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Discussion Starter #1
I'm sure this has been brought up many time, but what do people prefer for the Hive Tyrant weapons: (1) Scything Talons x2, (2) Scything Talons x1 & LW/BS, or (3) ranged weapon(s)? With its high WS, ST re-rolls will not be as useful, but on the other hand, being a MC, the Bonesword isn't all the useful and having higher than 4 initiative, a Lash Whip doesn't seem necessary. How do you weigh in on this?
 

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I do not own a tyrant my self but your quite right on the bonesword being obsolete, though the lash whip makes it very hard for powerful models to fight him close up (ive seen greater daemons of slaanesh get spanked because a lash-whip brought her to initiative 1.

that aside the weapons you choose for the tyrant depend on where you want it. give it dual talons to be a close combat monstrosity, ranged weapons to be a walking gun-platform that stays in the back, or make it a decent fighter that ALWAYS gets to go first.

I prefer bone sword tyrants because they aren't as dangerous to me
 

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I do not own a tyrant my self but your quite right on the bonesword being obsolete, though the lash whip makes it very hard for powerful models to fight him close up (ive seen greater daemons of slaanesh get spanked because a lash-whip brought her to initiative 1.
the bonesword being obsolete? :laugh: no no no you must be confused the bonesword rapes multiwound non EW independent characters. Also that lash whip may be useless to him but if you have a squad of 30 hormaguants (I 3) and a squad of Tyrant Guards (I 4) that you will be raping whatever unit you come near.

Shootyrants are ok but IMHO I must say that Tyrants are meant for close combat
 

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I have seen all versions in action since one of my friends has had Nids for many years. The ranged is the worst choice by far. In the last codex, it had some use, but with the new Nid codex, it just seems the Tyrant is easily more tailored to CC.

Now when it comes to the 2 Scything Talons vs STs & Lash/Bonesword, it would depend on your army that you already have. Overall, I've seen the Tyrant with the Lash/Bonesword work out the bes, but the 2 STs are still good.
 

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Pretty much all these options are viable. Depends where you want your tyrant to be really.

I found after much experimentation that i can trust the forward rush to trygons brought in a little sooner by hive commander, (along with all the rest of the little gribblies), so didnt need the tyrant up there as well. Therefore the tyrant got ranged weapons and does pretty well with them... rarely killing his points, but he's also HQ, serious deterrent for anything coming to the backline, and bringing in reserves faster, so doesnt need to kill his points worth. (By the way, stranglethorn is rather better than heavy venom on him i reckon.)

For melee builds, old adversary + LW/BS+any other weapon (throw a cheap gun like devourers on in case) works really well. Had great fun with a flying melee tyrant - but you need to treat him as a bullet magnet when you're doing that. IF he makes the combat then its great. Most of the time, he'll die on turn 1's shooting.

For me, i'd rather i kept the tyrant alive doing his thing, so i end up with the ranged tyrant of (hive commander, stranglethorn, LW/BS, armored shell)... It rather depends on the rest of your army as to what you go with, much like the rest of the tyranid codex.
 
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