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A few years back i found a warhammer 40k battelfeild condition Generator.
It had special rules that were rolled for at the beging of the game on 3D6.
that effected any part/s of the game depending on the result, for example
eg: If you rolled a 354 on 3D6 Chaos maw-all movement thought difficlt terrain became dangurs as the plant trys and eats and your troops.
If you rolled a 364 on 3D6: warp time - everything moves D6", vehicals role 2D6" in the movement phase instead of there standered movement.
I'm wondering if anyone has seen this or knows of something like this?
Cheers Vulcan539
It had special rules that were rolled for at the beging of the game on 3D6.
that effected any part/s of the game depending on the result, for example
eg: If you rolled a 354 on 3D6 Chaos maw-all movement thought difficlt terrain became dangurs as the plant trys and eats and your troops.
If you rolled a 364 on 3D6: warp time - everything moves D6", vehicals role 2D6" in the movement phase instead of there standered movement.
I'm wondering if anyone has seen this or knows of something like this?
Cheers Vulcan539