U know what I would like to see done with vehicles.. do away with the whole armor and armor piercing concept. Make a flat global rule that only heavy weapons can damage a vehicle on a 4,5,6. Give vehicles a "Vehicle Save" based upon their armor value. 13 and 14 would be 2+, 11 and 12 would be 3+, and anything lower would be 4+.
All walkers should be turned into MCs like the wraithlord. It just makes more sense. Course I know it will never happen. Im not argueing this.. its just my thoughts. Its something me and 2 friends of mine have been trying out in games and it kinda works. No real problems so far.
There would be more weapons but I dont think it would be easier... I forgot to mention that the Vehicle Save is like an invulnerable save that they always get to make. That would make LRs hella tough I think.. More weapons but less chance for each of them. Plus remove the tables and all the diffrent things that happen like weapon destroyed, immobilised, and shaken/stunned/stirred crap. Make extra armor add +1 to the AS so a rhino with extra armor would be upped from a 4+ VS to a 3+ (obviously 2+ would be te max). mehhh... again its just my thoughts on the whle matter.. I just hate the charts and all the diffrent results.. I think it should be pretty simple matter.
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