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Discussion Starter #1
Mega Armored Warboss with cybork 105
Mad Dok Grotsnik 160

ELITES

9 Nobs with eavy armor and BC and 1 painboy with eavy armor all with cybork trukk with boarding planks 420

5 Nobs with eavy armor, 4 BC, 1 PK and 1 painboy with eavy armor all cybork and trukk with boarding planks 314


TROOPS

9 ard boyz slugga choppa and cybork with 1 nob with pk and eavy armor with trukk with Stikkbomb chukka 230

10 boyz choppa and cybork with 1 nob with pk with trukk with Stikkbomb chukka 196


Fast Attack

14 Da Vulcha Boyz cybork with Zagstruck 323


Final Point Cost 1748
 

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Bummer you've got over half your armies points invested into two units which are in very weak transports. Nobz should go in Battlewagons and nothing else.

You haven't got enough Boyz either. You've got 19 in total which is hardly any. Drop the Ard Boyz and get a lot lot more Boyz. Take a look at this for tactica on Ork Boyz and how to make lists using them: http://www.imperiusdominatus.com/2010/08/tactica-ork-boy.html


I would personally start again and max out troop choices with Trukk Boyz - 12 per Trukk with Nob, bosspole and power klaw. Only upgrade Trukks need is boarding plank. Because you've got target saturation from the Boyz Trukks then Nobz in Trukks become viable.
 

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This is pretty bad. You should spend some time looking at other army lists, unless you're just doing it for the giggles and don't intend to ever win a game. Even then, this wouldn't be a particularly fun way to get killed.
 

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Nobz mobs should always have Cybork but they should never have ‘eavy armor; ‘eavy armor only gives a 16% better save that can’t be used in most situations, power weapons and high strength guns will bypass that expensive upgrade, Cybork can always be used, and in situations where you’d be able to use that 4+ armor you’d already be able to use FNP anyway.

Ard Boyz are just a plan waste of points, by taking ‘ard armor you’re sacrificing extra boyz(in your case that’s about 6 extra boyz) and more boyz are better than more resistant boyz, cause more boyz = more shots, more attacks, more ablative wounds, and higher leadership scores.

Nob upgrades to boyz don’t need ‘eavy armor. Because of the “use the armor save of the majority of units” rule you won’t be able to use that upgrade till it’s just the nob left and by then it’s game over for that unit anyway.

Stikkbomb chukka is another waste, ork iniative is 2(3 on a charge) that means that under most circumstances you’ll attack last even with the grenades.

And what mercer said you need more boyz. Lots of boyz are the only way to go, my 1500 pts list has 50ish boyz and even then that’s probably not enough.
 
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