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· Inquisitor
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963 Posts
They would be if he started with a 3 man squad so :p
 

· Inquisitor
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963 Posts
Thats a good point! I hadnt even noticed that. Thanks for that!
 

· Registered
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784 Posts
Discussion Starter · #25 · (Edited)
I think you would actually test at full leadership, because your testing to regroup. The minus modifier only comes into play when you make a morale check as opposed to a leadership test. The only modifiers listed under regrouping is a +1 if no enemy units are in LOS.

If a unit was at half strength and a Farseer performed Mind War would you have the Model be at minus to leadership. How about Pinning tests are they at minus to Leadership at half strength? I guess I'm being more of a Devils Advocate just to get this portion of the rules down. Whats your guyz thoughts on LS Checks vs. Morale Checks?

Edit;I missed page three of POST, which answered my question so disregard above questions. You guys really know your stuff, thanks for the help.
 

· Executive Nitpicker
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8,272 Posts
I'm not at all sure you can move after you regroup in this situation.

Normally you can do what you like if you fall back due to enemy action in your opponent's turn. You regroup in their turn at the end of your fall back move and begin your turn not broken, so you can act normally.

However in this case you are falling back and regrouping in your own turn. As a result you end up being able to do the same kind of things that any other unit which regrouped in its turn. As I understand it you get a 3" consolidate type move, you can fire (counting as having moved I think, since you did) and you can assault, but you don't get a standard move or turbo boost.

That makes sense to me. You would be moving twice in the turn otherwise. It doesn't seem right at all that a unit could fall back 3d6" and then turbo boost 24". It would have to go very fast for that to work.
As far as I know, you CAN move back into position after regrouping in a LMS situation (with marines)

The LMS check takes place at the *beginning* of *your* turn.
You fail, you immediately fall back.
Then the rest of your turn begins.
At the start of your Movement phase you automatically regroup (Regrouping happens in your move phase, which is after the beginning of your turn since it's part of your normal turn). Whereupon ATSKNF clearly states the marine does not count as having moved and can then proceed to move normally.

The special note in the SM codex only says that Marines are not immune to LMS and that they regroup after their fall back move. It never says that they are not allowed to move.

So unless there's someone riding his ass and keeping him from regrouping, he CAN move back int position.

Whether it makes sense or not is secondary to the fact it;s the rules.
Call it adreneline
 
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