Space Movement:

The Night-class ship (with afore-mentioned military forces, as well as 20 Builder-Scarabs) moves to the other side of the Sun to the main ship. Both ships then move a tad closer to the Sun, maintaining full stealth fields, and keeping their physics-warpers in place to stop them orbiting the sun or falling into it. They both begin scanning the sun for a certain chemical substance; the first, and easiest, to remove from it, and also the least noticeable once its gone.


By chemically removing each element from the sun at a time, it will slowly dissolve into nothing. The Necrons will eventually gather these back together, and make small Sun reactors in the bowels of the Cairn-class ship, which are now being constructed.
 

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Discussion Starter #24
Day Three

(OCC: Ok guys, I’m sorry for the serious delay, a snow storm brought the power, and the internet, down and I have not been able to reach you at all. Here’s the next update and it’s a little long, so sit down and grab a can of pop. Many of you have serious story lines, so read them through and take stock of the situational changes you find yourself in, especially the humans.:victory:

I have a new thingy you need pay heed to, and that is the Casualties Section. Whenever you lose troops, I will list it below your Space Forces section, so look there for your losses, though I will have already calculated them into your troops count.)

As each race settled in, establishing beachheads, securing resources, and in some cases consuming the entire planets, it became inevitable that clashes would happen. On some planets it became obvious that sooner or later one side would make the first move and trigger this fight that is bound to happen. Thus chaos and anarchy started to seep in as unseen forces made their appearance, and other, more ancient secrets awoke from their grave.

……………………………………………………………………………………………………………………

Xianren

Kitaraq orders her minions to set down on the planet Yuli-450, but as they move in system they realize that other forces have beaten them to the punch. A contingent of Vanquisher Astartes is already on the planet and some Eldar also. However, this barely phased Kitaraq, as her people were the masters of stealth and trickery. Thus did her forces, under the cover of darkness, land on the southern end of the planet and start to establish a Webway portal for transportation to and from the planet. After delivering her forces, Kitaraq pulled her fleet back to a safe distance outside the system where she monitored their progress.

However, before she leaves, she receives a strange creature from her second-in-command, Eliza, who was on the ground. It has a scaly carapace, with sharp fangs, an awkward body ending in a tale, and an overly large brain. It was found when a patrol accidently bumped into it, causing her to lose two warriors in the process. She sends it down to the Haemonculus to determine what exactly it is.

In the mean time she sent for some reinforcements from Commoragh, but finds that few are available. She manages to score 100 warriors and a Raider that will arrive 24 hours (2 turns) from now. Until then she is on her own.
She also dispatches emissaries to her fellow Eldar in an attempt to secure NAPs from them.

Forces in Space:

800 Infantry
2 Vehicles
80 Slaves

Forces on Ground:

Yuli- 450

98 Warriors
100 Wyches
20 Slave

Space Forces: 100%

Causalties: 2 Warriors

…………………………………………………………………………………………………………

Samu3

Kreutz surveyed the holo-tactical map in front of him that showed all the activites around the planet. He was both surprised and pleased to see that the HQ was progressing well, and that the outer defense was complete. Soon they would be ready to crusade against the xeno filth in this system. However, he also noticed the grey dots on the map had multiplied since he had seen them in orbit. He was concerned about why the Astartes had brought more men and material to the planet, and it scared him slightly.

However, he had more pressing issues as a massive quake rocked the command center, sending rifles, and cups of caff flying in all directions. Screens blew out, the holo displayed disappeared, and everything went dark around him. As the quake subsided, he recovered his wits and started to bark ordered, trying to get this base operational again. As the power returned, the tactical displayed popped back on, and a massive cluster of red dots and triangles now populated the ruins that he had sent the Mechanicus team to investigate. A turned to the comms officer, “What the hell is happening out there, get me some eyes; NOW!!”

The officer saluted quickly and turned back to a console, getting a view from a passing transport in the area. The ruins were massive nuclear green cloud and massive debris everywhere, but it was what was moving within that frightened him to the core. Within he saw massive, black pyramids moving out of a glowing portal of some kind, and legions of metal skeletons moving in front of them. Reports were coming in the entire Mechanicus team had been eliminated, and that all forces had been annihilated.

“They are Necrons, commander, and you and your men have awakened them.” Kreutz moved faster than he ever had, drawing his bolt pistol on a large, grey Astartes that had somehow entered the command center without anyone know. “I have wounded men, and am in need of a ship-to-ship comms unit ASAP.” Kreutz lowered his pistol as he realized that all hell had broken loose.

So what do you do? Do you help the space marine, what about the approaching Necron forces? What do your space units do, will you defend you still-in-progress HQ or abandon it?

Forces in Space:

600 Infantry
18 Vehicles
50 Settlers

Forces on Ground:
Yuli-459:
First and Third Platoon- 300
Rough Rider Scouts- 60
Manticore Rocket Tanks- 2
Gunships- 2
50 Settlers

Space Forces: 100%

Causalties:

40 Rough Rider Scouts
20 Techpriests
8 Servitors

…………………………………………………………………………………………………

Bane_of_Kings

Your Librarian Castol had called for reinforcements, and they had yet to arrive. Castol was moving amongst his scouts, giving them orders when suddenly a massive explosion threw him off his feet and to the ground. His world shook like never before, and he felt as if his brain would vibrate right out of his skull and onto the ground. However, as quickly as it came, the quake subsided, and Castol got back onto his feet only to be meet with a sight that horrified him. The ruins where the Imperial Mechanicus team had been was a massive plum of green smoke that flowed up in a massive nuclear mushroom cloud.

As Castol gathered his wits about him, he ordered the sergeant next to him, Nevian, to get the men mounted up into the Rhinos for a retreat. Castol didn’t know what was going on, but knew it was nothing good; and probably had to do with the Necronian symbol found on the ruins. Sure enough, as if to torment him, he saw a massive shadow within the green cloud grow larger and larger. More shadows materialized and Castol turned and bolted for the top of the nearest Rhino transport as he recognized the shape of a Necron pyramid. He jumped onto the top and screamed down at the driver, “Move it now, or where going to be dead.” The driver nodded, and turned the transport around and gunned it, but it wasn’t enough. A massive green bolt of energy reached out and clipped three marines next to him, causing two to melt instantly, and another to fall off the side. Castol reached over and quickly pulled the one armed Marine back up top; praying the Emperor might spare his soul from death. Castol opened his vox and ordered all forces to pull back to the Imperial HQ for regrouping until he could make a good command decision.

As his convoy pulled into the Guard compound, Castol called for an Apothecary to tend to the wounded marine, and he took off for the command center. No one payed him heed, for everything was absolute anarchy, and he marched right into the command center where a commissar was barking orders for recon at the top of his lunges. “They are Necrons, commander, and you and your men have awakened them.” The commissar whipped around with impressive speed for a human, bolt pistol clicked on. “I have wounded men, and am in need of a ship-to-ship comms unit ASAP.” He awaited the Commissar’s answer………………………………………………..

So what do you do about the sudden Necron presence, do you contact the fleet? You, Chapter Master Vorax, is not aware of the situation yet, so how do you contact him. Also, it would seem that your fleet has arrived at Yuli-450 and are reporting nothing out of the ordinary. Your men start setting up HQ, so what is your reaction to that, what do you decided to do??

Forces in Space:

498 Infantry
17 Vehicles

Forces on Ground:

Yuli- 459

25 Scouts and Librarian Castol
2 Rhinos

Yuli- 450

2nd, 3rd, 5thCompany- 321
2 Predators
1 Whirlwind
100 Settlers
20 Scout Marines

Space Forces: 100% 4 Ships at Yuli-450, 1 Strike Cruiser at Yuli-459

Causalties: 3 Scout Marines

………………………………………………………………………………………………………………………….

Warsmith7752

Nilat sends his men to the moon with the remaining slaves settlers to establish a moon port for use in future space operations. They land and begin at once, estimating a 60 hour (5 posts) timetable until its operational, however it might take longer to make it fully operational and defensible.

Your forces on the planet keep the HQ on schedule, and have completed the outer defensive area. Your forces continue to gather more resources, and are nearing the stage where they can start manufacturing vehicles for your forces in future fights.

Your men scour the Warp for anything that will join the crusade against the material world. You lose five of them to creatures of the Warp, but return with a successful catch of 100 Marines. In addition, one of your men strikes a deal with a daemonic creature that could allow you to summon him in the future against foes that would destroy you. However, in exchange, you must sacrifice 100 souls.

Your emissary reports that the Alpha Legion commander wants to meet with you alone, at given coordinates ina remote region. So will you? What’s your next move??

Forces in Space:

210 Infantry
20 Vehicles

Forces on Ground:

Galbatorious:

285 Infantry
50 settlers

Galbatorious Moon:

500 Cultists
50 Settlers

Space Force: 100%

Causalties: 5 Marines

…………………………………………………………………………………………………………

G0arr

You turn your attention upon the spiky organism’s nearby for some reason. Though they are not coming for you, you seek their biomass for your own to increase your fleet. Your fleet is already gathering resources at an astonishing rate, and already your first batch of new warriors is ready, 400 Genestealers. Your ships continue to breed new warriors for the battlefield. Your new “Cruiser” beast also arrives in system, and links itself up into your Hive Mind control. Soon you shall be ready to strike at the puny organisms that stand in your way of satisfying your insatiable hunger.

You move five more Lictors to Galbatorious where they start to divide into pairs and start killing the small organisms that they encounter. You learn from consumed DNA that they call themselves humans, a curios name, and that they both belong to the factions of something called Chaos. You learn from some of the consumed that they are two different sides, and that they both have their own goals here in the system. However, you need more in order to learn further about their plans.

So what do you do, how do you react to the new information? What are you lictors going to do? How about those new developments and specific warriors you seek.

Forces in Space:

1633
7 Vehicles (Warriors)

Forces on Ground:

2 Lictors on Yuli- 459, Magnar, Yuli Prime
1 Lictor on Yuli- 450
7 Lictors on Galbatorious

Magnar:

260 Warriors
95 Spores

Space Forces: 100%(New cruiser beast arrives, 6 ships total)

Causalties: 1 Lictor

………………………………………………………………………………………………………………..

Farseer Ulthris

You are given the message by the young Seer from the Autarch and now you must make a decision; will you join forces, or will you not?

In the mean time, you receive an update from Admiral Yvresh that an interesting visitor has arrived at the fleet, and that you should go and see her once you return. It would seem that Fate, or the Warp, has given you an interesting twist to deal with.

You send a message back to Ulthwe and ask for more reinforcement to deal with the current situation at hand. The Council replies that there are few to spare, but is sending a Cruiser with 300 Guardians and 4 Wraith lords to assist in your fight against the Ygnir. They also send you a coded message, which you must read for yourself once you return to your ship.

Forces in Space:

627 Infantry
17 Vehicles

Forces on Ground:

Yuli Prime

20 Rangers
100 Guardians
50 Warp Spiders
50 Fire Dragons
50 Dire Avengers
50 Dark Reapers
2 Wave Serpents and a Fire Prism
3 Jet bikes
100 Bonesingers(Settlers)

Space Forces: 100%

…………………………………………………………………………………………………..

Serpion5

As Sorrow looked around at the monoliths in front of him, he grinned menacingly inside, realizing the power that he now held. “Oh, what fun this will be,” he thought, “and so much destruction, muahahahahah.”

It was then he felt a sudden pain, or was it pain, within his body. A feeling he had not felt in sooooo long, it burning through his optics and caused his vision to fuzz with static. He heard a voice calling him, but from where he could not tell. Suddenly he remembered, he remembered the chamber that the voice was calling him too, and he called forth a swarm of beetles to carry him to the location.

After 10 minutes they arrived and he settled down on the floor as the beetles swarmed away into a vent duct nearby. He looked at the monstrous door, a large golden Necronian skull adorning it with glowing red eyes. With a wave of his hand the door opened and the chamber was revealed before him.

“What is this, who are you,” he called into the room that was. Empty except for two alters where an orb sat on each. The first orb was gold, and the second jet black as the night, and it was the second one that called to him. “Who are you,” Sorrow asked again, now more curious than angry.

“I AM HE WHO OWNS THE NIGHT; I AM THE BRINGER OF DESTRUCTION, SORROW, DEATH, AND OF APOCALYPSE. I AM THE MASTER OF ALL LIFE THAT BOWS DOWN BEFORE ME IN THIS GALAXY; AND I AM THE LAST DECENDANT OF THE GALFJKGIR. I AM YOUR MASTER, AND LORD, I AM DORFYKULPI.”

Sorrow almost lost consciousness talking to the ting in the orb, but it didn’t matter as he heard it utter its name. He fell down on his knees before the alter and bowed his head down. He now realized that before him lay his Lord, the C’tan know at Dorfykulpi, or more commonly known as the Outsider. He had fought for the Outsider for millennia, and now it seemed as though t called him once again for a task that it wanted done. “What is thy bidding, my master,” Sorrow said on his knees.

“I HAVE CALLED YOU TO KILL THE LIVING ONCE MORE, FOR I REQUIRE SOULS. SOULS TO MAKE ME STRONG THAT I MIGHT ESCAPE THIS RETCHED PRISON AND FEAST UPON MY BRETHERN ONCE MORE.”

“My Lord,” Sorrow replied, “how is it that you are imprisoned.”

“DO NOT QUESTION ME SERVANT, OR I SHALL DESTROY YOU,” the Outsider ranged, and sorrow almost lost consciousness again. “NOW I SHALL OPEN A GATE, A GATE TO SOME LIVING SOULS IN A NEARBYE SYSTEM, AND THEIR YOU MUST KILL ALL THE LIVING; THAT I FEAST AGAIN.”

“So let it be written, so let it be done,” Sorrow replied; bowing deeply. He left the chamber and returned to his forces in the monolith chamber. Sorrow now had his full army behind him, lined up down the planet spanning corridor, ready to assault the world of the living. As he stepped through the portal, he summoned up a massive energy strike, annihilating anything near the spot he emerged from, and thus did he emerged into a cloud of green smoke, smiling all the more as he heard the familiar sounds of the living dying all around him.

So now your out, what do you do? Whats your first move? Do you attack the living, call fr more resources, summon your fleet? What do you do??

Forces in Space:

None

Force on Ground:

Yuli- 459:

1000 Infantry
15 Monoliths
100 Scarabs(Settlers)

Space Forces: 100%

……………………………………………………………………………………………………………………….

Anfo

Your men deploy to the surface, preparing ambush sites, and in general spying upon the Scale Wardens.

You teleport to the meeting site and await Nilat’s arrival. Your miners increase production as fast as they can, and more troops go down to the surface. You get increasing reports of disappearing troops, but pay no heed to it for the meanwhile.

Forces in space:

595 infantry
10 Vehicles

Forces on Ground:

Galbatorious:

325 Marines
50 Havocks
20 biker Scouts
10 Terminator Body Guard and you!!
10 Vehicles

Space Forces: 100%

……………………………………………………………………………………………………………………………

Lord Rambo

Alconol receives the Seer and awaits the reply from the Farseer from Ulthwe. Alconol also deploys more forces down to Yuli Prime and start to set up and HQ, the Bonesingers going right to work. They estimate that in 36 hours( 3 posts) that the HQ will be complete.

However, this is all overshadowed as you feel a massive psychic blast emanating from the planet of Yuli-459. Being more in touch with the Warp than your elder ally, you excuse yourself for a moment as you collect your wits and recover from the psychic blow. It would seem that the Ygnir are up to something on Yuli-459 and that it was on an epic scale.

So how do you react to yet another psychic blow, what about the Farseers reply, how about development of your forces on Yuli Prime?

Forces in Space:

210 Infantry

Forces on Ground:

790 Infantry
20 Vehicles
100 Bonesingers(Settlers)

Space Forces: 100%

……………………………………………………………………………………………………………………..

Farseer Darvaleth

Shadow is now pissed off, realizing that there is no C’tan in the Sun. However, just as quickly as he stormed away, the Necron messenger reappears in front of him. “However, my Lord, you must not look to the Sun as I have told you. You must look to another planet, one where the living have already infested.”

Shadow, now weary of this Tomb Matrix Necron, moved over to his scanners back on the bridge and saw that he was a right. As massive spike of energy had been recorded one hour ago on the planet of Yuli-459; a massive spike of Necronian energy. Shadow sensed that there was something down there, something that he must find out for himself.

Shadow orders his forces to split between his two ships, and begins to harvest materials from the sun. His ships slowly come back to life as they regain lost power from the materials harvested from the sun.

Forces in Space:

1000 Infantry
20 Vehicles
100 Scarabs(Settlers)

Space Force: 100%
 

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TyrantLord, Tyranid splinter fleet

Blah Section:
TyrantLord hissed as it felt the fleet grow. With the amount of creatures in this system it was easy to see the hive would be needed more than ever. As the fleet consumed, the first information reached the hive from the Lictors on Galbatorious.

Human’s was what they called themselves. Strange name for a race to call itself. TyrantLord growled. There were two of these kinds of spiky organisms here, each from a different… ‘faction’ would that be their word? They were both of the same race, but not of the same mind? Strange creatures, but he could use this. They relied on creatures from beyond. These were not of flesh and blood, they were not eatable.

TyrantLord decided on its action. The hive would feed, and guard itself better. This was the only way. With a single thought a hive growing on the warm world began to mutate. It would need to breed those who could fight in the cold emptiness. There needed to be more, far more. The swarm must press on, and the fleet must survive.

Military Movement:
3 more Lictors deployed to Yuli-450.
Remaining Lictor on Yuli-450 informed to remain hidden, and begin sampling of aquatic species.
Deploy 50 Genestealers, 50 Termagants, and 50 Hormagaunts to Yuli-450. Given orders to begin scouting aquatic areas for a possible hive location.

Military Actions:
Galbatorius: Continue the Lictor’s work being sure to stress assaulting small, remote groups.

Diplomatic Actions:


Space Actions:
Request additional space forces from Mother. Be sure to inform about the existence of the groups of ‘Humans’ and the existence of another group who have killed a Lictor. Stress the need for Kraken, and Vanguard Drones to better explore the system.
Magnar: Aim the production for more Genestealers, and Termigaunts. Begin breeding rippers to speed up the process of consumption.
Have 1 of the produced hives on world to produce additional void creatures.
Deploy another wave of boarding organisms, and breed additional.

(ooc: warsmith7752 told me about his typo)
 

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The flamecursed diary: Nilat sat in the newly finished command chamber, the transmition had arrived 12 minuets ago, the wardens had quickly alerted him and in almost no time they had their plans drawn. It was a fairly simple plan but brilliant never the less.

The possesed were not the type to ask questions, they stood silently while two civilians donned highly ornate armour that would hopefully fool the alpha legion. It was during this time that Nilats scouting force arrived back and reported tyranid presence on the planet. This annoyed the flamecursed greatly, he had encountered their kind before, nasty little buggers they were, he knew how to combat them but the only real effective tactics required more astares than he had and even then they might not pull through.

Although the return of his warp recruiters bearing 100 berzerkers would greatly benefit the plan, another interesting event was the appearance of a greater daemon of pyrus (minor god of flames) it had offered it's services in exchange for 100 sacrificed souls, the wardens had flown 100 cultists down to the nearly created fortress for emergencies.

The fortresses was nearing it's completion, Nilat ordered five dreadnought bodies to be built for his dead assistants who helped him in the infiltration mission. Nilat did not normally hand out rewards or go out of his way to keep others alive, but these five had been with him ever scince that time.......

The dark Apothacery had moved his workspace into the fortress, Nilat had inspected the recruits again and off the 8000 gene rescued gene seeds, 50 had been fully implanted and now 50 newly created marines had stepped out into the daylight is gods among men. They're first mission was to step out into the warp and recruit anyone willing to pledge themselves to his cause.

Nilat had also sent a message to his old general Tonar and requested he take his force to galbatorus and assist him.

Nilat flashed back to the present, "right then wardens time to deliver the wrath of pyrus," and with that he stood and walked into his newly transported land raider incinerator.

Military movement: all armour is transported to galbatorius along with 100 cultists. A possessed is disguised as Nilat and is sent to meet with the alpha legion commander (will be communicated through a secure vox line) production begins on five dreadnought bodies (10 settlers work on that instead of the fortress). 50 newly created marines are sent into warpspace to do do what others did last time. 100 bezerkers are sent to galbatorius surface along with the returning recruitment force to assist protection of settlers. Everything else goes on as normal.

Diplomatic actions;
++++++++++++++incoming transmition++++++++++++
-------------
++++++++++++++tracing origin++++++++++++++
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++++++++++++++signal found, obscures system, galbatorius++++++++++++++

Greetings Tonar of the cursed blade

My old friend Tonar, it seems like yesterday we were slicing loyalists left right and centre on panterra to me, we have been apart for a long time and fought with our respective divisions in the name of lord Dargus, but I beseech of you to lend me your power so that my depleted force may once again be strong and the wardens united against our enemies. I am located in the obscurus system on planet galbatorus, i eagerly await your reply if and when my message reaches you.

Regards from Lord Nilat the flamecursed.

++++++++++++++closing transmition++++++++++++++

Space movement: entire fleet continues to orbit galbatorius moon apart from a minor cruiser that is sent to recruit more marines.

OOC: scince you didn't specify what kind of reinforcements I had recruited I just made them up.
 

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Discussion Starter #27
(OCC: This is mainly for warsmith7752 and Anfo)

++++++++++++++Incoming Transmition++++++++++++

-------------

++++++++++++++Tracing to Point of Origin++++++++++++++

-------------

+++++++++Signal Source Not Found, Danger Level Vermillion++++++++++

Greetings Lord Nilat

Yes, time does fly, doesn't it my comrade in arms. I have received your message and have both good news and bad. It would seem that my Lord Khorne has senn to favor the one which parleys with you, Lord Greeth of the Alpha Legion.

I have been instructed by one of Lord Khornes most unholy princes to move to assist you both in the capture of this system, and the claiming of the species known as the Tyranid. It would seem that his unholy Magesty wants some samples of these vermin to start creating his own version for future wars against the pathetic mortals. I therefore am bringing my own forces to your location, and will arrive in system within 24 hours(2 turns).

So heres what you must do. You must not flinch like the coward i know you to be sometimes, and you must meet Lord Greeth face to face. Do this, and you shall reap the rewards, fail and the consquences will be dire.

Most Unohly Luck

Lord Tonar of the Cursed Blade

++++++++++++++Transmition Ends++++++++++++++
 

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Blah:

Castol, wiping blood from his face, spoke into his vox-link and contacted his Chapter Master again. The first reply hadn't got through - were the Necrons blocking transmissons off-world? "Chapter Master Vorax," Castol spoke in. "I have an urgent message that must be taken into account at once."

There was a moments pause, before Castol recgonised the voice of the Chapter Master respond. "Speak up then, Brother-Librarian. I am listning."

"We have suffered two casualties on this planet, My Lord," replied Castol. "Young Scouts Thesil and Beran. I could not save them, my Lord."

"Casualties?" snapped the Chapter Master in response. "What the hell happened down there, Brother-Librarian?"

"Well, my Lord," Castol spoke, fearfully now, as he could sense that his Chapter Master was angry. Indeed, back home, his men would often joke that whilst they did not fear the enemy, they almost did fear the Chapter Master. "You see... Yuli 459 is not all as it seems. You have heard of the Necrons, have you not, my Lord?"

There was a moments pause as the Chapter Master took in the news. "Yes, Brother Librarian, I have. And I know how deadly they can be. I will dispatch the fourth company, as well as the seventh and ninth company to aid you."

"Thank you, my Lord," replied Castol in response, and cut the vox, before speaking to the scouts gathered around him. They were nursing their wounds, some,who had known the two dead Scouts well, were mourning their loss. "I managed to get through to the Chapter Master, Brothers. Aid is on its way. The Necrons will pay for every life they take, and we will wipe them from the face of this planet."

Castol grimaced. Prehaps, if he hadn't been so afraid for his life, he would have stood and fought the Necrons there and then. That was something that he still needed to overcome, a weakness that the warp could exploit. 'Thank the Emperor,' The Brother-Librarian thought. 'That the only xenos here are the Necrons.'

++++

Request:

Pacing up and down the bridge of Volturis, the Chapter Master eventually decided on another course of action. He knew that the Necrons would appear in force, after all - he had encountered them before. He then, requested for aid from all nearby chapters, which were, to his memory, Ultramarines, Blood Angels and Black Templars, and requested them to send as much men and armour as they could spare.

++++

Military Movement:

The Fourth, Seventh and Ninth Companies along with 2 Land Raiders and 2 Predators, head to Yuli 459 with 2 Dreadnoughts and a Whirlwind. The Chapter Master sends 2 Rapid Strike Vessels to transport them, with Thunderhawks.

++++

Military Actions:

Send a squad of scouts to investigate the Necron arrival. They will retreat upon contact with the enemy.

++++

Diplomatic Actions:

None apart from warning the Guard of the Necrons.

++++

Space Actions:

Divert 2 Rapid Strike Vessels to Yuli-459.
 

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Vostroyan 231st

Personal Actions:
The screams of panicked men resounded throughout the night as soldier and worker alike were buried alive within their own trenches. The whole ground shook and the earth trembled as some terrible force engulfed the camp, half naked men burst from their tents and forced their way through the freezing winds in a desperate attempt to save whomever they can. Hastily erected buildings were torn asunder and the dormant forms of chimera transports collapsed into the ranks of snow that lay beneath their heavy treads. Klaxons boomed and the whole camp was lit up in the bright red florescence of the emergency alarms.

Inside the command room men dived for cover as objects previously thought stationary were sent airborne, a bayonet that had one time lay immobile on the command desk now protruded from the chest cavity of a nearby adept. Only Commissar Bak Ferstera still stood above the din it all, screaming in vain at the top of lungs for order. His voice was just another sound amongst a whole other sea of panicked noise, the cries of men as they lay trapped underneath a heavy desk or the yelp of adepts as airborne decaff steals the sight away from their own eyes.

A single sound rang out amongst the chaos and just as quickly as they had begun the screams died. Kreutz Kotaisoz stood immobile by the command desk, his bolt pistol grasped firmly within his right hand.

“Get me a Khekking sitrep, I want to know what the hell went on down there!”

The whole room burst into action as the men’s fear of the quake was quickly overcome by the fear of their own general. Men scurried to man what positions they could and those that had lost their stations to the tremble tended to the wounded.

“Sir, Sir! I found something, you’re gonna want to see this”

Officers and adepts alike rushed to the screen and formed a tight huddle around the officers single monitor each one pushing in a desperate attempt to get to the front. Briefly parting to make way for their commander the crowd re-formed and stood in awe at the footage displayed on the screen. What they had once known to be simple ruins was now engulfed by a force unknown to many, a huge bloom of green smoke rose to meet the sky and black pyramids emerged from the smog to march like an army onto the grey plains of the desert. It was evident that nobody had survived the onslaught that this strange force had wrecked.

All eyes were on Kreutz, his men baffled and confused turned to their leader for guidance, but it was short lived. A massive figure loomed behind them, he had entered the command room unannounced and trailed by a numerous amount of curios guards.

“They are Necrons commander and you and your men have awakened them”

Kreutz spun around on the spot as fast as he possibly could and flung his bolt pistol arm in front of him to square out on the massive figure. To his surprise it was one of the space marines, hovering his finger of the trigger he let the astrates speak.

“I have wounded men and am in need of a ship to ship comms unit, as soon as possible.”

Once again it was up to Kreutz to speak, his men hanging out on his every word.

“Commissar Bak here will take your wounded to our medical personal if you will, We can hail your vessel from in here”

Deciding he would have to ask about the Necrons at a better time Kreutz turned to his platoon officers.

“Gather your men and bring down our tanks, we are going to war!”

Military Movement: Deploy Platoon's One through to Six in Tallison's Hope, Along with the First Heavy Mortor Platoon.
Deploy all Battery Elements to Tallison's Hope.
Deploy One Executioner
Deploy Two Vanquisher's

Military Actions: None, preparing for war

Diplomacy: Aid the Scout, no other diplomatic actions

Space Actions: Maintian Orbit, fighter patrol's keep lookout for Necron vessels.
 

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Sorrow

BLAH:

Sorrow watched in malevolent anticipation as the scarabs and tomb spyders toiled ceaselessly to re-activate the monoliths. All the while, something tugged at the back of his mind. It was the same voice that had called him here, but it had not stopped at this room.

No, he had to travel deeper into the tomb.

With a thought command to the spyder drone at his side, Sorrow leaped and landed lightly on the creature`s back as it sped down the central pathway of the chamber. Following another long winding corridor, He reached a dead end.

No. It couldn`t be. Dismounting from the spyder, Sorrow took several steps forward.

The Star Gods choose my path... He thought. With complete and utter faith and conviction, he stepped forward.

Two small orbs were placed delicately upon seperate pedestals. One was supreme gold, the other was perfect black. The darkened orb was the source of the voice Sorrow heard. It could only be...

'I am arrived.' Sorrow spoke aloud, awaiting a response.

My servant returns. A voice spoke. It was immensely authorative, and Sorrow was compelled to kneel in supplication upon hearing it.

'I await your bidding my Lord. Might I enquire who has summoned me?'

I am the Lost. The Imprisoned. The Outsider. I am DORFYKULPI.

'I exist to serve.' Sorrow bowed.

I desire freedom from this wretched prison, and it shall be you that grants it. Your portal is open, Necron. Gather for me the lives of those that dwell there. Harvest them, that I may feed and grow strong once more. Let me find the strength to escape from this hell!

'May I ask who has imprisoned you, Master?' Sorrow spoke.

DO NOT QUESTION ME SERVANT, OR I SHALL DESTROY YOU! The Outsider bellowed, and Sorrow battled to hold his mind intact. NOW I SHALL OPEN A GATE, A GATE TO SOME LIVING BEINGS IN A NEARBY SYSTEM, AND THEIR YOU MUST KILL THEM ALL; THAT I FEAST AGAIN.

'So let it be written.' Sorrow answered. 'So let it be done.' With a final bow, he left to fulfill his Master`s wishes.

MILITARY MOVEMENT:

Dispatched the first wave, preparing the second.

MILITARY ACTION:

Dispatch Vanguard force. Eliminate all opposition and conduct threat assessment.

80 Necron Warriors.

20 Flayed Ones.

DIPLOMACY:

Dippla-what-now?!

SPACE ACTION:

Fleet not currently required. Maintain position at System`s Edge.



ooc: eh, it`s better for Sorrow`s plot if he doesn`t know that the Outsider plans to kill the other Star Gods. Sorrow is a follower of the Pantheon, not a single deity.
 

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Requiel looked at the young Seer and smiled "I accept the Alliance young one, tell your Autarch that I intend to intercept the Undying ones at what the Mon'Keigh call Yuli-459, the primitives are already there and doing battle with the Yngir as we speak. I must leave you now young one for my task must be done immediately and I know you will want to take to the task at hand. I may require your master to join me in this fight". With a flash of light, Requiel disappeared and so did half of his arrival force and his entire retinue. The Farseer looked around once more and recognised the gateway of the Eye of Lsathranil.

Requiel immediately made his way to his sanctum with his Warlock bodyguards in tow. He reached out his mind to Yvresh "Admiral, take half of the fleet to Yuli-459, we have forged an alliance with our other Craftworld kin. I sense our reinforcements have arrived, the cruiser Wing of Asuryan will come with us". The Admiral replied "There is a secret message from the Seer Council, I will send to it your sanctum, Farseer". Requiel gazed keenly fat the message and a dark truth came to his mind...

Military Movement: Half of the Farseer's warriors stayed to guard the Wraithgate. The rest are teleported with him back to the Eye of Lsathranil

Military Action: The warriors prepare for war on the ships. The Units on Yuli-Prime remain vigilant for the Undying Ones and apart from that, nada

Diplomacy: Requiel agrees to an alliance with the Eldar of Craftworld Daeluithith and requests that they join him to intercept the Yngir at Yuli-459.

Space Action: Half of the fleet (Including the Eye of Lsathranil, Wing of Asuryan and Yvresh's Hand of Khaine make way to Yuli-459 through the Webway, whilst the other ships stay in orbit of Yuli-Prime.

P.S. What is this message, please PM me
 

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Blah Section:While waiting for the Warden's leader, Isamyr began to give out new orders. While they were quite drastic and not like the Alpha Legion, they had to be done. Damn Tyranids mess up everything...

"All Available marines and Havocs, load into your transports and begin to raid the Wardens camps. Kill as many workers as possible. Do not let the fortess be built. Also, be cautious, I don't want any of you die."

"Havocs at ambush zone, move out and meet up with the other Havocs."

"Marines at ambush zone, prepare for action."

Isamyr sat down in his cave and waited. He would need to call more reinforcements. However, his initial plans might have to be scrapped. Then he'd need to call in help the old way. He sighed. He hated Tyranids. While you could predict what they would do, it was almost impossible to stop them.

Then there was the moon. The Wardens would probable build some kind of fort up there. Seeing as they did as soon as they landed on this planet. Isamyr didn't mind if they were up there at the moment. The moon shouldn't have anything valuable on it. And if Isamyr could controll the planet surface, he could easily out prouduce the Wardens and win by attrition.

Military Movement:
10 Bikes search for recources.
Settelers mine stuff.
25 Havocs move from ambush zone and assist in raiding.
1 Land Raider and 5 Vindicators decend to the surface.
Attempt to infiltrate 10 cultists.


Military Actions: 100 Legionaries, 50 Havocs and 10 Bikes begin raiding actions on the Wardens. They will attempt to kill all the slaves and workers. If the Alpha Legion Members start to get shot at, they will fall back. And wait to strike again.


(Armoury begins to upgrade marine armor. Marines in space get their armor upgraded first).
Stay away from tyranids.

Diplomatic Actions:
Speak with the "Leader".
Space Actions:
Hold position.
 

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blah fluffy section:

Alconol stood surveying his forces, the base was getting set up quickly and efficiently, and soon they would be ready for war with all else that came out to Yuli 450 as the Mon Keigh called it. He knew that nothing would come near the base at the moment, all entrances were trapped and guarded by units ready to ambush and all his forces were on high alert inside the base. He himself took time to pause and reflect. He was getting some of the reinforcements that he asked for, he had received word from the council that the guardians he had asked for were arriving as was the "Illieth" Wraithship.

As he paused he was hit by another vision, one of immense power coming from Yuli 459, the Yngir were there. This changed everything. He looked over at his bodyguard "We are on the wrong planet, get me the admiral now!" He moved quickly speaking to the admiral, he learnt that Kendra had secured an alliance with the Ulthwe eldar, and they in turn had hinted that they would need help against the Yngir. Alconol thought for a moment before acting, "I will deal with the Yngir myself, inform Kendra and tell her to return to Yuli-450 and take command in my absence. I will take half the fleet as well as some ground forces."

Military Movement: Alconol and his Warp Spiders return to the fleet, as do 2 wraithlords, and 2 fire prisms and 25 Bonesingers, as well as all Jet Bikes (75) and Shinning Spears (25)

3 Wave Serpents deploy to the planet Yuli-450

Kendra and forces return from Yuli Prime, Kendra and her warlocks deploying leaving the guardians in space. Dire Avengers from Kendra's units transfer over to Alconol.

Forces on Yuli-450
75 Bonesingers
100 Dire Avengers
75 Dark Repears
50 Striking Scorpions
50 Fire Dragons
50 Swooping Hawks
3 Falcons
1 Fire Prism
50 Rangers
5 Vypers
6 Wave Serpents
1 Farseer Kendra
10 warlocks

461 Infantry
15 Tanks

Forces in Space
Asuryan's Might - Eclipse Cruiser
Crone's Thoughts - Hellebore Class Escort
100 Guardians
100 Storm Guardians
25 Dark Reapers
50 Striking Scorpions

Forces headed with Ulthwe to Yuli 459
Isha's Tears - Eldar Void Stalker
Khaine's Wrath - Hellebore Class Escort
1 Autarch
100 Warp spiders
2 Wraithlords
100 Dire Avengers
75 Jetbikes
25 Shinning Spears
25 Bonesingers
2 Fire Prisms
1 Wave Serpent

Wraithship "Illieth" En route to Yuli 459 with Guardians, will arrive (according to EH in two turns/posts)

Military action: Vipers begin to run the patrols now that the Jetbikes have pulled back, All troops are on high alert and all areas to the base have been locked down.

Diplomatic action: Alliance with other Eldar, military co-operation as forces move to help their brethren defeat the Yngir.
 

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Personal stuff:

Shadow stormed about the ship, occasionally smashing a bulkhead or doorway, before teleporting again. He had been foiled, his plans ruined. There was no C'tan in the system. He returned to the bridge, ordering to open communications with the Night-class destroyer he had sent out.

"Voidwalker, speak." Shadow commanded.

"My lord Shadow, all is not lost. Once we harvest the energy from this sun, we can initiate a time-jump. We could travel right across the system in seconds."

"Yes. Go on. Why would we want to?" asked Shadow, impatiently.

"I thought you might want to know; there has been a large spike of Necron energy on the planet Yuli-459."

"What is this?!" demanded Shadow. He sped over to the monitors, and scanned the planet. If he could have smiled, there would've been an evil grin plastered all across Shadow's face.

"Activate full cloaking fields! Harvest what we can now from the Sun, and initiate time-jump! We head for Yuli-459!" Shadow roared.

Military Action: Nothing specific. All forces are together, with the small ship inside the massive one, see below.

Diplomacy: Send probing messages, encoded with Necron technology, to try and contact the Necrons on the planet Yuli-459.

Space Action: By harvesting some of the Sun's energy (a tiny fraction, as it is filled to the brim with tasty energy), Shadow's fleet it fully restored to power, allowing for a time-jump. This is similar to using a Chronometron, but on ship-scale. Essentially, the fleet moves normally, and arrives at Yuli-459. However, using the Chronometron, this happens in seconds. It is basically a Necron-equivalent of warp-travel, but more costly in energy, but completely reliable. This brings the fleet's energy levels down somewhat, but they are still operating efficiently.

Also, the Night-class ship will again enter the main hanger of the Cairn-class, meaning everything is now back together. Full cloaking fields and energy shielding are set up around the Cairn-class ship.
 

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Discussion Starter #35
Day Four

(OCC: Excellent job guys, keep it up, its gonna get ccrraazzzyyyy!!!!!! Anyway, for those that missed the post, I’ll let your Armies sit for now, but don’t dally. It’s about to get a whole lot more interesting, read Samu3’s section for details on the opening clash between the Necrons vs Imperial Guard/ Astarte Scouts.)

As the galaxy is engulfed in flames, the war begins on Yuli- 459 with the Necrons release from their prison. As the forces of Sorrow march forth towards the human’s base, the humans prepare for the inevitable clash against their Necronian foes. Unknown to both sides the Eldar and Necron forces are all drawn towards each other for their own reason; and thus a clash on an epic scale is about to take place. The right of the Eldar, the might of the Necrons, who will be the victor; Kessen(Final Battle for those Japanese fans) is about to begin!


Xianren

Kitaraq decides to make her move in an bold plane to take one of the enemies ships for her own. Launching her ships disguised as Mon’kiegh transports she successfully gets aboard the cruisers and hijacks it, slaughtering all but the necessary crew; taking the rest for slaves.

As Kitaraq watched her new slaves started the move the cruiser out of the Imperial formation and towards where she was hiding her ships. As she did the larger Mon’kiegh ship started to fire at them, slowly draining shields but doing nothing major that concerned Kitaraq. Her second stood next to her, barking orders at the measly worms that she was using in place of a trained raiding crew.

“This thing is as slow as a Frygjikarn back in Commarragh, we are going to get shot to pieces.”

“Shut it wynch, I know what I’m doing,” she said as she saw another Mon’kiegh ship pull alongside the one they were on. Only it was different…………….hhhhmmmmmmm different, and britisling with more guns than this ship.

“Eliza, arm the Mon’kiegh boarding torpedoes and launch all our forces into that ship. I want it, and send this hump of trash down to the planet to burn.” Before Eliza could reply Kitaraq ran off the bridge, down a corridor, and jumped into a boarding torpedo with some warrior itching for a fight.
20 minutes later she had fought her way through the Mon’keigh ship and had taken its leader, a giant armored grey warrior, prisoner. As she made off with her prize, she let her second-in-command taunt the other Mon’keigh into following them, where she knew her cloaked fleet would……………………………

It was then she noted flashes in the distances where her fleet should be. She ordered her slaves to bring up a picture of the area, and watched in anger as she saw her fleet retreat away from a single ship that should have been easy prey.

Only it wasn’t, it a larger Ygnir class ship and it suddenly caused the anger to be replaced by fear. “Move this tug boat now, and get us away from this place.” As her slaves obeyed, she watched the Ygnir class ship, sitting there, larger, threatening, and dangerous.

So what’s your next move, what about the Ygnir sudden arrival? How about that new strike cruiser you just robbed?

Forces in Space:

820 Infantry
20 Vehicles

Aboard the Newly Taken Cruiser:

90 Warriors
600 Slaves

Space Forces: 72%

Raider “Commoragh’s Wrath” is annihilated
Raider “Death’s Misery” is severely damaged, lost most of its fighting ability

…………………………………………………………………………………………………………………………

Samu3

The Astarte Librarian bowed an turned on his heel, leaving the command center in utter silence. It wasn’t long until Kruetz’s aid called out, “What do we do now?” and the entire command center broke down into loud arguing between his field commander. Kruetz turned around and fired his pistol into the air twice, waiting till everyone was looking at him.

“I will not have this pointless bickering here and now among my men, is that clear. Any man that does from this point on without a damn good reason will be executed on sight for sedition. Now,” he said, pointing towards his Infantry commanders, “deploy your platoon around the base in the trenches, focus you heavy weapons and snipers near the southern area, as that’s where the Necrons will most likely come from. You,” he turned towards his supply officers, “make sure the khekking Astartes have what they want, we are going to need them. You,” he turned towards his aid, “ shut your damn mouth and see if you cannot send for more men and materials cause we are about to loose a whole bunch right here; with or without the aid of the Space Marines.”

Kruetz walked back to his command chair as his men moved to complete the assigned tasks. Soon, he thought, this place which was supposed to be our new colony will be tested for the first time. I only hope we are ready.

Later that same evening……………….

As green lances of energy began to fall among his base, Kruetz stared out of his cold bunker through the snow at the massive pyramid shaped Necron vehicles which sat off the horizons edge. About 10 minute sago two of them had begun to advance, firing as they came. Trenches exploded with green energy, men went flying, and builds erected only days ago collapsed under fire. To his right the sounds of mortars and Basilisk artillery shook the command bunker as the Guard fired in turn. Shells exploded on the pyramids, but to no avail as the surface seemed barely scratched; let alone scorched. As they came within 400 yards the Necron skeleton infantry in front started firing their weapons at the trenched, and scout and sniper alike took their shots carefully, toppling skeleton after skeleton. As the battle closed to within 100 yards the air was thick with green lances of energy and tracers from all manner of weapons; each side attempting to destroy the other before they reached them. It happened on the right; he heard the reports before he saw the flank cave from the advancing Necrons as they walked systematically into the trenches and slaughtered the defenders within.
“Come with me,” Kruetz turned to the Space Marine, not caring whether or not he followed. With his body guards he moved into the trench system, yelling at retreating soldiers, shooting some for cowardness, and turning them around to rush forward before him. Men and women alike looked at him as he passed, a figure that couldn’t be stopped, with an Angel of Death by his side.

Soon Kruetz found his enemy, in a communications trench near the right flanks front line. Hurling a grenade, he charged in as it explode and impaled an Necron warrior on his sword. We spun and beheaded another, swing around and shoving a grenade into a warrior’s rib cage and kicking it back into the bunker where is exploded. Suddenly, a hand grabbed him and he came face to face with the Necron he had impaled earlier; trying to break him in two. As he struggled to hold his ground an ogryn body guard came barreling down and smashed it and three others into the side of the trench, crushing them. As the smoke cleared it saw that Necron body parts were moving on their own in random direction, some actually managing to continue fighting with half their bodies.

“Beware Commander; these Necrons have the ability to fight on unless completely destroyed.” The space Marine commander turned around and headed towards the front trench as Kruetz made his way back to a forward command post that was under heavy fire. As he popped his head up t see what was happening he noticed the Executioner tank barreling out from the front lines and charging right through the Necron ranks.

“What’s that frakking idiot doing out there,” he screamed at the local vox operator, “get him on the line now.” Before either of them could move, the Executioner, which had rammed into one of the pyramids, exploded, taking the pyramid up with it. The massive explosion blew out in all direction, flattening Necron and trooper alike to the ground; and even managing to topple over the pyramid next to it. As the smoke cleared, Kruetz could see the burning green smoke of what remained of the pyramid, as well as its pair lying on the ground, trying to right itself. Suddenly it self-destructed too, taking some Necrons with it, and causing the Necron ranks to retreat from the trenches and fall back.

As they walked away, Guardsmen hooted and cheered, firing crack shots at them. They ran forward to the front trenches, but stopped short as green lances vaporized any brave to continue beyond the trench lines.
It seemed the first battle for Yuli- 450 was over, but as the casualty reports flooded in from his field commanders, Kruetz didn’t like what he was seeing.

While he had been away some unknown Eldar pirates had ransacked and hijacked his new cruiser, taking it with them. Worst, they seemed to have also captured a Astarte’s Strike Cruiser and made off with it. However, to his relief, he saw that the battleship was still afloat, and that his wife and child were still safe.

So you survived the first wave, but what now, you lost a third of your men on the ground? How about that space force, what are you gonna do about the lost cruiser and the reports of elder pirates in system? Whats your next move??

Forces in Space:

60 Rough Riders

Force on Ground:

Yuli- 459:

520 Guard Infantry (First- Fifth Platoons)
20 Vehicles
Heavy Mortar Platoon
Archmagos Severus and his 9 Skitarii Gaurds

Space Forces: 87%

Battleship “Ommnissiah’s Victory” sustains minor damage
Cruiser Imperial Justice is hijacked by Eldar pirates, is abandoned, and then breaks up as it enters the atmosphere

Casualties:

230 Infantry
1 Executioner
2 Basilisks


……………………………………………………………………………………………………………………………

Bane_of_Kings

As Chapter Master Vorax paced up and down the bridge he realized that the Necrons would come in force; as they always did. He thus ordered his fleet Admiral to send out requests to any nearby Chapters of Astarte’s for aid against this xenos threat. Within the day he receives three replies back from the Space Wolves, Dark Angels, and the surprisingly the White Scars. The Space Wolves and Dark Angels say that they cannot spare any forces at the present time, but that they will pass the word along in hopes that another Chapter might be able to assist. The White Scars, on the other hand, report that they are coming straight away from dealing with a cult uprising on the planet Scintilla in the Calaxis system. They will arrive within three turns, though that may be too late if Vorax’s forces cannot hold their own.

In the mean time, the Vorax decides to land the 4th, 7th, and 9th Companies on Yuli- 459 to assist in the defense of the Imperial HQ. As the 321 man force approaches the planet, however, they find an interesting battle unfolding in front of them. In front of them one of the Imperial ships is moving out of orbit from the rest of its fleet, firing all its guns at the Imperial battleship, which is trying to swirve and dodge at the same time. Off to their left a small group of ships of unknown origin were engaging a smooth black pyramid that the Vanquishers fleet admiral took for being a Necron space vessel. The fleet admiral decides to insert the troops via drop pods and the vehicles by Thunder hawk gunships. He executes this with no losses and pulls his vessels back to a safe distance, requesting further orders from the Chapter Master.

However, the Strike Cruiser “Guilliman’s Pride” , which was already at Yuli- 459 decides to move to assist the Imperial Guard navy that has come under attack. It comes to port side of the rogue Imperial cruiser and fires broadsides into the Imperial cruiser, crippling its shields and making it vulnerable for a boarding action. However, just as victory seems inevitable, the Imperial cruiser launches boarding torpedoes that penetrate through the shields and burrow deep into the strike cruiser’s hull. As they open, Eldar pirates, not humans, pour forth from the tubes and start to overwhelm the crew; whom fight a valiant but losing battle. Within an hour the fighting is over, and an Elder calling herself Eliza contacts the two other Strike vessels; taunting them to come after her and save the lives of the Captain Bernard and his remaining crew. The fleet admiral reports this back to Vorax and awaits further orders.

Meanwhile, Librarian Castol has organized his scouts and inbedded them into the Imperial Guard trench works to help raise moral among the men. He receives word that the reinforcements he requested have landed on the southern end of the peninsula and won’t be able to get to his location for another 24 hours (1 post). This means that he will have to do without, for as he shuts down his vox the first green lances explode within the Guard HQ and the world around him dissolves into complete chaos (read Samu3’s section for details on the fight itself).

While all this chaos and anarchy is going on, Vorax is back on his Battle Barge in orbit above Yuli- 450, receiving these reports and contemplating his next move. It is then that an aid reports that shots from an unknown fleet have been fired on the far side of the planet. It would seem that an elder fleet had remained in the planets dark spot, hiding themselves from him and his men.
Now Vorax must decide on how to deal with the potential Eldar threat.

So what do you do now, how do you deal with the Eldar “across the way,” and what were they shooting at to risk exposing themselves? What about the news of the loss of the Strike Cruiser, will you rescue them, and the orders for the remaining Strike cruisers in orbit around Yuli- 459? What about your men on the ground, how should they react to this?

Forces in Space:

107 Infantry (8th company)
10 Vehicles

Forces on Ground:

Yuli- 459

18 Scouts
321 Marines (4th, 7th, 9th Company’s)
9 Vehicles

Yuli- 450

321 Marines (2nd, 3rd, 5th Company’s)
20 Scouts
3 Vehicles
100 Settlers

Space Force: 76%

2 Ships at Yuli- 450, 3 Strike Cruisers at Yuli- 459

Causalties:

Strike Cruiser “Guilliman’s Pride” is captured
2 Scouts

…………………………………………………………………………………………………………..

Warsmith7752

Your fortress is nearing its completion, its outer walls starting to take shape and key inner tactical builds has been hastily erected by the slaves. You are happy.

However, you receive the message from Lord Tonar as you send out your possessed one to meet with Lord Greeth of the Alpha Legion. Now you must make a judgment call, continue with the fake and risk Tonar’s wrath, or call it back and go yourself, the choice is yours.

At the present moment, as you make that decision, you are receiving reports of attacks by Chaos warriors that are no doubt with the Alpha Legion. Due to your foresight, many of your units in ambush position ambush the would-be-ambushers themselves. This gives you a slight upper hand in the southern region where your marines are deployed, but not for long. Lord Greeth’s Havocs quickly overwhelm your Northern flank and the battle turns into a sesaw fight. Soon it turns into a stale mate with your forces digging in at a beachhead near your base; waiting for an assault that never comes. It would seem that Lord Greeth’s troops either need a rest or need reinforcements to finish this fight, but for now you have him in a bottle neck choke point, for there is no other way into the mountain range that your base is situated in.

Your men widen the trenches, move two of the Chimera’s up, and set up gun emplacements and await further orders.

In other news your dreadnoughts are started, you men move into the warp to conduct more recruiting and your base on the moon has its first structures up.

So what now, you are besieged by your would-be allies? How do you react to this news, what do you think Lord Tonar will do? Do you still seek peace and an alliance against the Tyranids? What will you do?

Forces in Space:

110 Infantry

Forces on Ground:

Galbatorious:

340 Infantry( 250 Marines, 40 Havoc’s, 50 Ashen)
20 Vehicles
50 Slaves

Galbatorious Moon

500 Cultists
50 Slaves

Space Forces: 100% Holding Pattern in synchronized orbit above your base.

Casualties:

50 Raptors
75 Marines
10 Havocks
100 Heretics

…………………………………………………………………………………………………………………………

G0arr

As your majestic highness stirs within in his stick throne room in his Hive Ship(a stomach of all places, heheheh), he is pleased at the advancements of his forces. He realizes that he will need more troops, stronger troops to take down these fledging Spiky creatures. With a thought the workers down on Magnar start to breed stronger, faster, more thickly armored troops for future use. New warriors are hatched from their sockets and take their first noxious breath on the planet, roaring out death screams to the rocks around them.

Truly the Hive is preparing for a long war.

It is then that you notice something, a massive psychic blast on a desert planet not far from here. It interests you that whatever made this happen is not of the “human” creatures, but some much more power; much more potent.

Your reinforcements arrive on Yuli- 450 and unfortunately are spotted by Eldar forces already in orbit. Two of your drop spores are shot down, eliminating the Termagaunts all together. The rest make it down safely and disperse to where the Lictor has designated previous hiding spaces. They await your command.

Your Lictor on Yuli- 450 has sampled the aquatic life and reports that nothing is special about them. However, you receive some psychic examples of the DNA and realize you could adapt some of your lesser warriors with gills, allowing them to swim through thr oceans and potentially sneak up upon the enemy.

Your forces start focus breeding on Termaguants and Genestealers, and continue consuming the planets resources. About ½ of the planet has now been harvested. So now what do you do? How do you react to the news of more humans at Yuli- 450, hidden humans that seem to have potential psychic connections?

Forces in Space:

1633 Warriors
7 Vehicles (Warriors)
Forces on Ground:

Magnar:

260 Warriors
95 Spores
2 Lictors

2 Lictors on Yuli- 459
7 Lictors on Galbatorious
4 Lictor on Yuli- 450

Space Force: 100%

……………………………………………………………………………………………………………………………..
Farseer Ulthris

Requiel orders his forces to divide in half, one half guarding his HQ and Wraithgate, while the other moves with all possible haste for Yuli- 459.
As this is happening, Requiel opens the sealed letter from the council and meditates as he reads the following………

Farseer Requiel

We come bearing the gravest of news for you that you are either already aware of or are just learning of. The system you are in is inhabited by the Ygnir, but also by a dark threat, one that you must seek out and destroyed.
Long ago, when we were a young race, we had made allies with the people called the Squats. These were dwarf humans, the predecessors to the Mon’Kiegh that we know of today. We had an alliance with them, and for millennia we traded in prosperity. But as our kindred fell into the darkness of He-Who-Must-Not-Be-Named, we could no longer help, them, let alone help ourselves. They succumbed to the ork, and fell beneath their green skin tide.

We have uncovered, in the ancient halls of Thranduil, that the planet of Yuli- 450 is actually a Squat tomb world, and that somewhere deep in its core a clan of Squats sleeps. We are unsure if they have awoken or not, but we order you to seek out this threat, and neutralize it.

We understand that it would seem more potent to make allies with them; but they may not have forgiven us for the betrayal all those years ago. You must destroy them before they become a threat.

High Councilor Auditiny of Ulthwe


As he finishes, Requiel is deeply disturbed at the thought that any more enemies could be lurking within the shadowy depths of the system. Before he can contemplate it further, he is summoned to the bridge…………………………….
Requiel watched the scene unfold in front of him as he arrived at Yuli- 459, for it seemed his dark kindred were up to no good; having stolen an Mon’keigh cruiser and then made off with another one. To his left it seemed the Ygnir were engaging the Dark Elder in a skirmish, while the Mon’Kiegh fleet sat in orbit near the polar cap.

So what will you do, shall you assist the Mon’Kiegh? What about the news of your Dark Eldar kindred, why was this unforeseen? Shall you engage the Ygnir or head down towards the surface?

Forces in Space:

Yuli- 459

600 Warriors
10 Vehicles

Forces on Ground:

Yuli- 450

500 Warrior
10 Vehicles

Space Forces: 100%

The new Wraith ship arrives and joins your three ships at Yuli- 459, totaling them to four


…………………………………………………………………………………………………………………………….

Serpion5

As Sorrow watched his forces came to a halt outside the living creatures base. It seemed that they were waiting for him to make the first move, and make it he would. Sorrow decided to let his Vangaurd make the first attack, and dispatched them with two monoliths to attack the center and right flank.

Sorrow himself went inside one of the pyramids and teleported back to the tomb world and into the Chamber of the Outider.

“WHY DO YOU BOTH ME SERVANT, CAN YOU NOT CARRY OUT MY ODERS ON YOUR OWN?”

“My Lord, I have encountered the living and am in the processes of destroying them for you as we speak; you shall have your souls. I am curious as to why you cannot take your own form here and know?” He bowed his head deeply, hoping the Outsider didn’t kill him for such an intrusive question.

“BECAUSE THE ACCURSED ELDAR TRAPPED ME HERE!!!” The Ygnir roared so loud that Sorrow actually fell to his knees, only held up by the staff he clung too. “THEY TRAPPED ME IN THIS FORM, ALONG WITH MY WEAPON, WHICH IS IN THE OTHER ORB ACROSS THE CHAMBER. I WAS BETRAYED BY MY OWN KIN, AND THEY WORKED WITH THE ELDAR TO IMPRISO ME HERE FOR ALL TIME. HOWEVER, I WAS AWOKEN, BY WHAT I DO NOT KNOW; BUT THAT DOESN’T MATTER. I SHALL GROW STRONG AGAIN, AND YOU SHALL BECOME MY TOOL FOR REAPING DEATH UPON THE LIVING. NOW GO!!!!!”

“My Lord,” Sorow bowed deeply and left the chamber, returning to the Monolith chamber room. He gathered some nearby warriors to him and moved to teleport back to the battlefield and finish of the living. However, as he walked up to the teleporter, a large metal barrel smashed through and knocked him to his feet. Looking up, he realized it was a large cannon, and screeched a metallic warning as he sealed off the gate. The barrel, cut in half from the other end of the teleporter, rang out as it fell heavily onto the floor. Sorrow was enraged now, and gathered his warriors, moving through another portal to another monolith. As he teleported to the top, he could see one of his Monoliths was down, and the other was toppled, and the toppled Monolith exploded, sorrow let loose a screech so loud it echoed across the battlefield, and even the living were driving to blocking their ears.

As his forces retreated, Sorrow contemplated his next move.

So what are you going to do, you have lost the first battle and two important monoliths? Whats about the living, are they more dangerous than they seem, maybe call your fleet?

Forces in Tomb World:

None

Forces on Ground:

Yuli- 459

810 Infantry
18 Monoliths
Space Force: 100%

Casualties:

190 Infantry
2 Monoliths

……………………………………………………………………………………………………………………….

Anfo

As Isamyr sat down in his cave he received reports from his servants around him that the attack had gone as planned. Though their were high casualties, they had pushed the Scaled Wardens back into their canyon where they had origionated from. His field commander Tyr was calling for oders in the south as his men camped near a beach where the wardens had dug in. In the north his men were slowly eliminating the remaining enemy camps and taking control of their resources.

Now it was up to Isamyr to make the next move, but as he planned it, he received a notice from an old friend and fellow Legionnaire; Lord Tonar. It seemed that Khorne wanted peace in order to carry out a higher goal.

“Now things are getting interesting,” he said to himself with a smile. As he said this a Warden was brought forth to him, and now Isamyr would get to talk this leader of theirs. The leader walked up to him and stood in a state that brought concern to Isamyr until his sorcerer, standing behind him, spoke up.

“Lord, this one is possessed,” he said just as the figure spoke. “I am Nilat, leader of the Scale Wardens, you have attacked me, even though I come with a truce. Explain yourself!”

So what do you do now? Do you heed Lord Tonars instructions? How about the Wardens, will you attack or hold your troops where they are?

Forces in Space:

650 Infantry
14 Vehicles

Forces on the Ground:

Galbatorious:
56 Marines
20 Havocs
5 Bikers
5 Vehicles
200 Slaves

Space Force: 100%

Casualties:

44 Marines
30 Havocs
1 Vindicator
5 Bikers

……………………………………………………………………………………………………………….

Lord Rambo

As Alconol’s fleet disengaged from the Webway a curious sight was playing out before them. They had warped in to the right of their kindred, but immediately registered enemy forces all across the planet, engaged in heavy fighting in some area’s. In front an Mon’Kiegh cruiser was fighting another cruiser, and then the other made off towards a group on their left. This group consisted of their dark kindred, the Dark Eldar, and it only served to make Alconol more weary of any surprises that might come later today. It seemed that they were behind the hijacking of the Mon’keigh cruiser, and were also engaged with a Ygnir fleet that had established orbit near the southern continent of the planet.

Back on Yuli Prime life is as spectacular as it can possibly be, the tree’s grow, the HQ is about half-way done, and soon the Eldar can start producing more men and materials for the war effort.

So what will you do? How do you react to the Dark Eldar’s appearance, what about the Ygnir? Ae you concerned the Mon’keigh might come after you now that one of your race has made off with not one, but two of their ships?

Forces in Space:

Yuli- 459

100 Warp spiders
2 Wraithlords
100 Dire Avengers
75 Jetbikes
25 Shinning Spears
25 Bonesingers
2 Fire Prisms
1 Wave Serpent

Forces on the Ground:

Yuli- 450:

75 Bonesingers
100 Dire Avengers
75 Dark Repears
50 Striking Scorpions
50 Fire Dragons
50 Swooping Hawks
3 Falcons
1 Fire Prism
50 Rangers
5 Vypers
6 Wave Serpents
1 Farseer Kendra
10 warlocks

Yuli Prime:

Kendra
10 Warlocks

Space Force: 100%

…………………………………………………………………………………………………………………………….

Farseer Darvaleth

After harvesting the necessary resources, you and the other Necron ship make all haste for Yuli- 459; where you detected the source of Necronian energy. You warp into the planets orbit……………………………………….only to find yourself in the middle of an enemy fleet that is cloaked. Luckily for you, you gain the element of surprise when you second ship warps right into one of the enemy’s ships and annihilates it. Luckily the armor protects the ship from any major damage, but the Night-class is officially out of the fight for the moment as it limps into he hanger for needed repairs by the beetle bots.

In the meanwhile your cairn-class engages the ships, which turn out to be your hated foe the Eldar, in battle and finishes off the one that was rammed.
The elder launch boarding tubes which bounce off the thick armor like flys on an ox, and your ship moves and destroys another ship before they retreat from the area.

Now that you made your presence know what will you do? Will you move to the surface(yes, Necron ships can convert into monoliths) or will you engage the living in a space battle?

Forces in Space:

1000 Infantry
15 Monoliths

Space Forces: 64%

Night-class ship sustains heavy damage and will be out for 48(2 posts) hours.
 

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Blah Section:
Isamyr listened to the battle reports coming in. Everything was going good. The Wardens had set up ambushes to ambush the ambushers. The though of this amused Isamyr. As his Havocs then ambushed the Wardens ambushers. Sadly, Isamyr had lost one of his Vindicators.

In the short time between battle reports and the Leader showing up, Isamyr received a message from an old 'friend'. Tonar, much like Isamyr, just didn't seem to die. Tonar said he would assist if the Wardens and Alpha Legion allied. This was also pleasing to Khorne.

If a God wanted Isamyr to do something, he would.

A few seconds later, and Isamyr marines said they saw the Leader comming. Along with a sorcerer.
Isamyr turned to his Terminators, "Await my command." He said. With that, the ten bulky figures disappeared in a yellow flash. Yet another ambush...

The two figures approached Isamyr. Isamyr could tell almost instantly that something was...wrong with the leader. As the got closer, it got all the more obvious.

“Lord, this one is possessed,” Said the Sorcerer, “I am Nilat, leader of the Scale Wardens, you have attacked me, even though I come with a truce. Explain yourself!”

Isamyr raised an eyebrow, "You come here, yet you put another in your place. Yet you don't have the mental capacity to realize that if there was to be an ambush, you would be killed, too."

With that, Isamyr activated his one chainfist and back handed the posessed before tuning off the massive gauntlet.

"Now Lord Tonar has contacted you with a similar message, I presume."

Nilat nodded.

"I will follow his request, and halt all attacks under one condition. When, or should I say if, our alliance is terminated, we will go back to controlling the areas we control this instant."

(OOC:Warsmith, you can finish the debate, fell free to control Isamyr some.)

With the meeting over and Nilat gone, Isamyr sent out his next set of commands while headed back to the landing zone in his land raider.

"Ambush marines, move up and reinforce your brothers."

"Slavemasters, I want half your men to begin work upon a factory. Make it rival Mars."

"All men, hold position. If the Wardens try to move out from their current positions, kill them. Leave no survivors, dead men tell no tales."

"I want the next wave of infiltrators to head in. You know your orders."

"I want 300 Cultists and 10 predators at the landing zone/factory site. Cultists, begin constructing defenses."

With that Isamyr leaned back in his seat and waited to be back at the field HQ.

Military Movement:
Marines at ambush position move to join the other marines after meeting.
All attacking units hold their position.
100 Slaves mine stuff.
100 Slaves begin work upon Factory.
10 Predators & 300 Cultists land at Factory site.



Military Actions:
Infiltrate 10 Legionaries(They obviously change their armor color scheme.)
Infiltrated in 20 more cultists to the Galbatorious Fortress. Ten of which will try to get to the moon.
(Armory upgrades marine armor.)

Diplomatic Actions:
Truce, under Isamyr conditions.

Space Actions:
Hold position.
 

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Personal:

Sorrow roared in hatred as his forces vanished from the battlefield. Not even a dozen of his warriors had survived, and the casualties inflicted were nowhere near the numbers the Outsider would demand.

The Phase out failsafe triggered, and Sorrow found himself standing once more in the tomb. The Outsider had chastened him heavily before for merely presenting an update, what wrath would he suffer if he reported a failure? It was unthinkable.

Sorrow`s loyalty was absolute, his faith was unshakable. He had always served the gods with the utmost of his rather extensive ability and considerable skill. But something the Outsider had said was sitting ill with the necron lord.

The Outsider`s own kin had betrayed him? This was madness, the gods at each other`s throats?!

'It makes no damn sense!' Sorrow bellowed, startling his drone as it came to his side, having sensed his return to the tomb. Turning to face it, Sorrow began to issue his new command. Putting the matter of the god`s grudge aside for the moment, he instead decided to focus on the immediate concern. There were enemies above, and Sorrow`s forces had proved insufficient...

Military Movement:

Following the retreat, the few survivors were integrated into the existing squads. Replacing the lost warriors and flayed ones has been deemed insufficient. Sorrow has contacted one of his outposts, requesting stronger reinforcements.

Officially requesting 150 Immortal units and 40 Wraith units. Also requesting Replacement Monoliths for those lost. :)

Military Action:

The living are aware of one of our portals. For the time being, I will let them believe it is our only one. A feint of considerable defensive proportions is launched.

300 Necron Warriors.
5 Monoliths.
100 Flayed Ones.

Diplomacy:

Everybody, please lay down and die. :p

Fleet Actions:

The fleet has been summoned. Secure a position above the planet. Engage with full offensive capability if necessary. Establish orbit ASAP.
 

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Blah:

"These Eldar will pay for what they have taken," snapped Vorax angrily, mourning the loss of Guilliman's Pride. The Chapter Master of the Vanquishers turned to face the rest of his crew. "Brothers... this blasphemy cannot, this blasphemy will not, stand. Our brothers in Guilliman's Pride have been killed, and their fleet captured by the foul xenos known as the Eldar! We will now cleanse their filfth from the stars, and I, and I alone, will take the head of this foul witch who commands their army. Send me to where the Eldar were last sighted."

"Yes, my lord," bowed one of the Chapter Master's Honour Guard. All of them, apart from one Librarian were on this ship, plus the eigth company, as well as what remained of the veteran first, all of them clad in the mighty Terminator Armour. As the astartes battle barge entered the warp, Vorax smiled. Nothing would be able to stop the might of the Vanquishers, and with the White Scars on their way, nothing would be able to survive the might of the Emperor's Finest.

Military Movement: The entire Space Fleet goes to where the Eldar were seen last, and the fifth company leaves Yuli-450, close behind. The astartes are tailing the Eldar, and will not let 'Guilliman's Pride' go unavenged.

Military Actions: See above, and Librarian Castol aids the Imperial Guard and his Scouts by helping the Colonel.

Diplomacy: (Borrowing Idea from Serp) Everybody surrender in the name of the Emperor, and Guilliman.

Fleet Actions: See Military Movement
 

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Personal Stuff: Shadow laughed as the fleet powered up. Both ships prepared to time-jump, fully activating all systems. The two ships bristled with the power of the Sun, which, by careful planning, was still un-affected by the energy-sapping. The mass Chronometrons powered up, and, with a wave of his hand, Shadow activated the engines.

With time standing still, it took mere seconds for the fleet to smash into orbit around Yuli-459. What was there took them by surprise.

The Night-class ship had rammed straight into an enemy ship, and the Cairn-ship was surrounded by an enemy fleet. Shadow strained at the visual reports to see....

"Eldar....no, Dark Eldar. No matter. Annihilate them!" roared Shadow.

What followed could only be described as screaming death.

The Night class ship, having smashed into a Dark Eldar ship, limped back towards the Cairn-class. Once inside the Cairn's hangar, the gauss lances began to power up. On the crippled Eldar ship, all that could be heard was a steady hum of power, before the black sound of utter doom. The particle projectors fired, the massive Cairn ship's monstrous cannon reaping doom upon the Dark Eldar ship. It was not long before it was utterly destroyed, torn piece by piece by the Necron war weapons.

The ship then turned its fearsome guns on another ship, firing at point blank into its engines. They soon detonated, causing a massive chain reaction, destroying the ship entirely in seconds. Shadow laughed as the Cairn resisted futile boarding attempts without trouble, and fired on more ships as they retreated away from the planet.

Leaving the Necrons in control of the orbit.

"Victory!" cried Shadow, ordering the ship to fully cloak, and prepare its mass-teleporters.

----------------------------------------------


Shadow stood, with a bodyguard of 50 Immortals, inside one of the mass teleporting systems. Waving his hand lazily, Shadow ordered the teleport to lock onto to the source of Necron energy that had earlier been scanned. The entire batleforce phased onto the planet's surface.

Shadow emerged, with his warriors, inside some kind of tomb complex, turning, Shadow was surprised to see another Necron Lord.

"Well, isn't that funny." said Shadow, "My name is Lord Shadow. What is it that plagues you so that you must use such vast amounts of energy here, on this planet? I'm sure we could work something out."

Military:

Shadow and 50 Immortals have teleported to the surface of Yuli459, into the tomb of Sorrow.

This leaves 50 Immortals, 50 Pariahs, 100 Destroyers, 20 monoliths, 100 builder-scarabs, and 700 Warriors on the Cairn-class ship, with the Night-class inside being repaired, fully cloaked.

Diplomacy:

After their previous messages had been ignored, Shadow himself has arrived at Sorrow's tomb, to personally engage in diplomacy. Results as yet unknown.

Space Action:

Fleet arrives at Yuli-459. Small space battle, in which two enemy Dark Eldar ships are completely destroyed. The Night-class ship sustains heavy damage, and enters the Cairn for repairs. The Cairn then fully cloaks itself, and maintains orbit of the planet.



OOC: That's why I went for one massive ship. It's horrible! :laugh:
 

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Though the Council's message disturbed him deeply, Requiel decided to focus on the threat he came for first, the Yngir. Knowing full well that they are powerless against the energies of warp, however his face dropped at the sight of who the Undying ones were fighting, the Dark Kin. The Farseer knew the Mon'Keigh would be coming. "Farseer, what shall we do?" asked Yvresh "I suggest we strike fast and use the Eye of Lsathranil's Witchcannon whilst we bombard the silvering hordes with lances and missiles. I insist we also launch our fighters to distract their's". Requiel consulted the runes, their psychic orbit erratic at best, he plucked one with a graceful gesture and saw a good outcome if done right. "Do it and send a message to Alconol, the Yngir are here and we are moving to to engage them like lightning. If the Dark Kindred fire at us, then you know what to do."

"The Eye of Lsathranil, Wing of Asuryan and the Hand of Khaine swoop onto the Yngir Cairn Ship. Requiel felt the psychic force in the Witchcannon build up. As the fleet drew closer he ordered "Fire at the Yngir at will, before the unholy thing cloaks" and the void of space lit up with energy lances, the Witchcannon glowed an ominous glow before tearing the fabric of space and unleashed a small controlled Warp storm at Undying one's vanishing ship.

Military Actions: All units aboard the ships prepare for potential boarding by the Yngir.

Military movement: The Warriors onboard move to delicate positions thhrough out the ships.

Diplomatic actions: Requiel sends out a request for the Autarch to join in the lightning attack before the Yngir ship fully cloaks.

Space Actions: The Ulthwe fleet swoops in on the Yngir ship and opens fire at the enemy. The Eye of Lsathranil unleashes the Witchcannon on the Cairn ship and the fleet hopes the attack does damage
 
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