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So recently I entered... well Maverike Prime's 4th conversion challenge...I mean my challenge... but it wasn't.... Yeah bottom line: I entered this. As you can see I entered a converted Abaddon.
I wasn't displeased with it, but there is certainly room for improvement. So with that point in mind I'm embarking on a quest, a quest to update Abaddon! This is going to be a work log of my efforts, but due to time and money, updates are going to be somewhat in frequent I'm afraid. With that being said, I do want to encourage suggestions and feed back. So lets get this party going:
Here we have the present Abaddon model. By no means a bad model. Even considering it's 14+ year age, the model still stands well amongst the newer models released in recent years. But what kind of converter settles for 'well'? Still, there are certain features I think characterize the model and would needed in any model that is supposed to be representative of Abaddon.
1) The Talon of Horus.
-Abaddon's trade mark. Rendered as claw with storm bolter. The fingers of the current model have become the basis for Chaos Lightning claws.
2) Daemon Sword Drach'nyen
- A large sword containing the power of a bound Warp Entity.
3) Terminator armor.
4) the Long hair.
- When I originally did my Abaddon conversion I was going to have the hair unbound and flowing freely cause I mean lets face it, Abs is not going to stop in the middle of a fight to fix his hair. But when I planned it out I relised I was going to be sculpting hair over nearly 1/2 the front of the model. So I think the bound hair will be a necessity for an Abaddon model.
Those are the key points that I think absolutely must be on any Abaddon model.
With those points listed, here are my thoughts concerning them:
The Talon of Horus. Previously, the fingers have always been rendered as solid blades and only have a single joint. Previously that is until the Eye of Terror Codex came out. If you look at the cover image, you'll see Abaddon is shown crushing a planet/globe in the fingers of the talon.
Honestly, I think the Talon's claws should be articulated. With that thought in mind, I took the other lightning claw from the Chaos Lord box set, the one that I didn't use for the prior conversion and I managed to built this:
Considering it's a first attempt at an idea, I'm not displeased with it. but I know I can do better. For one thing, I want to make the joints smaller and more integrated to the fingers themselves. For another, I want to incorporate some minor mechanics into the claws. Piston arms along the back of the fingers perhaps.
The Daemon Sword on the current model I think looks somewhat cartoon-ish. On the conversion I used a Blood Crusher sword, and I think it worked pretty well. Though what I'm considering doing the next time is taking 3 swords and splicing the hilts together to give it a bit more barb with it's bit.
That about wraps up my thoughts for the project right now. If I think of something else I'll post it. As I make head way on the project I'll post more. If you have any thoughts on this, I ask that you post them. Questions, comments, suggestions, all of 'em.

I wasn't displeased with it, but there is certainly room for improvement. So with that point in mind I'm embarking on a quest, a quest to update Abaddon! This is going to be a work log of my efforts, but due to time and money, updates are going to be somewhat in frequent I'm afraid. With that being said, I do want to encourage suggestions and feed back. So lets get this party going:

Here we have the present Abaddon model. By no means a bad model. Even considering it's 14+ year age, the model still stands well amongst the newer models released in recent years. But what kind of converter settles for 'well'? Still, there are certain features I think characterize the model and would needed in any model that is supposed to be representative of Abaddon.
1) The Talon of Horus.
-Abaddon's trade mark. Rendered as claw with storm bolter. The fingers of the current model have become the basis for Chaos Lightning claws.
2) Daemon Sword Drach'nyen
- A large sword containing the power of a bound Warp Entity.
3) Terminator armor.
4) the Long hair.
- When I originally did my Abaddon conversion I was going to have the hair unbound and flowing freely cause I mean lets face it, Abs is not going to stop in the middle of a fight to fix his hair. But when I planned it out I relised I was going to be sculpting hair over nearly 1/2 the front of the model. So I think the bound hair will be a necessity for an Abaddon model.
Those are the key points that I think absolutely must be on any Abaddon model.
With those points listed, here are my thoughts concerning them:
The Talon of Horus. Previously, the fingers have always been rendered as solid blades and only have a single joint. Previously that is until the Eye of Terror Codex came out. If you look at the cover image, you'll see Abaddon is shown crushing a planet/globe in the fingers of the talon.

Honestly, I think the Talon's claws should be articulated. With that thought in mind, I took the other lightning claw from the Chaos Lord box set, the one that I didn't use for the prior conversion and I managed to built this:

Considering it's a first attempt at an idea, I'm not displeased with it. but I know I can do better. For one thing, I want to make the joints smaller and more integrated to the fingers themselves. For another, I want to incorporate some minor mechanics into the claws. Piston arms along the back of the fingers perhaps.
The Daemon Sword on the current model I think looks somewhat cartoon-ish. On the conversion I used a Blood Crusher sword, and I think it worked pretty well. Though what I'm considering doing the next time is taking 3 swords and splicing the hilts together to give it a bit more barb with it's bit.
That about wraps up my thoughts for the project right now. If I think of something else I'll post it. As I make head way on the project I'll post more. If you have any thoughts on this, I ask that you post them. Questions, comments, suggestions, all of 'em.