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Discussion Starter · #1 ·
After reading through Mossy Toes' updated tactica, this is how I see my army shaping up at 2000 points, please tear it to shreds in order to help me build a reasonably competitive list.

HQ

•Huron Blackheart – 160pts
•Be’Lakor – 350pts

Elites

•10x Noise Marines w/7x Sonic Blasters, 2x Blastmasters, Icon of Excess – 297pts

Troops

•17x Cultists – 78pts
•17x Cultists – 78pts

Fast Attack

•5x Chaos Bikers w/2x Meltaguns, Combi-melta, Lightning claw, Meltabombs, Mark of Slaanesh, Icon of Excess – 205pts

Heavy Support

•Forgefiend – 175pts
•7x Havocs w/4x Lascannons, Icon of Vengeance – 206pts

HQ Allies

•Tzeentch Herald – 45pts
•Tzeentch Herald – 45pts

Troops Allies

•20x Daemonettes – 180pts

Heavy Support Allies

•Soulgrinder w/Daemon of Slaanesh, Phlegm Bombardment – 180pts

Comes in at 1,999 points. Idea is Huron infiltrates noise marines, somewhere in cover up the board, they shoot the living daylights out of any enemies chilling relatively back field in cover. If they survive long enough, they can steal down field objectives towards the end of the game also. If I get to infiltrate a second unit, the daemonettes with Huron will start as far up the board as possible and chop some stuff up as soon as possible. Be'lakor can either sit back field and make the havocs invisible until the enemy approaches and he can jump out and punch a tank or two, or alternatively fly up and make the daemonettes invisible and let them really cut people up without getting cut up themselves. Tzeentch Heralds chill with the havocs, forgefiend and soulgrinder back field and cast prescience (surprise). Bikers hunt down armour down field and then punch anything that comes out. Cultists sit in reserve and walk on as late as possible to grab objectives (and pray they stay alive).

I think I've got something reasonably good going here, but I am open to making some changes. The harsher your critique the better! Thanks very much in advance guys!
 

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Discussion Starter · #9 ·
Ok, so how about this:

HQ
-Be’Lakor – 350pts

ELITES
-10x Noise Marines w/7x Sonic Blasters, 2x Blastmaster, Rhino, Icon of Excess – 326pts

TROOPS
-11x Cultists – 54pts
-11x Cultists – 54pts

FAST ATTACK
-5x Chaos Bikers w/2x Meltaguns, Combi-melta, Lightning claw, Meltabombs, Mark of Slaanesh, Icon of Excess – 205pts

HEAVY SUPPORT
-Forgefiend – 175pts
-7x Havocs w/4x Lascannons, Icon of Vengeance – 206pts

HQ
-Herald of Tzeentch – 45pts
-Herald of Tzeentch – 45pts
-Herald of Slaanesh w/Greater Reward, Steed of Slaanesh – 80pts

TROOPS
-20x Daemonettes – 180pts
-11x Pink Horrors – 99pts

HEAVY SUPPORT
-Soulgrinder w/Daemon of Slaanesh, Phlegm Bombardment – 180pts

Again, comes in at 1,999 Points. This build would make the Daemons my Primary Detachment, but I can only really see that as a good thing, I like their warlord traits better. Am I right in thinking that the Warp Storm table affects enemy units regardless of whether they are a daemon or not?
 

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Discussion Starter · #11 ·
You can only take multiple heralds as one HQ if the Daemons are the primary detachment I am pretty sure, and I think having the 3 is pretty solid. Doesn't really matter if the Daemons are the primary anyway I don't think.
 

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Discussion Starter · #14 ·
I apologise for making this now slightly old thread resurface, but I was looking for some people's opinions on a change to the final list, and I didn't see much point creating a new thread.

I was wondering whether it may be a better idea to swap the unit of 20 daemonettes for a unit of 15 seekers. I would start them on the board rather than outflanking them. Run them up the board first turn, benefiting from fleet and hopefully make a second turn charge. This would mean I wouldn't be spending at least 1 turn in reserve, so hopefully result in more damage output before the end of the game.

It would leave them sitting ducks for a turn but they can't charge the turn they arrive from reserves anyway, so I figure that would happen anyway.

Does anyone see this as a decent change or have any reasons to suggest otherwise? I may be missing something glaringly obvious...

Thanks again for your help!
 
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