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1) (PLANETSTRIKE)Orks 3000 pts , Imperials 2000 + 2 stratagems and 2 fortifications free

2) (NORMAL GAME) Orks 2500 pts, Imperials 2500 pts, at least 1000 pts should be spent in Knights formations. (meaning at least 3 knights)

3) (NORMAL GAME) Orke & Imperials 1850pts

4) (NORMAL GAME) Orks & Imperials 2000 pts

5) (PLANETSTRIKE) Orks 3000 pts , Imperials 2000 pts + 2 stratagems, mandatory 2 bridges and impassable terrain dividing the map

6)(NORMAL GAME) Orks & Imperials 1500 pts

7) (PLANETSTRIKE) Orks & Imperials 1850 pts

8) (PLANETSTRIKE) Orks & Imperials 1500 pts

9) (PLANETSTRIKE) Orks & Imperials 1000 pts (honestly this battle is a skirmish compared to those before)

10) (i'd make this an Apocalyptic Planestrike, merging the two rules)
Ork & Imperials 3000 pts

11) (APOCALYPSE, again...if that battle is not apoclypse...) Ork & Imperials 5000 pts
That looks awesome! I've been meaning to play this campaign since it came out but my ork playing friends all seem to leave before I get a chance... and I don't have any assembled imperial knights. I think the sizes that you suggest will be suitable for the scale of the campaign to feel right and the time for the games... though I personally would try the mission eleven game at more like 10000 points aside.
 

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Unfortunately, my ork friends would have to team up and fly up to Darwin to manage that, but I'll see if I can do an army shot of the Imperial Guard once I've finished my heavy weapons guys and my support vehicles force.


10000 a side is going to be a battle over a weekend and possibly the next weekend as well... but I reckon it'd totally be worth it!
 

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Wow Jdojo, that sounds totally excellent! I had a good IG v Orks game today playing the White Dwarf Explorator mission, and the new mysterious objectives made it really good! The guardsmen lost, with my deathstrike stubbornly refusing to fire until the very last turn (5) and both of my flanks totally collapsed in the face of his mega armoured warboss and tankbusta/bikes/morkanaught team. We finished up 2 Objectives each with Orks holding first blood (after seizing the initiative) and linebreaker. Excellent game!

Looking forward to hearing about mission 5, do you think you'll be able to get some pictures?
 

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Sounds like a great game, I find that deep striking enemy units are either the worst enemy or best for my guard, depending on how they scatter. Jdojo, jump over to my project log and check out the last game I had with Guard & Chaos vs Marines (with a little bit of Guard).

Looking forward to seeing your pictures from the game!
 

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Wow a 30 boy mob deepstriking! You need 15" square of space, never mind the scatter!
 

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That's all kinds of crazy. Perfect for an ork player, my hat off to you sir!
 
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