Having been through the book, it appears that other than removing St. Celestine (and almost all fluff text) basically the only new content are the detachments (I'd probably just do combined arms rather than waste my time with a "for one turn per game" bonus) and battle objectives (gain victory points for having your warlord slain?! Does any other faction have a rule that rewards failure? Does it make any sense at all to say "well, it was a really close fight then I got lucky and he killed my warlord so I won"?). Actual options for the army are down, an existing model most sister players probably own is no longer usable in any way as you can't even run a jump pack Canoness (and haven't been able to for some time). I begin to feel like a smoker - it's theoretically legal to smoke but every year the places you're allowed to do so are constricted just a bit further.