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Courtesy of Stickmonkey:

Stickmonkey said:
Well kids, I managed to get a few rumors from my sources that seem worthwhile to post. Same caveats as always.

Tau and Necrons are still a long way off, so no one go off the deep end in excitement. I have done what vetting I can on these, but it is way too early to not have loads of salt on hand.

Tau
New Heavy support platform. Basically immobile deep striked! heavy weapon and crew. Rail and Ion Cannon, and missile launcher are all obvious options here, but nothing solid with the rumor.

Assault Skimmer. Something between size of piranha and hammerhead, fast skimmer open topped, assault on disembark.

New Drop ship. Not the FW one, but something new. Holds a boatload of fire warriors, or a few battle suits.

New battle suits. Not sure if these are the "next gen" suits or just heavy suits redone with out metal bits.



Necrons
All Immortal based models being redone. Because Destroyers, Lords, etc. were supposedly based on the immortal "chassis" and that has been redone "bigger", its a cascade effect. However, skimmer body base not expect to change.

Immortals possible move to Troops choice.

New Elite options

Pariahs no longer 0-1

Additional C'Tan

plastic Tomb Spyder box to make TS or variant.

New fast attack MC

Pylon may make codex as heavy option
 

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Handmaiden of Slaanesh
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I want new Necrons!!! Any idea of at least a general area of a release date? (ie before 2012 I hope. :p ) These new models sound exciting!!!
 

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Ancient Relic
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this is the latest ( with some older stuff) that i found
"Release Date

They will be released during 2011. Most likely Summer 2011.


Rules & Codex

- Written by Matt Ward
- Complete overhaul of rules
- Much more "Immortal" theme, less "Terminator" ([email protected] says: I took this to mean more organic based and asked, and was told "no, not organic, they will still be undying machines")
- WBB (at least as we know it) is out. It will be changed or replaced by FNP
- Phase out has been changed
- There will be several types of Lords. With different wargear options and special rules
- Gauss weapons rules will be changed
- The forces are going to change in the FOC a bit
- Flayed ones will have new rules changes but no new model
- Warriors will become one of the more all-around usefull troops
- "psychic power" -type upgrades for some units. These are actually "tech upgrades" with the same or similar rules as psychic powers.


Miniatures

- Forgeworld will be releasing a new Necron model sometime after games day UK. This was mentioned by forgeworld staff at games day Baltimore. New model will look kind of like a cross between a mechanical Trygon, and a Centipede. There is a rumour that this is, in fact, the Necromancer model.

Multi part plastic kits:
- Immortals. Immortals are on a large base; they are redesigned as larger, bulkier and more dynamic.
- Spyders. Spyders have 3 different builds on 60mm base.


Unconfirmed stuff (only one source so take with extra salt)

[email protected]:
- The Necromancer multi-part plastic kit. The Necromancer is the central sell of the line expansion and has been the focus of much of the early design process. It has been through several incarnations (and names), but is essentially of the same principle as the Bone Giant for the Warhammer Fantasy range. It has a mechanised skeletal torso housing a suspended crystal, and will likely have a choice between two horrific weapons.

[email protected]:
- Like the previous releases, there will be 3-4 new plastic kits, but possibly only 3-4 new metal kits. They are keeping *most* of the old line
- Necrons will move even further from marine statlines
- Warriors will be one of the more all around usefull troops in the game again
- Possible weapons platform vehicle
- Multiple people are involved in writing the book

[email protected]:
- Flayed Ones will be a Troop choice
- New HQs will be: Gold, Silver and Bronze level Lords
- Rules for ALL FOUR C’tans
- Most units in the necron army will be subject to the 'necron' special rule, in 5th ed. this grants them acute senses, deep strike, feel no pain an stubborn
- Phase out has been changed, apparently it will work on a unit level rather than on a whole army level, and a necron unit will phase out at any point where it fails a leadership test
- Gauss weapons now work in a similar manner to poisoned weapons in that they always wound on a fixed number

[email protected]
- There will be immortals and flayed ones in plastic
- There will be a new vehicle and a MC sized creature
- Wraiths will be changed enormously
- Warriors will return being one of the best, maybe the best, troop in 40k, although their points will be increased."

a new salt mine may need to be opened for this stuff
 

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I like seeing Necrons get some love, even if it takes a while.

I'd prefer that the Flayed ones became the troop instead of the Immortals, as the Flayed ones seem more like scouts to me and the Immortals are elite warriors.

Although if all four C'tan do show up, it will be unsettling to see how the Void Dragon dug his way out of Mars, much less where the Outsider has been hiding.
 

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I do find additional C'tan rules to be disturbing to say the least.

I would like to see immortals as troops BUT only if a C'tan is leading the army since they are their most dedicated units. FNP does not surprise me with their intention of simplifying rules. However I do not like the new phase out. A few dodgy leadership tests, even on LD 10 can result in some easy victories against them.

I just want necrons to badly get more variety!
 

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Ancient Relic
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this is just total speculation, but what would you think of phase out, in a unit based format, sending units back into reserve?
 

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I must comment on:

Pylon may make codex as heavy option
If this is true it had better get a step change in its power level, or I will point blank refuse to play against one - this unit is hardcore in apocalypse let alone standard 40k and being living metal its a complete headfuck to kill off
 

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These sound like nice changes. It'll be nice to be able to take my Necrons out and not get wasted by my mates' Mech Guard and Wolves, but for Christ's sake, I hope Mat Ward doesn't get anywhere near this codex. I'm sick and tired of Ward breaking the codexes of my favorite armies. Every time he touches a codex that I play, I get non-stop shit from my regular gaming buddies for playing OPed armies. They should give it to Phil Kelly. He'd probably do a pretty nice codex for the Crons. Sorry for the rant.
 

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Porn King!!!
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Tau
New Heavy support platform. Basically immobile deep striked! heavy weapon and crew. Rail and Ion Cannon, and missile launcher are all obvious options here, but nothing solid with the rumor.

Assault Skimmer. Something between size of piranha and hammerhead, fast skimmer open topped, assault on disembark.

New Drop ship. Not the FW one, but something new. Holds a boatload of fire warriors, or a few battle suits.

New battle suits. Not sure if these are the "next gen" suits or just heavy suits redone with out metal bits.
Regarding the last part about the suits, Stickmonkey on Warseer clarified that the suits aren't supposed to change all that much so I would imagine it will just be a recut to get rid of the hybrid kits. I hope to hell that he is wrong however as I would love to see them make the suits look like the newest FW models. The rest, meh, we will see. I can't see the use of an assault ready skimmer for Tau since it is the very last place anything in the current codex wants to be.

but for Christ's sake, I hope Mat Ward doesn't get anywhere near this codex.
Fuck that! He better damn well write every codex they have now, if only so that they are all equally broken. Maybe if he writes the Tau codex I will actually have a chance against Blood Angels, Space Wolves, etc.
 

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"pariahs no longer 0-1" what does that mean?

if immortals get bigger bases seems like they would still be an elite choice.

I think getting rid of we'll be back is a good idea, its such a damn hassle on the table. additional c'tan worries me as well though. I can see the marketing value of it, but if there are already plans to make more Lord variations then I dont think they are needed. Just more risk of something being over-powered

once a turn, on a 6, the void dragon turns the machine spirit in all enemy vehicles against their owners, which must then fire everything possible at the closest enemy units. This takes place during your opponent's next shooting phase :laugh:
 

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I think Pariahs need more than a change away from 0-1 to make them popular, and to be included in more armies. Their points per model are double that of a Warrior, but without double the benefit.

Negative aspects:
Not Troops
No WBB
No upgrades
Can't VoD
Can't Portal
As an Elite they have very low 'I'
Only average armour save
4-10 unit size, and a 0-1 option

They are one of the very slowest units in the codex, along with Tomb Spyders, C'tan and the Monolith.

Definitely, it will take more than the removal of the 0-1 restriction to promote them as a popular choice.
 

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Ancient Relic
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they need WS:5 ,initiative:4 at least, 23 points. they keep the warscythes and blasters, but give them at least 2 base attacks. maybe, to make them customisable, they should have an option of warscythes or a bonus strength weapon of some sort.
 

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I call BS on additional C'tan. They have stated that only 4 remain and unless GW make a giant plothole to somehow allow the Void Dragon to escape Mars and the Outsider to return to the galaxy without being consumed by the nightbringer.
 

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I call BS on additional C'tan. They have stated that only 4 remain and unless GW make a giant plothole to somehow allow the Void Dragon to escape Mars and the Outsider to return to the galaxy without being consumed by the nightbringer.
all it would take is a little retconning and et voila - 5 C'tan or the outsider comes forth, just don't go betting on the void dragon
 

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Yeah, I think that guy was making stuff up.
The Void Dragon CANNOT enter the game, or the core of the Imperium will collapse, he'll fuck Mars up real bad.
Outsider isn't unreasonable, because currently he's just not there, him BEING 'there' would be of little consequence.

And the Gold/Silver/Bronze Lords shit is just no, GW isn't that stupid.

In summary, I think CaptainJones is full of shit.
 
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