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Discussion Starter #1
So a buddy of mine and myself are starting to really get into this Warhammer groove and it's time to pick my army. His weapon of choice are Tyranids.. but I have yet to pick an army.

I am not a fan of a lot of units. I enjoy controlling a small, powerful group instead of a huge zerg army. What are some good options for me?

Thanks,
Tommy
 

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Unhinged Hobo
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I'd personally recommend Space marines, largely because you would gain some interesting options to focus on the small elite element. If you went for dark angels you could field a deathwing army with only terminators and could expect to be outnumbered anything up to ten to one. The same could be true of most armies as a lot of them have some way of specialising in the small forces. I would look into Space marines, Necrons, Chaos space marines and Eldar for starters though of the four space marines will almost always get the most attention from Games workshop.
 

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I would read this thread first or at least the army summary part.
http://www.heresy-online.net/forums/showthread.php?t=37122

Pick a few armies that you are interested in and do some research on them. It is usually best if you pick your army instead of strangers on the internet telling you what to play. Also many armies can be configured different ways so if Nids, IG or orks traditional horde armies appeal to you there are ways to make the armies small hard hitting armies that you described.
 

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Eldar are super-elite, their troops are dedicated towards single functions so the whole army needs to work as one to win games. Space Marines are a little generic in my opinion
 

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I'd suggest Space Wolves. Elite, decent variety of options and builds, has fun fluff and its own strategical flair, not terribly hard to paint. Eldar usually demand exeprienced painting and playing, which is fine but not for a first army!
 

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Discussion Starter #6 (Edited)
I might just stick with the Chaos Space Marines that I have (I have a box of the attack squad, a Chaos Daemon Prince and Abaddon). I was at Gamers Workshop earlier today and I guess a well known player was there and he wrote me up this army, all comments and tips are appreciated:

HQ:
Abaddon

Daemon Prince
-mark of slannesh
-wings
-lash of submission


Troops:
Thousand Sons x10
-doom bolt

Chaos Space Marines x
Asf (no idea what that is)
Heavy Bolter

Elites:
Terminator x5
Mark of Khaine
Power fiel (???)
Reaper auto
Total:

Chaos Defiler
2x close combat

Chaos Vindicator
deamonic posession

Chaos land Raider
So that's his writeup. He was explaining a lot to me and I honestly did not understand half of it but he knew that I wanted a small, elite army.

He also told me to look into Witch Hunters and Dark Eldar.

Comments?

Thanks,
Tommy
 

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Comments?
Firstly, some housekeeping: it is contrary to the Board's rules to post individual points costs, so could edit the list so only the total cost of each unit is showing.

Now actual thoughts:

You do not mention having either the rule book or codex Chaos Space Marines; if you do not they would be useful.

Abaddon is quite a target on his own; possibly reducing the Terminator unit by one so you can put Abaddon with them in the Lad Raider.

Thousand Sons are slow moving so need a Rhino really to transport them.

The Heavy Bolter in the CSM squad will leave you with a dilemma over moving or shooting; I suggest splitting the 10 man squad into two 5 man squads. This swill also increase the number of untis that can hold objectives.

I assume he meant to put Power fist not Power Field for the Terminators.
 

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Discussion Starter #8
I own the Chaos Space Marine codex. What about Dark Eldar and Witch Hunters, would those suit my style a bit more?
 

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Grand Lord Munchkin
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If you want some wiggle room with lists but still want to win using fairly elite units I say go with either Blood Angels or Space Wolves. Bother are excellent forces and both offer a variety of competitive build types. Wolves tend to be a bit more well rounded where as blood angels tend to want to rip you apart from turn one without a whole hell of a lot of shoots.

DE:.... I have never actually seen a dark eldar force.

WH: Lots of melta and flame templates. They are an older force that is in need of a new dex.
 

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Discussion Starter #10
If you want some wiggle room with lists but still want to win using fairly elite units I say go with either Blood Angels or Space Wolves. Bother are excellent forces and both offer a variety of competitive build types. Wolves tend to be a bit more well rounded where as blood angels tend to want to rip you apart from turn one without a whole hell of a lot of shoots.

DE:.... I have never actually seen a dark eldar force.

WH: Lots of melta and flame templates. They are an older force that is in need of a new dex.
I just read up on Space Wolves and the whole Norse mythology backdrop is cool as heck! I might actually do that then. (Looks like it will be difficult to paint them though)
 

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Grand Lord Munchkin
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Yeah, I quite like them. They arn't too hard to paint tbh. Lots if detail work though.
 

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Dark Eldar! Woot!

Alright, I don't have as much experience with them (Blue Liger is the resident DE expert) bt here's what you should know about them:

-they're fast. DE are highly maneuverable, and can be deadly on an assault. Their vehicles are almost all fast skimmers.

-they're an army of extremes. A few units are godly in cc, bu the rest have T3 and rice-paper armour. Part of your army will be sitting on an objective and shooting.

-anit-tank is excellent. DE have dark lances in troop units, which can burst a landraider like an over-ripe melon

-while I've been touting their awesomeness, DE are a little tricky to play. If you get into combat, or stuck out in the open without cover saves, you will die. If your tanks take a direct hit from a lascannon, they will die.

-the models are grotesquely ugly unless you're up for conversion work.
 
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