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SM Bike Squad?

1245 Views 14 Replies 7 Participants Last post by  Terminator
Hello all!

Whether you're a White Scars player or not, looking for suggestions for incorporating a bike squad into my balanced Ultramarine list. I've been using attack bikes and I like their mobility (and the models themselves) so much that I'm thinking of getting a full bike squad and trying them out. Here's the setup I was thinking of:

1 Attack Bike w/ Heavy Bolter
4 Bikes, 2 w/ Meltaguns
1 Bike Sergeant w/ Powerfist & Teleport Homer
TOTAL POINTS = 265 (If my calcs are correct...)

Any thoughts? Good or bad? I picture a unit that can roll in and put down lots of bolter fire on infantry - but that can also shoot armor or assault if need be (meltaguns/powerfist) and another teleport homer spot for my termies.

Has anyone seen other effective setups for bike squads? All suggestions welcome. Thanks.
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There's a topic here on bike squads in Codex SM armies (my Ultramarines battle company, in fact...) - hope it's of some interest/relevance.

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