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I thought I'd make a post for my list, rather than hijacking Martin's.
I need a new army and, since I lack skill and originality, I'm looking at double lash lists to see if they live up to the hype. Here is today's version.
Sorceror with MOS and lash. 125
Er, another Sorceror with MOS and lash. 125 :nono:
6 terminators, MoS, reaper, power fist, pair of claws, 2 combi plasma. 250
4 terminators, MoCG, reaper, 2 fists, 1 combi melta. 180
4 terminators, MoCG, reaper, 1 fist, 2 combi plasma. 175
5 khorne berzerkers, champion, power wep. 135
5 khorne berzerkers, champion, power wep. 135
Oblitorator. 75
5 Havocs. 1 lascannon and 2 autocannons. 150
5 Havocs. 1 lascannon and 2 autocannons. 150
Fairly simple plan. Everything starts on the table and mostly runs forward, hoping that enemy units get dragged in by lash. The havocs and reapers hope to threaten mech, which are the obvious downfall to lash armies.
The autocannons in the havoc units are interchangeable with missile launchers. I think I prefer the autocannons though.
8 scoring units isn't a lot but it's not ridiculously few either. I like how all of my units are quite dangerous. Initiative 5 power weapon attacks can do quite a lot of damage before people strike back.
I need a new army and, since I lack skill and originality, I'm looking at double lash lists to see if they live up to the hype. Here is today's version.
Sorceror with MOS and lash. 125
Er, another Sorceror with MOS and lash. 125 :nono:
6 terminators, MoS, reaper, power fist, pair of claws, 2 combi plasma. 250
4 terminators, MoCG, reaper, 2 fists, 1 combi melta. 180
4 terminators, MoCG, reaper, 1 fist, 2 combi plasma. 175
5 khorne berzerkers, champion, power wep. 135
5 khorne berzerkers, champion, power wep. 135
Oblitorator. 75
5 Havocs. 1 lascannon and 2 autocannons. 150
5 Havocs. 1 lascannon and 2 autocannons. 150
Fairly simple plan. Everything starts on the table and mostly runs forward, hoping that enemy units get dragged in by lash. The havocs and reapers hope to threaten mech, which are the obvious downfall to lash armies.
The autocannons in the havoc units are interchangeable with missile launchers. I think I prefer the autocannons though.
8 scoring units isn't a lot but it's not ridiculously few either. I like how all of my units are quite dangerous. Initiative 5 power weapon attacks can do quite a lot of damage before people strike back.