Ever since I was given a Dark Angels battleforce as a gift I’ve struggled to make a greenwing army work. It has never really performed as well as I have hoped. Since my marines aren’t painted green to begin with, but instead in gray urban camouflage, I thought I’d see if the Raven Guard would be the way to go after all. I honestly don’t know.
TALON STRIKE FORCE
Pinion Battle Demi-Company
Chapter Master; 1xThunderhammer, Shield Eternal, Artificer armor & Jump pack 245
8xAssault Squad 136
5xTactical Squad; 1xGrav cannon 105 (with Scouts has Outflank & Ignores cover)
5xTactical Squad; 1xGrav cannon 105 (with Scouts has Outflank & Ignores cover)
5xScout Squad 55
5xScout Squad 55
5xTactical Squad; 1xLascannon 90
5xScout Squad; 4xSniper rifle, 1xVet.Sgt Upgrade & Nihilus rifle, 84
5xDevastator Squad; 4xPlasma cannon 130 (Gets ignores cover from sniper scouts)
Shadowstrike Kill Team
10xVanguard; 2xPowerfist, 4xLightning Claw, 6xStorm Shield, 2xPowersword & Bolt pistol, 2xPower axe & Bolt pistol, 4xMelta bombs 370
5xScouts; 1xMelta bombs 60
5xScouts; 1xMelta bombs 60
Raptor Wing
Stormtalon Gunship; 1xTwin-linked Lascannon & Assault cannon 125
Stormtalon Gunship; 1xTwin-linked Lascannon & Assault cannon 125
Land Speeder; 2xMulti-melta 70
INQUISITION DETACHMENT
Inquisitor; 3xServo skulls 34
Total 1849pts
Here I tried to make an army that would be somewhat consistent fluffwise, but still be able to have at least something against most opponents, be they vehicles, fliers or monstrous creatures. I would want this army to be at least somewhat competitive, though no doubt my “Crimson Fists” Gladius Strike force remains the stronger of the two. Mostly with this army I am concerned about the lack of objective secured units. But I do like the bonuses from Talon Strike Force, the ability to outflank and plentiful Ignores cover as well as the possibility to get turn 1 assaults with deep striking Vanguard veterans.
As always any advice is welcome.
TALON STRIKE FORCE
Pinion Battle Demi-Company
Chapter Master; 1xThunderhammer, Shield Eternal, Artificer armor & Jump pack 245
8xAssault Squad 136
5xTactical Squad; 1xGrav cannon 105 (with Scouts has Outflank & Ignores cover)
5xTactical Squad; 1xGrav cannon 105 (with Scouts has Outflank & Ignores cover)
5xScout Squad 55
5xScout Squad 55
5xTactical Squad; 1xLascannon 90
5xScout Squad; 4xSniper rifle, 1xVet.Sgt Upgrade & Nihilus rifle, 84
5xDevastator Squad; 4xPlasma cannon 130 (Gets ignores cover from sniper scouts)
Shadowstrike Kill Team
10xVanguard; 2xPowerfist, 4xLightning Claw, 6xStorm Shield, 2xPowersword & Bolt pistol, 2xPower axe & Bolt pistol, 4xMelta bombs 370
5xScouts; 1xMelta bombs 60
5xScouts; 1xMelta bombs 60
Raptor Wing
Stormtalon Gunship; 1xTwin-linked Lascannon & Assault cannon 125
Stormtalon Gunship; 1xTwin-linked Lascannon & Assault cannon 125
Land Speeder; 2xMulti-melta 70
INQUISITION DETACHMENT
Inquisitor; 3xServo skulls 34
Total 1849pts
Here I tried to make an army that would be somewhat consistent fluffwise, but still be able to have at least something against most opponents, be they vehicles, fliers or monstrous creatures. I would want this army to be at least somewhat competitive, though no doubt my “Crimson Fists” Gladius Strike force remains the stronger of the two. Mostly with this army I am concerned about the lack of objective secured units. But I do like the bonuses from Talon Strike Force, the ability to outflank and plentiful Ignores cover as well as the possibility to get turn 1 assaults with deep striking Vanguard veterans.
As always any advice is welcome.