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Hi,
This being my first entry on the forums and haven't been playing 40k in about 2 year and not ever played tau.
After acquiring a large tau lot on eBay I had come up with what I thought was a cruel list, versatile, balanced and strong.

+ HQ (225pts) +

Cadre Fireblade (60pts)
Cadre Fireblade (60pts)
Commander (105pts)
-Drone Controller
-2x Flamer
-Neuroweb System Jammer

+ Elites (880pts) +

XV104 Riptide Battlesuits (670pts)
2x Riptide Shas'vre (225pts) [Ion Accelerator, Stimulant Injector, Twin-linked Smart Missile System, Target Lock.
Riptide Shas'vre (220pts) [Ion Accelerator, Stimulant Injector, Twin-linked Smart Missile System

XV88 Broadside Battlesuit (206pts)
2x broadside with High yield missile pods, smart missile system and velocity tracker
3x missile drones

+ Troops (252pts) +

Strike Team (72pts)
····[8x Fire Warrior with Pulse Rifle
Strike Team (72pts)
····[8x Fire Warrior with Pulse Rifle
Strike Team (54pts)
····[6x Fire Warrior with Pulse Rifle
Strike Team (54pts)
····[6x Fire Warrior with Pulse Rifle


+ Fast Attack (322pts) +

Drones (112pts)
····8x MV7 Marker Drone (112pts)
Drones (70pts)
····5x MV7 Marker Drone (70pts)
Drones (70pts)
····5x MV7 Marker Drone (70pts)
Drones (70pts)
····5x MV7 Marker Drone (70pts)


+ Fortification (170pts) +

Tidewall Gunrig (85pts)
Tidewall Gunrig (85pts)

Formations:
There are two, the riptide wing, allowing the re-roll of failed nova reactors, +1 BS if they all fire at the same target, hellfire (if they don't move they fire twice. Also due to there being three they also get +1 BS from the fire team. In general it's BS4 riptide's, re-rolling nova's, shooting twice, and if at the same target the others get BS5. With marker lights any large blast can be basically on target.

The second formation is with all my drones.
Drone Net VX1-0, +1 BS to all drones, in the formation and not, (shield drones for riptide). Also drones in the formation get jink, split fire and other rules.

the plan-
The commander will join the drone squad of 8, get in range and pop off 8 marker lights of BS 5 (drone controller), in case of close encounters he has Flamers and Neuroweb.
The Cadres with join the squads of 6 (max that I think can fit in the gun ring) and jump into the gun rings, cause they don't count as moving, they get their +1 shot no matter what and re roll to hit.
The squads of 8 will run round and capture objectives, the squads of 6 will set their gunrings by objectives as well.
Drones will dip in cover and lighting the enemy up like a christmass tree with their BS4 to 5 shots.
Riptide's will just tear up units with the ion cannons with their BS4 to 5 plus marker lights. Gun rings will provide additional railgun fire power (as far as I know the gun ring cannot be destroyed, they will be manned by cadre fireblades BS5). With them will be the broadsides clearing air units if need be, as I would guess the riptide's will be main targets.

So what are your thoughts and what do you think my short falls are.
It's a mix of potential table or focus objectives while battering any enemy forces.
 
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