i don't play space marines. never have. drop pods are for deep striking marines, correct? does it cost extra points and do you actually need drop pod models? i've seen terminators and dreadnaughts deep strike but never seen a drop pod model.
does it cost extra points for the terminators? jump pack squads? I don't mind about having the right model to reperesent it for i only play with my small group of friends in our houses but i'm not going to read a space marine codex. i don't need point breakdowns but is it free or cheap for any space marines. i'm kinda a noob. sorry.
Deep Strike for Jump Packs and Terminators doesn't extra (Speeders can DS too)
But there are downsides. You have to roll to see whether or not they;re available each round (after 1) so they might not show up. They have to deploy when they do come up (so they could come up too early) and, of course, you have to roll scatter dice, so there's always the chance they;ll end up too far away, off the board, or in bad terrain, etc.
Though drop pods will stop before going off board or into impassbale terrain, and you can buy a teleport hoimer to make the terminators come down more accurately, but there's still the issue of when they'll show up.
Check out the Reserves rule on P84 and 85 of the main rule book
Starting at the beginning of the controlling player's Turn Two the person with the units in reserve must roll to see if they arrive. They are available on a 4+ on turn 2, 3+ on turn 3 and 2+ on turns 4 and up. If the unit becomes available it *must* be deployed that turn.
You gotta remember deep striking is not being pushed out a plane and slowly drifting to the ground with a parachute on your back. Its more on the lines of being shot out of a gun from deep space through the atmosphere of a planet. A drop pod is shielded at the bottom to reduce the extreme heat that is created from going through the atmosphere and its shape helps reduce that heat. A dreadnought deep striking without a pod would either burn to shreds on entry through the atmosphere and if it made it through, whatever left would explode into bits on hitting the ground.
Well, to be fair (not that I think dreads should be able to DS on their own) there are multiple ways to DS, and some of them actually are parachutes (or grav shutes) or being pushed out of a thunderhawk.
How do you think Jump Pack troops DS? You don;t think they fire them from orbit do you?
That is how I read it too. Difference between jump pack troops and dreadnoughts is that jump pack troops have jump packs and dreadnoughts don't. I don't see parachutes being useful for war zone deployment in 40k.
oh yeah, why can't my Seraphim deepstrike....grrr....sorry okie back on topic.
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