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The intro

Cadia stands though badly mauled, the Despoiler’s march throughout imperial space has been halted; and though his thirteenth black crusade still rages on across the segmentum, its back has been broken and the Imperium has come out the victor by the barest of margins. Billions have been lost, countless worlds ravaged or destroyed. However, some worlds still remain; touched at the start of the crusade by the hand of Nurgle through the plague fleets of Typhus, the herald of Nurgle. World after world, system after system fell to these plagues; the worst of which being the zombie plague.

Many of the plagues simply infected and killed whole worlds, brought ships of the Imperial Navy to their knees. The zombie plague, however, does not just kill those infected, but instead reanimates the dead into a shell of its former self; destined to wander, bringing further death and infection and slaved to the will of the plague god.

As Abbadon’s forces reel from the blows of the combined forces of order, the Black Templars under the command of high marshal Helbrecht begin a crusade of their own to retake the lost worlds of the Imperium. Traitors, pirates, and aliens all seizing opportunity to try and carve out empires of their own, some trying to take those infected worlds and paying the price. In the wake of the charge of the Black Templars, other Imperial organizations follow suit, to retake lost ground and rebuild the damage done by the forces of chaos.

Agripnaa, main port of the Imperial navy in the segmentum, was one of a handful of sectors affected by the zombie plague. As the Black Templars scour worlds to relieve them of power hungry traitors or xenos scum, other forces seek to reclaim the ports of Agripnaa. The seventeenth Brontian Longknives, along with the third, the fifty-ninth Harakoni warhawks, the Kraskt ‘trenchers’, Pulmeo sixth mechanized, and a dozen other regiments of the Imperial guard move to take back the Arajo system within Agripnaa.


You are members of the seventeenth Brontian Longknives, a light mechanized regiment recently brought back up to strength after suffering eighty percent losses during the defense of the Cadian system. You are one of these newer recruits to the regiment, fresh from Brontian with one, two, or fewer combats under your belt, it’s is up to you and thousands of others to take back the worlds of this system, starting with Arajo 7.


Some background

[Now as I will mention in the character template below, the Brontian Longknives have about one sentence of fluff that I have found to date. That means that essentially anything can be made up about these people. So let me fill in some things: The world of Brontian is an agri-world, swamp type, dominated by one giant landmass dotted by a trio of ocean sized bodies of water. The land itself stretches around the planets equator to the southern pole, to which the inhabitants of the pole develop a darker skin than those of the equator (somehow, some-way.) Brontian is located in the Arcadian system located to the galactic south west of the Eye of Terror. More than have the Longknife regiments were committed during the Black Crusade.

The Longknives themselves get their name from their combat blade, an eleven inch steel blade each Brontian has since birth, for the wild of Brontian is not kind and each of the planets inhabitants must be able to survive if only with the blade. Brontians are largely a farming society, the creatures of their world being good for both food and clothing, and the weave in some armour.

The 17th took part in fighting against the traitors during the Black Crusade, but were ambushed when they, along with what could be spared, was sent to answer a plea for help from a system just beyond Cadia. It was a trap set up by traitors of The Purged, the last remnants of a renegade chapter thought wiped out some two hundred years prior. The 17th suffered heavy losses, and has only recently been reinforced.]



The character template

When submitting a character please go by the following:

Name: (Pretty obvious, go for a first and last, no nicknames though; thats not for you to decide, you earn one from others.)

Age: (Once again an obvious one, you’re a new soldier, so try to keep the age low; somewhere in the area of 18-23, one or two members can be older because there still are members of the regiment who are not raw recruits.)

Gender: (This probably goes without saying; however do keep the following in mind, the 17th though now a mixed regiment (due to some administrative error) is largely male. I don't want to see ten players of which seven decided to be female. Its nothing personal, nothing against women, the Longknives have about one sentence in regards to fluff and I am making a choice in regard to slightly expanding that.)

Appearence: (What the hell do you look like? Not too hard to figure out right?)

Personality: (What are you like?)

Background: (Whats your story? Why did you join, you weren’t conscripted, and where do you come from?)

Equipment: Las-cells, flak armour, rations, infantryman’s uplifting primer; up to one member may carry a vox-caster, and up to one member may elect to be a medic and carry med-kits

Weapons: Lasgun, combat knife, frag grenades; up to one member may replace his lasgun for a flamer or grenade launcher, two members may work together and carry a heavy bolter or missile launcher, one member may replace his lasgun for a heavy flamer or heavy stubber. A medic or vox-operator may replace his lasgun for a shotgun or a pair of pistols (las, auto, stub, revolver.)

Note that taking any of the optional gear is first come first serve and I will only be allowing so many of them to be taken. Keep in mind that as GM I reserve the right to allow or deny characters or things as I see fit. This also applies to reserving a spot or anything specific: up to my discretion.



Rules of this RP

Now before you you go and make a character, please understand the following:

-An RP is a commitment of time and effort, so please make sure that you are not going to just up and walk out the moment you lose a little interest; and if you do leave please make sure to say something.
-In the action thread, please keep all out of character (OOC) chatter to an absolute minimum; once things get rolling use this thread for that.

-When posting in the action thread, make sure that each of your posts are a minimum of five full sentences long. Three or four or five words with punctuation at the end really isn't much of a sentence, and if you don't think there's much for you to post about; well you can describe or react to things both mentally and physically.

-No god modding, this is you deciding the outcome of things without consulting with the GM; things like doing the impossible with no consent, defeating tough or boss-like enemies as if they were nothing, and other things like that.

-Do not take it upon yourself to drive the story in a different direction; the GM has a story/plot and you deciding that things need to be spiced up or taken in another direction without speaking to the GM might not be the most helpful.

-For some of you, this next one may come as a bit of a shock or a blow in a way: if you are partaking in another RP in which I am the GM then I would ask you not to join up with this one. For those of you who this applies to, you know who you are and feel free to PM me if you would like to know a bit more.
 

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I’ll take the vox-caster unit, if its alright with you, tell me what you think

Name: Serpio Savales

Age: 20

Gender: Male

Appearance: Serpio is a rough looking, well-built Gaurdsmen. Having grown up on a ranch on Brontian, Serpio has a strong back, long legs(good for running), and a few scars to mark the harshness of the Brontian wilderness. He’s a gruff faced individual, not like the “smooth skin” city boys, and is very hairy, sporting a ponytail down his back. He has a nasty scar across his left eye which he recieved why herding the beasts of his families ranch.

Personality: Serpio is a man of honor in every sense. He is extremely loyal, follows the Emporer’s religion faithfully, and is a zealous fighter. He also has a deep hatred of the Emporers enemies, especially the vile orks, who he was taught to hate during his early years, due to his father prior service.

Backround: As mentioned before Serpio started life as a ranch hand herd the local beats of Brontian on his family’s ranch. He lived the normal life, occasionally defending for his life against the beasts of the planet until an unfortunately event occurred. One day, while in a bar, he lost his temper after having his honor or deeply slated, and killed a man. He was sentenced to the labor camps, but was offered a choice: to join the Guard. He gladly took that choice over the famed-ruthless labor camps, and was sent to training. While there, he picked up skills in vox-caster operations, and quickly became the units vox-caster operator. Now, fresh from training, he is being sent as reinforcements for the recently combat depleted 17th Brontian Regiment.

Equiptment: Auto clips, Brontian Longknife, flak-armor(with Aquila on the front), Vox-caster, primer

Weapons: two auto pistols, Brontian Longknife, Krak Gernades
 

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Discussion Starter #3
Lets see, big and burly, a joker, zealous fighter, flaming temper; sounds a bit like a mish-mash of two or three characters into one 'super-character'.

Tone him down a bit, if he's the vox guy then getting caught fiddling with some tech isn't a bad thing for his past, it means he's mechanically inclined even though it would likely get him in a bit of trouble. (As technology in the Imperium is a sacred thing that you generally do not tinker around with, unless your of the mechanicus or something.)

You don't need him to be a little of a gear head, while an honourable and zealous man, and big and burly. Its to much, he'll manage to have some sort of answer for everything in the end and that will actually work to the disadvantage of everyone.

Keep in mind that things like carefree, zealous, and honourable do not go hand in hand (especially the first two.) More often then not they are fighting against each other to be the dominant trait.


So I have no problem with you being the vox man if thats what you want, but trim down the character a bit. If you want him to have some affinity with machines, then I'd probably say lose the big burly and with a temper and toning down the zeal. Not a lot of honour in being willing to commit a little heresy.


Other than that, feel free to change the las-cells to autopistol clips, seeing as he doesn't have a las weapons.



And you did bring up something that I forgot to in my starting post.

In regards to nicknames

Where I come from and from what I've always believed, nicknames are not something you generally choose for yourself from the start. They are something that gets earned, its one of the reasons a person can have more than one over the course of his or her life. When posting characters, first name and last name is all you need; no nicknames. Maybe you'll earn one throughout the course of this RP.
 

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I've been interested in get into an RP for a little while now and have been looking for a good one to come along. From what I've seen your one of the best GMs on here, darkreever. I like your insistence on realistic characters.

One thing that's held me back, from join one, is time. With my work schedule would only be able to post once a day on most days. Some of these action threads go pretty fast and I wouldn't want to hold the group up or get behind. I will put as much effort into making quality posts as I can, I just can't do it all day. If this won't be an issue, I'd love to give this a try.

In your intro you said the the Reg. is light mechanized, I was wondering what type of vehicles they use and if they'll be featured in the RP. I was thinking about writing up a driver/vehicle crewman type but if that wouldn't be useful at all I can come up with something else.
 

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hahahaha, damn, you got me there darkreever, alright, I'll trim him down, and thanks for the tips, I'm kinda new to the whole RPG thing as a player. Check out the post in a few minutes.

By the way, are you the manager of this site???
 

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Discussion Starter #6 (Edited)
Sentinals, chimera's, hydra's, hellhounds, lighter armour and some medium armour that the guard are known for.


As far as being able to post once a day or something like that; more often then not I tend to hold off on updates until everyone has posted, going for larger updates that can cover everyone as opposed to mini updates covering a few people. This allows everyone to be playing on the same period of time. I tend to only use mini-updates when players are in groups that are apart from each other, because time can flow differently for the groups until they are brought together once again.

So don't worry about being able to post multiple times a day, its not an issue if at best during the week you could only post once a day. The Claw, the other RP I am currently running, usually does not see an update for about three or four days or even a week; so that everyone has a chance to post at least once (though they are often not limited to one, within reason.)


Let me think about the driver/crewman idea, but for now if your interested make a normal character.


No Emporershand, I'm not the owner of Heresy, just a senior member of the Heresy staff. Roleplay threads is the section I started out in, its essentially my home here on Heresy.
 

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Looking better, just need you to rework his history a bit; your all from Brontian; you trained on it and are either reinforcements to a regiment from it or the founding of a new one (in this case reinforcements.)

Otherwise looking fine.
 

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That's cool, thanks for the answer. As you didn't say this was going to be an armor/mech. RP I figured they wouldn't be prominently featured. I was just thinking about having my character be trained, or cross trained, in vehicle operations. I'll work on a character and have something up by tomorrow. It's an interesting challenge to make a cool character without going over the top with it, and good that you'll call people on it. I've seen to many superheros running around these threads.
 

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No true set limit, like the Claw I plan on keeping this one open for people to join in or rejoin if their character dies. That being said, like the Claw this RP will have its limit in that regard, once the story advances enough people obviously will not be able to come in, since there just is not enough time for you to do much in the area of character development which is a big thing.


As far as starting the RP, I am keeping the number of people I am looking for in order for the action thread to go up a bit of a mystery. I know how many I'm looking for to start, I'm just not saying at this time.
 

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I'll throw my hat into the ring for this one Reever

Name: Alexious Fortis

Age: 19

Gender: Male

Appearance: Alexious is a 6' 5" tall, not very heavy built, smart son-of-a-gun, he has deep blue eyes that are usually the second last thing his enemy sees. His long blonde hair is the source of much anger around his seniors and so he nearly always wears a heavily decorated helmet. His Flak armour is inscribed with the phrase "Faith is my shield" that Alexious carved with his own knife. He always wears black gloves.

Personality: Alexious is generally a smart arse and finds a way to make any situation funny and has been constantly reminded that war is not fun, nor is it meant to be enjoyed, it is our way of defending he on Terra. He is not the most pious man in the regiment and has been caught doing unimaginable things during prayer (listening to music through secret earphones for example, he got a harsh repremand from his sergeant for that. He is a very smart person and he knows it, he can out-think nearly anybody he wants and can do alot of thinking tasks without really thinking about it while others, have to stand for minutes thinking about it.

Background: Alexious came from a fairly average family, with one difference, they all had highly above average IQs and they weren't the strongest family, yet they were one of the tallest, Alexious grew up in a family that you could get alot of what you wanted, but you had to work for it, but Alexious always found a loophole and ended up doing nothing for a reward, in the end he chose to join the Guard to get away from his restrictive parents who were strating to restrict what he did, how he did it, or who he met.
And that is how Alexious join the Guard.

Equipment: Las-cells, Flak Armour, Rations, Uplifting Primer.

Weapons: Lasgun, painted matte-black to help Alexious stalk through marshes, Combat Blade, so shiny he's blinded men with it, "it's the last thing they'll ever see, even if I don't kill 'em" he commonly says, Frag Grenades, nothing special about these.
 

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Name: Tabitha Sendo

Age: 28 years old
Gender: Female
Appearence: Tabitha is about 5'6" tall and has dark brown hair, always tied in a ponytail. Her bright blue eyes appearing even brighter because of her dark hair and slightly dark skin. Her build like every average woman, no extreme sizes/shapes of any kind. She wears standard flak armour. Her medi-packs are strapped to her waist.
Personality: Tabitha is a calm person, having seen some wars already she doesn't panic all that much when somebody is about to die. She is a little arrogant though and when there's no battle she prefers to be alone, leaving all the men where they are and have some time just for herself.
Background: Tabitha grew up as a farmer's little girl. Her father and two brothers worked the land and she took care of their wounds and helped with making dinner since she was only a child. When she turned 16 she felt like something was missing, as if her life was too boring. She discussed this with her parents and they only found one solution: you don't want this life? Then just go take care of yourself! After having moved around for a month she saw some lads, celebrating they just got recruited by the Longknives. After having spend some time with them Tabitha knew what to do: She had to join the Imperial Guard...

Tabitha barely managed to get through the initiation and immediately found out she felt more for taking care of the others than just mindless killing. After a week on the battlefield she started helping out other medics, already learning loads of skills to aid others. After three months in battle she finally returned to the base. There she started studying to become a medic in the guard.
Equipment: Shotgun-shells, flak armour, rations, infantryman’s uplifting primer
Weapons: Shotgun, combat knife, frag grenades
 

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Do you mind taking a beginner in roleplaying (aka, zero idea what to be expected from him except for the meagre understanding he got from watching other threads) with you for a spin?
 

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Hmm....Does this mean the Claw 2 (XD) won't be coming along anytime soon? I must admit I skipped the opening for now, as I am in a rush, but if the sequal to that isn't coming along, could you save me a spot please?
 

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The sequel will come soon after the end of the first one Dark ANgel, so no I will not be saving you a spot. (Both because you may be in another RP of mine and because seeing as this will be open for people to join even after the show has begun means I should not have to.)


As a note for some of you guys, your characters are raw recruits and not hardened veterans of several campaigns. If any of you were in basic, or your the equivalent for your country, or were starting out with a job, I'm willing to bet that at first you generally were some mindless drone until you really got the routine going. So don't let the following be to much of a let down.

Snowy, like the character but the black coat just isn't gonna happen and seeing as you may be the first to actually describe your appearance looks like the ranged weapons of all the Brontian Longknives are matte black. Good job, hadn't actually thought of that.

bloodthrister, go for the medic if you want but I want a different name from you (shock, surprise!) I do get a bit tired of always seeing a Rico or Christine Stantinus in every RP your in, can't possibly get to confusing if you use a completely different name every once in a while. Other than that, regular single barrel shotgun, none of this tri-barrel stuff. As she is older, looks like your aiming for one of the more veteran members; gonna think on this but may wind up asking you to cut her age down so she's a new recruit. (Emphasis on may.)

Darkblade, you wanna play then by all means go for it; we all had to start and learn somewhere right? Just make sure you know what your getting yourself into, and if you need any help feel free to ask for it, roleplay threads has a slew of veteran members who know what they are doing. (Like Dark Angel above.)


Oh yeah, hope you all don't end up getting sick of the varied use of colours. I will be using them to distinguish certain things, like putting your name/your character name in a colour to mean make sure of all the update you read that in particular. (I also do that to keep your characters distinguished from NPC's and unimportants elsewhere in my updates.) I also make use of colours for important people or things, and in the case of people their spoken lines will be in their colours.

I like to think it adds a little flair, keep things from being giant sections of single coloured text broken up by italics, or maybe some bold.


If anyone wants to use colours in their own action posts, they are free to do so to help further distinguish what they are speaking or thinking (though please also use italics in the case of speaking and bold for thinking anyway.) Though just because you use a particular colour does not mean I will use the same one.
 

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Well, i have a bit of a understanding how things work (i hope), and if i do anything wrong then i am likely to hear about it. :D


Name: Cid Arcanius
Age: 21 years old
Gender: Male
Appearence: Cid is about 1.81 meter and long bleached white hair, a old tradition from his homeworld. His blue/grayish eyes has a piercing stare that combined with his less then friendly face gives him a very gaunt and strict look. Futhermore helping this fact is that there is a big scar over his heard that runs from his hair, over his eye, down to his cheek. In offtimes he wear a small patch over this eye, altho he trends to pull it off in engagements. He also has old flogging scars on his back, for attacking a other soldier. His overal body build is stockyish round the shoulders. His armor is a dull color, with a small aquillia on his buckle. He also wears a nonstandard knife strap round his legs, and another, standard one round his left side, where he wears his old fathers knife. His lasgun is a bit modified, has a few point where he can attach cloth on, for camoflage. He also has a small frame where he can put a piece of glass in to mount on the guns sights.
Personality: Cid is regarded to be a detached person, almost zombielike in personality. This because most people never heard him talk, or show any emotion round on his face. This is however not (entirely) true, it´s just that Cid doesn´t know how to show his emotions, or know what to do with them.
The most famous show of emotion was the moment on initiation day, when a veteran trooper tried to "show the new kid the right hairstyle" and tried to cut off Cid´s hair. This ended in 4 broken fingers, 2 bruised ribs and a blackout for one, and flogging for the other. He is mostly sleepdepriven due of nightmares

His fighting style trend to a sharpshooter style of fighting, however, being so focussed on long range shooting, he trend to forget his immidiate surroundings sometimes. He also gets very, very twitchy when he is trying to sniper something, but he can´t find a target.

Background: Cid was a upbeat joker, a happy fellow till the end of THAT day. The day that still hounds his sleeps. The day he got to see the corpses of the family he fought to protect.

Cid used to live a mediocre life in mediocre town on a winterious planet, working as paperpusher at the nearest weaponmill. His family lived just outside city in a barn, where his father grew crops.
At least, till the moment the vanguard of Chaos arrived.

He wasn´t there, not with his family. Not with his sister, not with his mother.
The moment Chaos arrived he was writing how the local militia ordered 20 new autoguns. He was cursing his luck while his sister got murdered.

Later, on his way back, he heard from one of the other locals that a group of 20 cultist attacked the neighboring town in a frenzy, but the militia had cutted them down to a man. Humming the national anthem, he walked on to his house and stepped inside.

There he found the corpses, at least, what was left of them. His sister was missing the left half of her face, and her legs were severed at the knees. His father was pinned on the wall with his farmers scythe, desecrating symbols carved in his flesh, his eyes gorged out. His mother was hanging from the
chandeliers by her guts, a big symbols carved on her back. That moment something inside Cid snapped like a twig where a titan stepped on.

Something moved, in the darkness. It looked like a human, but instead of hand´s, it had tentacles. Cid grabbed a firepoker, and in pure frenzy he speared right true the cultist body. The tentacles produced a serie of spikes, and jabbed Cid right over the face. Without flinching, Cid tackled the cultist and hitted it in the face And he hitted it again, and again, and again.

The next morning the Imperial Guard was called in to do a planetwide search. When they came round Cid´s house, they found him passed out on the floor, firepoker still in his hand, the corpses and a tentaclearmed thing without anything recognisable above the shoulders. The IG took him with them, to treat him in the medical ward, seeing as the wounds couldnt be treated locally. However, seeing that the war was underway, and the soldiers needed to redeploy quickly, and took Cid with them. For better or worse, Cid became a soldier, out of pure need, and only with vengance to drive him.

Equipment: Laspacks, flak armour, rations, infantryman’s uplifting primer(Old and falling appart)
Weapons: Lasgun, combat knife, frag grenades, father´s knife (a old trench knife, painted black, cracked, not really useable as weapon anymore)

--------------------------------------------------------------------

I´ll hear if its A-Ok :p
 

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Sorry Darkblade but from the looks of things I'm getting the feeling Cid is not from Brontian, and if thats the case then I'm gonna have to say please go back to the drawing boards with him.

The fathers knife I like, something traumatic changing him I like, the flogging because someone tried to shave him was interesting (though in the end pointless, he will have a shaved head), but a chaos force attacking his homeworld would have to mean that Brontian itself was attacked by the forces of chaos and that would mean that everyone else who has submitted a character has to go back and toss that in there and have their characters affected by it.

Also, if you really want him to be some zombie-like, unemotional drone of a soldier then by all means. But keep in mind that these people tend to be no talkers, fairly reclusive, and rather boring in an RP because they are extremely hard pressed to interact with others and others with them. (Character development becomes hard for them, though not entirely impossible.)


If you want some help with the guy, by all means toss me a PM.



Yet another note for everyone: if any of you want to work together with each other so that your characters are a bit closer, feel free to do so. In the end, your all going to know each other and have trained a bit together (it took weeks of traveling to get to the Arajo system after all.) However, there is nothing wrong with any of you working together and PMing back and forth to make your characters.
 

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Name: Tine Cas

Age: 20

Gender: Male

Appearance: 6' 190 lbs., Dirty Blonde hair, Green eyes, Dark skin of the polar people, scar along left side of his face running along the jaw.

Personality: Tine is calm and level-headed in even the most trying and unusual circumstances.

Background: When Tine was undergoing his rite of manhood he was attacked by a vicious plains predator and was wounded, thats where he got his scar from and the levelhead his known for now. After Tine returned to his village he joined the warriors of his villlage and demonstrated his profficency with the Brontian Blade. Joined when the recuiters asked for volunteers Tine excelled at close quarters combat but found he couldn'y shoot very well.

Equipement: Las-cells, flak armour, rations, infantryman’s uplifting primer 1 and 2.

Weapons: Lasgun, Brontian Blade, Frag grenades.
 
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