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159 Posts
I would love to get your opinions on the following army list, constructive criticism / feedback would be very welcome.
UNIT 1
Wolf Priest
Wolf Guard Pack Leader w/ 2 Power Fists
14 Blood Claws, Flamer, Power Fist
Land Raider Crusader with Multi Melta
UNIT 2
Grey Hunters x 9 w/ melta gun, power fist, mark of the wulfen, wolf standard
Wolf Guard w/ Power fist & Combi Flamer
Rhino
UNIT 3
Grey Hunters x 9 w/ melta gun, power fist, mark of the wulfen, wolf standard
Wolf Guard w/ Power fist & Combi Flamer
Rhino
UNIT 4
Long Fangs x 5, 4x Missile Launchers, 1 sargeant
UNIT 5
Scouts x 5 w/ 1 Melta guns
Wolf Guard Pack Leader w/ Power Fist @ Combi Melta
UNIT 6
Scouts x 6 w/ 6 Sniper Rifles
The idea here is to run the landraider to where i want it, pop open transport with the melta and assault the squishy innards.
The wolf priest makes the bloodclaws fearless and grants the unit preferred enemy rule (including rerollable power fist attacks). plus the bloodclaws get the plus 2 attacks on the charge.
The long fangs will sit back launching missiles at tanks and transports.
The Scouts will come in behind enemy lines and pop open tanks / transports / opponent home objective holders with melta, then burn the contents with melta before assaulting. The Sniper Rifle scouts will sit and blast away at infantry.
One of the two grey hunter squads will go objective hunting / assaulting. whilst depending on game type the other will hold a home objective. Both grey hunters have the ability to pop open tanks or transports and assault the troops inside.
Your thoughts please.
UNIT 1
Wolf Priest
Wolf Guard Pack Leader w/ 2 Power Fists
14 Blood Claws, Flamer, Power Fist
Land Raider Crusader with Multi Melta
UNIT 2
Grey Hunters x 9 w/ melta gun, power fist, mark of the wulfen, wolf standard
Wolf Guard w/ Power fist & Combi Flamer
Rhino
UNIT 3
Grey Hunters x 9 w/ melta gun, power fist, mark of the wulfen, wolf standard
Wolf Guard w/ Power fist & Combi Flamer
Rhino
UNIT 4
Long Fangs x 5, 4x Missile Launchers, 1 sargeant
UNIT 5
Scouts x 5 w/ 1 Melta guns
Wolf Guard Pack Leader w/ Power Fist @ Combi Melta
UNIT 6
Scouts x 6 w/ 6 Sniper Rifles
The idea here is to run the landraider to where i want it, pop open transport with the melta and assault the squishy innards.
The wolf priest makes the bloodclaws fearless and grants the unit preferred enemy rule (including rerollable power fist attacks). plus the bloodclaws get the plus 2 attacks on the charge.
The long fangs will sit back launching missiles at tanks and transports.
The Scouts will come in behind enemy lines and pop open tanks / transports / opponent home objective holders with melta, then burn the contents with melta before assaulting. The Sniper Rifle scouts will sit and blast away at infantry.
One of the two grey hunter squads will go objective hunting / assaulting. whilst depending on game type the other will hold a home objective. Both grey hunters have the ability to pop open tanks or transports and assault the troops inside.
Your thoughts please.