Yeah. This.The Long Fang rules make perfect sense assuming everyone wasn't an elite genetically modified super solider, raised from childhood for the sole purpose of war. Long Fangs appear to be the only ones who can take a sergeant who can tell 2 guys to fire at that tank, and you two guys fire at THAT tank. I mean I know this is a fiendishly difficult thing they're trying, clearly because if the sergeant dies they revert to a all firing at the same thing, unable to self determine what they should shoot at, perhaps they draw lots or something to choose a target. Presumably regular Space Marine sergeants spend their entire lives just shouting at them 'You fire at that, you fire at that you useless metal pricks' whilst his squad mates gleefully ignore him and continue all firing the same way.
Actually even taking into account the warps effects on aging most CSM named characters are at least 1 millenia old now. Heresy 35M current setting 41-42M. Mind you their age isn't that surprising considering kharn has been brought back from the dead at least once.Long fangs vs sternguard thing,
Long fangs are older, know each other better as pack brother for a long time etc, they are space wolves and subsequently less pressed for drills and whatnot and most importantly, are from a newer codex! If you were to compare IG stormtroopers to the old kaskarins, they would be infinately better. Compare chaos marines now to the old codex ones, much better again (I mean the standard troops, not the codex as a whole). When a new codex is made, they invariably try to make them good, and often seem to get a little overzealous.
And what the fuck are you all complaining about? Sternguard special ammo is up in my top ten list of most god-damned awsome special rules in the history of forever!
BTW, someone said earlier on that Dante was the oldest marine, not true. He is the oldest fully living loyalist marine, Bjorn the Fell-Handed's the oldest and about half the populous of the CSM seem to be 10k years old, and yet abaddon is somehow only a bit better than Calgar :ireful2:... but that's another story.
So you want eldrad to not work for 3 turns if you go second and not be able to use his special powers from the vehicle he is in? Fine. Njal is poor enough unless you are a very good player, paying almost 250pts for a model with no invulnerable save and 2 wounds is not my idea of a great unit.but yeah this thread has gone completely off the rails here, I don't know why it got into a massive discussion about Dakka and Choppa'. But if it is off the rails I might as well go off some more rails too. I foudn a thread earlier by Sir_m1ke making a 5th ed Eldar codex and I liked the idea behind the Farseer and Warseer HQs, don't get me wrong Eldritch storm and mind war are cool, but I look at some powers others have *cough* Njal *cough* and I'm just sat there like 'you bitch'... I want awesome powers of death and doom, I'm Eldar why don't we get death and doom powers?
This is amusing to me.And yeah, Njal is a piece of shit from what I've seen.