To me that would work ... RAW at its best.
this would be my veiw as well, its ok if you want your tank to not move but actualy shooting is a noHmmm... interesting question.
I would think that it would count as moving 0".
Basically counting as moving without actually moving.
Well, thats my opinion anyway, purely for sportsmanship reasons.
You can try to claim it as stationary if you want, but be prepared to receive some disgusted looks from the person on the other side of the table.
Agreed but that could be 2 KP in one shot :biggrin:R3con, that is a possibility. But then again, "Oh no! I lost a dozen grots to my exploding wagon! Fourty points down the drain! What ever shall I do!?"
one good hit with a boomgun can take out a marine squad thoAgreed but that could be 2 KP in one shot :biggrin:
Not sure how that would work ... if you move @ cruising speed you get no shots, and they would need 6's to hit you. If you move @ combat speed you get one shot and they need 4+ to hit you. Unless there is something I do not know about RPJ.Why hasn't anyone mentioned Red Paint Job?
Even if you are moving a short distance, you count as stationary for whatever you want it to <3
Seriously, RPJ is the single best upgrade in the game, if not for impact on the game, then for ability to fuck around with the rules to get awesome advantages (such as a non-fast vehicle being hit on 6's in melee, but still being able to shoot 1 primary weapon ).
Except it is counted when the vehicle is assaulted. To hits against a vehicle that moved is based on actual distance moved, not speed band. While the chart shows to hits based on speed band, there is a note just under it:He probably planned to move 7" to get cruising speed bonus, but retain fire options of combat speed. Or something like that.
I don't think RPJ works like that. You move normally, and then you add one more inch, and that inch is not counted ANYWHERE.