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Discussion Starter #1 (Edited)
Hello Dear Admirals!

I am new to BFG and I would like to build fleet for my own made SM Chapter Black Lions (Dark Angels successors).
Thats one reason why I am building SM Fleet and second one is that i love look of SM ships. Pity that it is not plastic. Firstly, I am building fleet just for fun although there is small possibility that i will play BFG in future.

I have already ordered following:

2x Battle Barge
2x Strike Cruisers
8x Hunter Class Destroyer
4x Gladius Class Frigate
3x Nova Class Frigate
19 models
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I want to build complete fleet according to my chapter fluff. I dont know how big is common SM Fleet or of what is consists of. I created this roster:

2x Battle Barge
8x Strike Cruiser
12x Hunter Class Destroyer
8x Gladius Class Frigate
6x Nova Class Frigate
6x Cobra Class Destroyer
6x Firestorm Frigate or some other Imperial Escorts

64 models at all

Bonus 50-60 Imperial Thundehawk Gunships from Forgeworld :)

My Chapter operate in sector which consists of hundreds of planets and most of them are very important for Imperium and enemy knows about it so there is lot of fighting involved. I know the role of the Space Marines and their fleets..so i want to have it fluffy. So any suggestions to my roster structure??

PS: I read that BFG models are out of scale. Is there any official/fun guide about the proper size? I would like to convert my ships so they will look properly. I mean if for example Nova Class Frigate is 5x shorter than Battle Barge, then i will make my best to get smaller/bigger battle barge to look apropriate. And are there any pictures which shows from how many pieces are ships built?

PS2: And please give me some ideas about real SM fleets and can i get somewhere more information about ships or better are there any Black Library books about them??
Is here on Heresy some tutorials about converting some ships or making BFG terrain

Thank you for ANY suggestions;)
 

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Fleet Disposition

Normally, Space Marines Chapters possess four or five battle barges but the Ultramarines can field ten as the Realm of Ultramar depended on them for sector naval protection rather than on a sector battle fleet of the Imperial Navy.

* 10 Battle Barges: Aeternus, Emperor Incarnatus, Adsidus, Seditio Opprimere, Lord Laomedon, Honours Fist, Faiths Pyre, Icon Of Faith, Imperator Rexelius, Infernus Iconus.
* 15 Strike Cruisers: Vae Victus, Iter Splendere, Fidelis, Internecio, Accipiter, Valin's Revenge, Garra de Macragge (Macragge's Claw) [The rest are currently unknown for namesake]
* 20 Rapid Strike Cruisers
* 75 Thunderhawks
this is from http://warhammer40k.wikia.com/wiki/Ultramarines
 

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to give an idea on general numbers battlebarges carry upto 4 companies at once sometimes, while the cruisers can carry upto 1 company each and destroyers carry maybe a squad at most, the rest of the numbers are made up by serfs, servitors and other none marine units.

so considering a normal chapter has 10 companies to spread out the most you might see in a fleet is 10 ships, 1 company on each, of course this can vary like in the case of the smurfs who I assume must stretch there companies out between ships to man 10 barges, or templars who have more companies to man there ships, but its a good rule of thumb to go by generally and you could happily double the numbers assuming your companies stretch themselves out and your able to fit them in considering marine fleet list limits and points limits.

so it depends on how many companies your chapter has and how many points you go with, but if I was doing marines with 10 companies I would assume 2 companies per barge and 1 per cruiser, giving me 2 barges and 6 strike cruisers and 2 squads of 3 of each type of marine destroyer, which isn't too bad, you can them assume that a few squads are split off to help in destroyer squads.

if your chapter fluff includes a PDF force like the smurfs, then you could also add imperial navy vessels, probably mostly light cruisers I would assume to keep up with the marines, but thats up to you.


as to ship scale its not much to worry about, even a battleship is assumed to take up as much space as a pinhead on your "battlefield", its why an actual ships position is half way down the flight stem, these things are tiny compared to space which is vast, and scaling down or up your ships in comparison to each other would be a major alteration.


BFG terrain is quite simple really, search google for space things, gas clouds, anomalies, that sort of stuff, the kinda things the enterprise always bumped into on every episode of star trek, print them off on paper, cut them out, laminate them, then cut out the laminated anomaly.

planets you can use large polystyrene balls and either cunt them in half to get 2 planets, or put the whole ball on some sort of base, maybe a 60mm flying stand with a wooden or metal pole as the stand (I prefer the first option, you get more for your money), or print planets out again like before, and moons would just be smaller balls cut up a little to be rougher, and asteroids would be just randomly shaped and you do the same as the planets.


and of course if you decide to play it (which you really really should) all the rules are here, updated rulebook, space marine fleet list and some planets to start with etc etc.
http://www.games-workshop.com/gws/c...0005a&categoryId=1100007&section=&aId=4300022
 

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Discussion Starter #5
Thank you for your suggestions godzy and Stella Cadente:)

I think i will go my way because as rulebook says.."ships of Space Marines Varies from Chapter to Chapter". So i will do it according to my fluff.
I just wanted to know how big is average SM Fleet to not make is too small or big:)

I am getting more and more to it so there is 100% chance that i will play it for real:) But thers problem with others players:(

Additional questions: what is the size of squadron. I mean Battle Barge have 3 squadrons of Thunderhawks.

And question related to 1st one. If i build bigger Battle Barge and want to extend size of thuderhawk squadrons how should i approach?? I mean make battle barge more expensive or limit its firepower to play it properly??
 

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Fleet Disposition

Normally, Space Marines Chapters possess four or five battle barges but the Ultramarines can field ten as the Realm of Ultramar depended on them for sector naval protection rather than on a sector battle fleet of the Imperial Navy.

* 10 Battle Barges: Aeternus, Emperor Incarnatus, Adsidus, Seditio Opprimere, Lord Laomedon, Honours Fist, Faiths Pyre, Icon Of Faith, Imperator Rexelius, Infernus Iconus.
* 15 Strike Cruisers: Vae Victus, Iter Splendere, Fidelis, Internecio, Accipiter, Valin's Revenge, Garra de Macragge (Macragge's Claw) [The rest are currently unknown for namesake]
* 20 Rapid Strike Cruisers
* 75 Thunderhawks
Codex: Space Marines (5th Edition) lists the following vessels in the Ultramarines fleet circa 999.M41 (not including planetary defence ships):

3 Battle Barges: Octavius, Caesar, Severian
8 Strike Cruisers, including the Vae Victus, Valin's Revenge and the Garra de Macragge (Macragge's Claw)
12 Rapid Strike vessels
31 Thunderhawks
However, Codex: Tyranids (5th Edition) records the Caesar as being destroyed in 745.M41 by Hive Fleet Behemoth12, while the novel The Chapter's Due has it destroyed by Iron Warriors in league with M'kar (854999.M41)

A Battlefleet Gothic article in White Dwarf indicates that while most Chapters would only possess two or three battle barges, the Ultramarines control several systems, and therefore possess a considerably larger fleet. The vessels named are:

5 Battle Barges: Aeternus, Emperor Incarnatus, Adsidus, Seditio Opprimere, Lord Laomedon
10 Strike Cruisers, including the Vae Victus, Iter Splendere, Fidelis, Internecio, and the Accipiter
Additionally, a 6th battle barge, Pro Merito, is listed as having been lost in the Warp.
I have to disagree.

The current fluff in the Space Marine Codex gives 3 Battle Barges, whilst another source gives 5. Much less than the 10 of warhammer wikia. All this is taken from Lexicanum, but the Codex reference is correct. So I'd limit your Fleet to 5 *absolute max* Battle Barges, and around 8-10 Strike Cruisers.
 

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blahblahblahblah
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Additional questions: what is the size of squadron. I mean Battle Barge have 3 squadrons of Thunderhawks.
well in basic 40k you usually get 1-3 in a squadron, so for BFG I'd assume the same of maybe 3 per base, it makes no difference gamewise how many you have, but 3 per should so.
And question related to 1st one. If i build bigger Battle Barge and want to extend size of thuderhawk squadrons how should i approach?? I mean make battle barge more expensive or limit its firepower to play it properly??
make it much more expensive and show clearly on the model something representing increased capacity, and really only do it if your reasons are good, otherwise it just looks like trying to get an advantage in game.
 

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what do you mean by "building a bigger battle barge"? if you have your mind set on a type of fortress monastery, I'll look to the likes of the Blackstone fortress. if its just a bigger one, give in more hits, a nice point increase, maybe slow it down a bit- turning and such. how do you plan to build it?
 

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Discussion Starter #10
what do you mean by "building a bigger battle barge"? if you have your mind set on a type of fortress monastery, I'll look to the likes of the Blackstone fortress. if its just a bigger one, give in more hits, a nice point increase, maybe slow it down a bit- turning and such. how do you plan to build it?

I mean make it longer/wider. For example cut Barge to two pieces, add some plastic card between and put some bit to fill the gap which will represent landing docks for Thunderhawks. Or just make it bigger to look fluffy!

As i wrote above, my chapter operate in battle sector so fighting is its daily bread. So i could make bigger fleet with more models OR make it smaller and little bit maximize ships capacity..for example battle barge will carry 4 Companies, Strike Cruisers 2 and so on. Without any effect to game or rules. Just to look fluffy.
 

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Discussion Starter #11
well in basic 40k you usually get 1-3 in a squadron, so for BFG I'd assume the same of maybe 3 per base, it makes no difference gamewise how many you have, but 3 per should so.
Heh i thought that size of squadron is 5-10:) Ok, because i want to buy those FW Thunderhawks. So 3 per base.

make it much more expensive and show clearly on the model something representing increased capacity, and really only do it if your reasons are good, otherwise it just looks like trying to get an advantage in game.
Much more is what? +50pts for each additional squadron???
Somebody recommend me Smotherman Formula Is it good guide to follow?? Or what players usually use when they want to build completly new ship or just add something to it?
 

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Much more is what? +50pts for each additional squadron???
Somebody recommend me Smotherman Formula Is it good guide to follow?? Or what players usually use when they want to build completly new ship or just add something to it?
the smotherman formula is a good enough guide I suppose, it does sort of underpoint some powerful builds though.
 
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