my problem isn't with them going up against Eldar, like I said earlier take the Xeno races out of the equation I'm comparing them to other Space Marines Chapters, even the ones that don't follow the Codex astartes like the Space Wolves don't, if the Long Fangs can think for themselves and do what they want because of their ages and knowledge, why can't other Veterans marines who are just as old do it? Dante even he's the oldest marine alive, but if he joins a unit he can't split his fire from them, so that argument can't hold.You clearly don't understand SW if you think they are an assault army. The army plays like the fluff says it should. Most armies are heavy on infantry: fluffy. Each unit can function on its own: fluffy. The veterans have the ability to think independently and split their fire: fluffy.
The army plays like a pack of wolves, you weaken the enemy with the long fangs then the grey hunters go in for the kill.
SW are not overpowered. The codex is fantastic, one of the best GW codices available and it has survived the test of time, still maintaining its ability to be top tier. Eldar have an older codex designed for another edition, naturally they don't have some more recent special abilities.
GK stand up to Wolves very well, as does ,*shudder*, venom spam or wych cult DE, Necrons and BA. All 5th ed codices. The problem is not with the wolf codex, it is with the Eldar codex. Play tactically soundly and you will beat most SW players, especially with Eldar speed. Go full reserve and gypsy his objectives in later turns, surefire way to win. Failing that, take outflanking war walkers, because scatter lasers put the pain on long fangs
and since I started playing in 3rd, if X unit cost 15 points and was the basic unit but then Y unit had a load of upgrades and cost the same amount of points, I would call that slightly overpowered. a single Tactical marine costs 16 points but a single Grey Hunter with all it's bonuses costs 15 points. how can that not be overpowered? they can have 2 HQ choices for every 1 HQ slot, OP? like I said originally my main claim was with the long fangs having all those benifit's and cost cheaper than a normal tactical marine, fine they must take a heavy weapon but thats just more power on top.
they are an original legion so have them better than the bog standard marine sure, but have their points adjust accordingly, the blood angles normal tactical marine is just a bit better than a bog standard one and costs like 4 points more, so how does that make sense?