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Drop Pods against artillery/entrenched enemies. Getting a dreadnought or a select squad of marines behind your enemy's line to strike at the soft stuff is priceless. Kills lots, disorganizes lots, causes panic, buys time.
 

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Discussion Starter · #4 ·
Thanks!
My base army is this
1st Captain Ingo Pech (fluff)
5 sternguard as bodyguard (no real command squads in those days
2 tacticals
1 veteran dred.

I was thinking rhinos for the tacticals, and then a second captain with the stern for drop pods? or a secon sternguard squad with drops? The only thing is, I dont want them to scatter off the edge...
 

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Discussion Starter · #6 ·
Thanks!
My list right now stands at this (this will be in army lists section too):
1st Captain Ingo Pech (counts as Chapter master) 178
Relic blade and storm bolter
artificer armor
Hellfire Rounds

Troops:
10 tac's 240pts
plasma gun
pwrfist
rhino

10 tac's 240pts
plasma gun
pwrfist
rhino

Elites:
Sternguard 195
Plasma gun
Razorback

Venerable Dread 185
heavy flamer
Assault Cannon
 

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Rhinos are much better, stern or classic.

Give stern heavy weapons and play bunker the same way as you would do with the tac lads.
 

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Surely razorbacks were not used pre-heresy so they make no sense in loyalist alpha legion?

Secondly I think that hellfire rounds ONLY apply to STANDARD bolters.
Razorbacks were indeed invented after the heresy (the justification used for C:CSM not having them, for one)

They also apply to the various combi-bolters.
I even believe it is in the FAQ
 
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