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July 13th 2008 Game 1
Eldar vs Black Templars
Points: 1000
Table Size: 4 x 4
Deployment: Pitch Battle
Objective: Annhilation
Special Scenarios: None
My List:
The Avatar of Khaine
Guardians (Warlock w/Embolden, Spirit Seer, Scatter Laser)
Dire Avengers x 9 (Exarch w/Extra Shuriken Catapult, Bladestorm)
Wave Serpent (TL Shuriken Cannon, Shuriken Cannon, Spirit Stones)
Pathfinders x 6
Wraith Lord (Bright Lance, Eldar Missle Launcher, Flamers x 2)
Wraith Lord (Bright Lance, Eldar Missle Launcher, Flamers x 2)
My Opponent Joe C's List:
Chaplain (Jump Pack)
Independant Character (Not sure what it was lol)
Dreadnought (TL Lascannon, Missle Launcher, Drop Pod)
Tactical Squad x 5 (Missle Launcher)
Tactical Squad x 5 (Missle Launcher)
Predator
Storm Troopers x 8 (Plasma Guns)
Chimera (Multi-Laser, Heavy Bolter)
Attack Bike x 2 (Heavy Bolter)
Assualt Marines x 4 (Plasma Pistol x 2)
Terrain:
I selected 2 pieces of area terrain. Ruins that I placed in the center of my intended deployment zone and a forest that I placed on the East side of my deployement zone. Joe picked an area terrain power field and placed it adjacent to my forest and a medium sized building structure that blocked LOS adjacent to my ruins.
Deployment:
I deployed first and placed my Avatar, Guardians and Wraith Lords inside the ruins. My Wave Serpent holding the Dire Avengers behind the ruins.
Joe placed a Tactical Squad, a Razorback, and his Attack Bikes behind the building structure. His second Tactical Squad and Assualt Squad with Chaplain right behind the area terrain. The Chimera holding Storm Troopers was placed to the flank of Power Field. The Dreadnought in Drop Pod was held in reserve.
Joe failed to sieze the initiative.
Turn 1:
My Avatar advanced out of the ruins and ran to the flank of the building structure. My 2 Wraith Lords wrecked both his Predator and Chimera as they advanced to the edge of the ruins. The Wave Serpent and Guardians Scatter Laser tried some pots shots on his Tactical Squad in the Power Field but didn't deal damage. The Pathfinders on the other hand scored a couple kills on his Storm Troopers who were now exposed after the wreck. First turn and I was up 2 kill points.
Joes attack bikes made a short manuver around the building structure and nicked my Pathfinders, successfully killing 1. The Storm Troopers moved and rapid fired into my Pathfinders but fell short an a couple of inches. Both Missles landed on a Wraith Lord, but couldnt deal any damage. His Assualt Marines walked into the Power Field and then ran for some extra distance.
Turn 2:
My Avatar kept advancing around the building structure but still couldnt reach assualt. The Wave Serpent flew out some ways to prepare for his Storm Troopers and Assualt Marines. I maximized my firepower against the remaing Storm Troopers and caused them to flee. The Storm Troopers were below half and unable to regroup. My Wraith Lords dropped Plasma Missles and Bright Lance rounds on the cluster of Assualt Marines and the tactical squad. I offed 1 Assualt Marines and 1 Tactical Marine.
The Dreadnought stayed in reserve this turn.
On Joes turn he Launched 2 missles at my Wave Serpent and managed to immombilize it. The Attack Bikes retreated back some but kept the Pathfinders in Heavy Bolter range. I felt bad at this point because he landed 5 heavy Bolter rounds on my Pathfinders, and they managed to take cover from each shot. His Assualt Marines flew out of terrain seeking cover behind the wrecked Chimera; luckily for him none suffered a wound from dangerous terrain.
Turn 3:
My Wraith Lords launched an advancing salvo of heavy fire power against the Tactical squad in the Powerfield. At this point there wasn't much on the board to be a threat to them. My Dire Avengers were able to dash away from the immbolized Wave Serpent and Bladestorm the advancing Assualt Marines w/Chappy. OMG >.< I only killed a single assualt marine and just oppened myself up to his counter assualt. My Pathfinders who were also in range had stood still during the movememt phase, but still had a chance to fleet away from the massacre that was coming thier way. Joe made a grave mistake and misjudged the distance between the Avatar and the assualt bikes. I managed to just connect with a bikes and kill 1 leaving the other for the next turn of close combat.
The Dreadnought Landed on the West side of the board and dropped shots on my naked Wraith Lord, failing to wound it. Joe was somewhat demoralized at this point, but he found some retribution in assualt my Dire Avengers and massacring them in 1 pass. His consildation roll left him out of assualt range from my Wraith Lord and somewhat behind my immbolized Wave Serpent which was a bonus Line of Sight Block for him. His missle storm kept on my Wave Serpent and managed to destroy the TL Shuriken Cannon. The Avatar finished off the Attack Bike and ran up on his Tactical Squad that was close by.
Turn 4:
The Wraith Lord closest to his Deadnought took some shots and immbolized it. My Pathfinders who probably should've held ground against his Assualt Marines decided to run into the terrain, but failed short on the fleet roll leaving them open. My Scatter Lasers, Shuriken Cannon, and Wraith Lord artillery hammmers on the last tactical squad leaving it down to the Missle Marines and 1 of his friends
The Avatar jumped into combat with his unharmed Tactical Squad behind the building structure and rolled terrible killing only 1 marine.
Joe was discouraged at this point but saw an opportunity to drive his Assualt Squad into my Pathfinders. The Assualt Marines flew out of hiding and shot at the Pathfinders. I figured maybe they could hold for 1 round of combat so I opted to "Duck for cover" 4+ cover save kept all 5 up, but they got massacred in the assualt phase. Now the Assualt Marines would feel the Wraith of my Wraith Lord.
Turn 5:
The Guardians opened fire on his Assualt Marines and killed 1. My Wraith Lord advanced into the Assualt Marines with heavy weapons and a charge. It went down to the Chaplain holding his ground against the Wraith Lord, but with no way to harm it. My other Wraith Lord killed his Missle Marine and kept marching towards his other Independant character who didn't do shit all game. Joe complained that he had to take this character as part of his companies rules and that the model had limited options. I told Joe, "That sucks man." My Avatar wiped out his Assualt Marines and took a made dash towards the immbolized Dreadnought.
Joe retaliated against my Avatar with his Dread and stuck a wound to it. Definately to little to late. Joe's Chappy was stuck in combat with my Wraith Lord and with no way to wound it.
Turn 6:
Turn 6 & 7 were clean up turns for me. My Avatar destroyed his Dread and his Drop Pod while his Chappy who fought a valiant fight dropped eventually.
It was a good game for the both of us, but I had the advantage of going first with a more competitive list. We discussed tactics for future battles and wished each other luck in next weeks game.
Final Game Stats: Eldar 8 Kill Points Black Templars 2 Kill Points
Sorry if these Pictures suck I will try better next time.
Eldar vs Black Templars
Points: 1000
Table Size: 4 x 4
Deployment: Pitch Battle
Objective: Annhilation
Special Scenarios: None
My List:
The Avatar of Khaine
Guardians (Warlock w/Embolden, Spirit Seer, Scatter Laser)
Dire Avengers x 9 (Exarch w/Extra Shuriken Catapult, Bladestorm)
Wave Serpent (TL Shuriken Cannon, Shuriken Cannon, Spirit Stones)
Pathfinders x 6
Wraith Lord (Bright Lance, Eldar Missle Launcher, Flamers x 2)
Wraith Lord (Bright Lance, Eldar Missle Launcher, Flamers x 2)
My Opponent Joe C's List:
Chaplain (Jump Pack)
Independant Character (Not sure what it was lol)
Dreadnought (TL Lascannon, Missle Launcher, Drop Pod)
Tactical Squad x 5 (Missle Launcher)
Tactical Squad x 5 (Missle Launcher)
Predator
Storm Troopers x 8 (Plasma Guns)
Chimera (Multi-Laser, Heavy Bolter)
Attack Bike x 2 (Heavy Bolter)
Assualt Marines x 4 (Plasma Pistol x 2)
Terrain:
I selected 2 pieces of area terrain. Ruins that I placed in the center of my intended deployment zone and a forest that I placed on the East side of my deployement zone. Joe picked an area terrain power field and placed it adjacent to my forest and a medium sized building structure that blocked LOS adjacent to my ruins.
Deployment:
I deployed first and placed my Avatar, Guardians and Wraith Lords inside the ruins. My Wave Serpent holding the Dire Avengers behind the ruins.
Joe placed a Tactical Squad, a Razorback, and his Attack Bikes behind the building structure. His second Tactical Squad and Assualt Squad with Chaplain right behind the area terrain. The Chimera holding Storm Troopers was placed to the flank of Power Field. The Dreadnought in Drop Pod was held in reserve.
Joe failed to sieze the initiative.
Turn 1:
My Avatar advanced out of the ruins and ran to the flank of the building structure. My 2 Wraith Lords wrecked both his Predator and Chimera as they advanced to the edge of the ruins. The Wave Serpent and Guardians Scatter Laser tried some pots shots on his Tactical Squad in the Power Field but didn't deal damage. The Pathfinders on the other hand scored a couple kills on his Storm Troopers who were now exposed after the wreck. First turn and I was up 2 kill points.
Joes attack bikes made a short manuver around the building structure and nicked my Pathfinders, successfully killing 1. The Storm Troopers moved and rapid fired into my Pathfinders but fell short an a couple of inches. Both Missles landed on a Wraith Lord, but couldnt deal any damage. His Assualt Marines walked into the Power Field and then ran for some extra distance.
Turn 2:
My Avatar kept advancing around the building structure but still couldnt reach assualt. The Wave Serpent flew out some ways to prepare for his Storm Troopers and Assualt Marines. I maximized my firepower against the remaing Storm Troopers and caused them to flee. The Storm Troopers were below half and unable to regroup. My Wraith Lords dropped Plasma Missles and Bright Lance rounds on the cluster of Assualt Marines and the tactical squad. I offed 1 Assualt Marines and 1 Tactical Marine.
The Dreadnought stayed in reserve this turn.
Turn 3:
My Wraith Lords launched an advancing salvo of heavy fire power against the Tactical squad in the Powerfield. At this point there wasn't much on the board to be a threat to them. My Dire Avengers were able to dash away from the immbolized Wave Serpent and Bladestorm the advancing Assualt Marines w/Chappy. OMG >.< I only killed a single assualt marine and just oppened myself up to his counter assualt. My Pathfinders who were also in range had stood still during the movememt phase, but still had a chance to fleet away from the massacre that was coming thier way. Joe made a grave mistake and misjudged the distance between the Avatar and the assualt bikes. I managed to just connect with a bikes and kill 1 leaving the other for the next turn of close combat.
The Dreadnought Landed on the West side of the board and dropped shots on my naked Wraith Lord, failing to wound it. Joe was somewhat demoralized at this point, but he found some retribution in assualt my Dire Avengers and massacring them in 1 pass. His consildation roll left him out of assualt range from my Wraith Lord and somewhat behind my immbolized Wave Serpent which was a bonus Line of Sight Block for him. His missle storm kept on my Wave Serpent and managed to destroy the TL Shuriken Cannon. The Avatar finished off the Attack Bike and ran up on his Tactical Squad that was close by.
Turn 4:
The Wraith Lord closest to his Deadnought took some shots and immbolized it. My Pathfinders who probably should've held ground against his Assualt Marines decided to run into the terrain, but failed short on the fleet roll leaving them open. My Scatter Lasers, Shuriken Cannon, and Wraith Lord artillery hammmers on the last tactical squad leaving it down to the Missle Marines and 1 of his friends
Joe was discouraged at this point but saw an opportunity to drive his Assualt Squad into my Pathfinders. The Assualt Marines flew out of hiding and shot at the Pathfinders. I figured maybe they could hold for 1 round of combat so I opted to "Duck for cover" 4+ cover save kept all 5 up, but they got massacred in the assualt phase. Now the Assualt Marines would feel the Wraith of my Wraith Lord.
Turn 5:
The Guardians opened fire on his Assualt Marines and killed 1. My Wraith Lord advanced into the Assualt Marines with heavy weapons and a charge. It went down to the Chaplain holding his ground against the Wraith Lord, but with no way to harm it. My other Wraith Lord killed his Missle Marine and kept marching towards his other Independant character who didn't do shit all game. Joe complained that he had to take this character as part of his companies rules and that the model had limited options. I told Joe, "That sucks man." My Avatar wiped out his Assualt Marines and took a made dash towards the immbolized Dreadnought.
Joe retaliated against my Avatar with his Dread and stuck a wound to it. Definately to little to late. Joe's Chappy was stuck in combat with my Wraith Lord and with no way to wound it.
Turn 6:
Turn 6 & 7 were clean up turns for me. My Avatar destroyed his Dread and his Drop Pod while his Chappy who fought a valiant fight dropped eventually.
It was a good game for the both of us, but I had the advantage of going first with a more competitive list. We discussed tactics for future battles and wished each other luck in next weeks game.
Final Game Stats: Eldar 8 Kill Points Black Templars 2 Kill Points
Sorry if these Pictures suck I will try better next time.









