Ah yeah, thanks for the advice. It was originally elves bu then I decided to do a switch to Dwarves. Will fix that .bane i was reading through your post and i noticed that at the start you said it was a nation of men and elves then after that you said it was men and dwarves?
romero good to see you've been busy next time your back well have to talk about fleshing out the backstory for the standard rp one.
Yeah, I was wandering if you wanted to run that one while I ran this one.romero good to see you've been busy next time your back well have to talk about fleshing out the backstory for the standard rp one.
Yeah, godmodding is always an issue with these. But as long as it doesn't go out of control ad make them OP then I am OK with a bit. And if you want to see how it works then you can join up or just watch from the sidelines,Sorry, I've been wondering for a while and I wanted to know how these conquest RPs work. How would an RP function with running multiple empires? Surely godmodding would be a bit of an issue?
A map is under construction and will be up in the next few days. Conquering is all good but colonising will be limited as the nations are already established with little, if any, free land.It's conceptually interesting and you've obviously put a lot of work into it, i just have a few questions about the mechanics.
Is there going to be a map? Are we able to conquer/colonize other areas?
I agree, but i want this t be a fun experiance and if the players can come to a conclusion between them then i'm ahppy, if not then i can work it out for them.Is letting the players try and negotiate their battles really the best idea? I mean each is obviously going to be invested in their own side and each able to come up with reasons why their side should win.
The traits are just what they say on the tin. No hard stats as suchDo the traits have any hard stats or just the descriptions?
You go and talk to someone, diplomacy. You give somone corn and they give you coal, trade. Simples. :grin:Will there be a system of trade or diplomacy?
Well i don't want to go to much in to currency, upgrades and such so as to avoid sounding like AoI. Decisions will be battles, diplomacy, normal life and the such.How will we manage our empires? Is there currency or revenue, upgrades for provinces and the like (do we even have provinces)? What kind of decisions will we have to make?
Could you repeat the question? It's quite complicated, What do you want to know?You've told us how to build our nations but how will the game work?
Loving this idea ! :3 Got two basic nations floating around in my head and looking forward to getting them down in writing. But I will probably be unable to participate in both the traditional and conquest RP if I'm accepted just would be biting off more than I can chew...Ye for the traditional rp we were thinking that the people on the conquest could be he same people on the traditional one what does everybody think