I never understood this either, plus ratlings get that cover bonus.I've been able to use my large unit of ratlings to great effect. They haven't done very much damage (I don't think that they've ever earned back 110 points in a game) but they've controlled board area and forced people to maneuver into the teeth of my other forces.
They aren't to be taken if you want something that will simply slaughter your opponents. Adding an extra anti-tank or fire support squad to your HQ isn't a bad idea for just about the same number of points. But they are a fluff-ful choice that are also a good "team player" unit.
I see no reason to adding a sniper-oriented Special Weapons Squad. For ONE more point you could take THREE more sniper rifles.
Excuse me! Vindicares are the best. -1 to enemy cover, stealth suit, and targetting individual models, plus some other neat abilities.If you can get over the goofy little models ratlings are awesome. Theyre cheap and I personally love sniper rifles. They get +1 Cover save. Pound for Pound they are the best sniper in the universe.
a vindicare costs more than a squad of 10 ratlings. oh, and he can only be taken if there is an inquisitor lord in the same army. i think he loses to the rat men.Excuse me! Vindicares are the best. -1 to enemy cover, stealth suit, and targetting individual models, plus some other neat abilities.
But I would give ratlings second place.
Well, the good thing about Vanilla Snipers is they only cost 15pts, they infiltrate, can be deployed as a single model, get a +1 Cover Save, and have the ability to Meld into Cover.personally, i dont think snipers are much worth it unless youre playing an nidzilla list or something like that. 3 auto cannons are a lot better....