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We only got in three rounds, but it went fast (I didn't know he had to pick up his kids at 3, so our game was really short).
Key notes: The baneblade wasn't all that effective (it only shot at his stompa). His stompa wasn't all that effective either.
The Brass Scorpion ROCKED! Jesus GOD Heavy 10 is nice!
Apocalypse plays very differently as far as mindset goes. It's more similar to a wargame, maneuvering units towards objectives than your typical 40k Skirmish-fest...which is really nice. Seems like a war should.
The people you play with can make...or break this game.
You really need people who are laid back and there to have fun rolling dice and thinking on a high level about strategy...not on a micro level about which models to pull off in order to deny an assault etc.
If possible. set up a side table for refreshments, books and "stuff".
A long stretch of yarn is a good idea for setting up the centreline and no-man's land.
http://picasaweb.google.com/OrdoHereticus/ApocTest/photo#5122087710533049666
Key notes: The baneblade wasn't all that effective (it only shot at his stompa). His stompa wasn't all that effective either.
The Brass Scorpion ROCKED! Jesus GOD Heavy 10 is nice!
Apocalypse plays very differently as far as mindset goes. It's more similar to a wargame, maneuvering units towards objectives than your typical 40k Skirmish-fest...which is really nice. Seems like a war should.
The people you play with can make...or break this game.
You really need people who are laid back and there to have fun rolling dice and thinking on a high level about strategy...not on a micro level about which models to pull off in order to deny an assault etc.
If possible. set up a side table for refreshments, books and "stuff".
A long stretch of yarn is a good idea for setting up the centreline and no-man's land.
http://picasaweb.google.com/OrdoHereticus/ApocTest/photo#5122087710533049666