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Just a little curious...

What do you guys think is the most cheapest/strongest weapon in the game?
Which armies can use it?
Is there any weapons that you think shouldn't be in the game?
Mention if its apocalypse or general warhammer 40k.

I personally think its the Taus railgun(general 40k).
It has S10, AP1, Range of 72 inches and twinlinked.
 

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hmm, railgun...~i just recently played a game, and "someone" threw a couple of those shots at my falcon. bounced off. (but this is one off, so don't use it as a solid example)
personally, i like my bright lance. not cheap though.
 

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But with the exception of your freakishly lucky falcon wolf, railguns are damn fine. They've got to be one of the most powerful weapons in my opinion.
 

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But with the exception of your freakishly lucky falcon wolf, railguns are damn fine. They've got to be one of the most powerful weapons in my opinion.
its a miss and your gone (if they are paying attention to the railgun, and are in range with a tank killer weapon)

but yeah, they have got power:shok::grin:
 

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oh tyere very powerful, i prefer the hammerhead 1 that has submunition or powerful shot. i mean, who doesent love seeing a whole unit of guardsmen go up in smoke?
 

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Oh why did you have to bring up the wiping out of whole gaurdsman units? the pain! not that its happened to me cos of railguns, but nids with some sort of large blast weapon have wiped out my squads in one shot. never a pretty thing to see :(
As for the best weapon, vanquisher battle cannon has it for me, marine killing ordinance or melta shells for anti tank, how much more flexibale can you get :so_happy:
 

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Railguns=amazing
especially on a tau tank with seeker missiles (unlimited range, ye fool!(seekers not railgun)
 

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Actually, I'm coming to love my grenade launchers. They're 8 points, and can fire either a small blast at S3 or hit a single target at S6, both at 24". The best thing is that I can mass shots into a target AND assault them in the same turn.

Sure, it's not the most impressive weapon ever, nor is it the most dangerous thing ever to grace the board. Still it's cost effective, flexible weapon that gives me the flexibility to use a single squad to deal with a wide variety of different threats.
 

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The Assault Cannon is pretty crazy - 4 shots and Rending. It can take on hordes, MEQs and tanks with equal ease and Marines can spam a ton of them down (2 per Terminator Squad, Landspeeder Tornados, Dreadnoughts, etc.).

Until it gets nerfed in 5th ed., it's on the top of the hill.
 

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As far as for now, I really like the storm bolter. twice as good as a boltgun and just 5 points... Yeah, it pwns.
 

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There are so many, but since I hate the Tau so much I'm going to say the rail gun. That thing spells doom to whatever it's aimed at, IMO, it's too much bang for the buck. 2nd place goes to those guided missiles, as if JSJ wasn't annoying enough, they had to give them missiles that don't need line of sight.

If you're wondering why I hate Tau so much, it as to do with my favorite army lacking the mobility to counter these 2 weapons, I have nothing against Tau players.
 

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As far as for now, I really like the storm bolter. twice as good as a boltgun and just 5 points... Yeah, it pwns.
This is why I love Splinter Cannons. 2 Storm Bolters for 10 points! I endlessly like to mention that for 18 points I can pump out twice the fire power of a standard Terminator and have 2 per squad! :grin:

I had a Combat Patrol list that was perhaps a little cheesy. 4 x 10 DE Warrior, each squad with 2 Splinter Cannons. The theoretical maximum firepower of which is 64 x S3 AP 5 shots and 32 x S4 AP 5 shots. How's that for cheap mega firepower?

I should also mention Heavy Bolter upgrades in SM Tactical Squads. 5 points. Lemme say that again. 5 points. That's pretty awesome. But then 10 points for a Missile Launcher is also very agreeable. (The price is fine imo but I would like to see a 10 man squad required to get a heavy weapon, placing more importance on the more dedicated heavy weapon units.)

In fact you could argue that the 10 points for Heavy Bolter sponsons on a SM Predator is even better, because it can move 6" and still fire, making having sponsons all but a given. (The way the new Chaos codex has it is more sensible where the Predator is cheaper but the sponsons more expensive.)
 

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Best basic gun I think is the Tau pulse rifle. Best tank gun is the Rail Rifle or the main cannon of a Baneblade in Apoc.
 

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Rail guns are very nasty and should me high on that list. But my vote goes to the Khorne daemon weapon bloodfeeder, I mean it could give you 17 PW attacks that sick.:shok:
 

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My vote is tied between the Railgun (For previously stated reasons) and the Leman Russ Battle Cannon. Throwing a Pie Plate of Marine Doom out is far more fun than should be allowed.
 

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For my money, it breaks down something like this:

Standard issue has to be the Tau pulse rifle. The 30" range combined with Str. 5 can't be beat for a basic weapon.

Vehicle mounted or heavy, it's a dead heat for me between the railgun(great against single targets, and mounted on a hammerhead, it's death to most infantry) and the earthshaker. Actually, I just love anything that drops indirect pie plates.

Also, the splinter cannon is terrifying. I just don't see it enough these days.
 

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haha, tau have best weapons! i mean, smart missile system, ignores los, railgun
(given s10 ap1 or large blast) seeker missiles, unlimited range or, for your basic 10 point fws pulse rifles range 30 s5 ap5 throw in a coupla markerlights and evrything pretty much hits automatically. 2 markerlights means a unit of fws hit on 2+
 

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it gas to be assault cannons:grin:
 
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